Difference between revisions of "Guadix Drift Subsector"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Line 17: Line 17:
  
 
{{Fleet|129}}
 
{{Fleet|129}}
 +
 +
== Description (Specifications) ==
 +
No information yet available.
 +
 +
=== Subsector Summary: 1116 ===
 +
{{Summary}}
 +
 +
=== Astrographic Features & Trade Routes: 1116 ===
 +
The following [[astrographic feature]]s and [[trade route]]s can be found within this area:
 +
* No information yet available.
 +
 +
=== World Listing: 1116 ===
 +
The following [[system]]s and [[world]]s can be found within this area:
 +
{{SectorWorlds2|Zowie|Subsector}}
 +
 +
== History & Background (Dossier) ==
 +
No information yet available.
 +
 +
=== Polity Listing: 1116 ===
 +
The following [[polities]] can be found within this [[subsector]]:
 +
* Independent Powers ([[Pocket Empire]]s)
 +
** TBD
 +
 +
* [[Non-Aligned]] Powers ([[World-State]]s)
 +
** TBD
 +
 +
* Other Powers
 +
** None
 +
 +
* [[Third Imperium]] (Imperial powers)
 +
** None
 +
 +
* [[Vargr Extents]] ([[Vargr]] powers)
 +
** Various member systems and worlds.
 +
 +
=== Native Sophonts ([[NIL]]s): 1116 ===
 +
The following races ([[sophont]] species) are believed to have originated in this area:
 +
* [[Humaniti]] (Human races)
 +
** None
 +
 +
* [[Non-Human Race]]s
 +
** None
 +
 +
* [[Terragen]]s (Non-human [[Terran]] races)
 +
** None
 +
 +
=== Demographics: 1116 ===
 +
Significant populations of the following races ([[sophont]] species) reside within this area:
 +
* [[Humaniti]] (Human races)
 +
** [[Solomani]] ([[Major Race]])
 +
** [[Vilani]] ([[Major Race]])
 +
 +
* [[Non-Human Race]]s
 +
** None
 +
 +
* [[Terragen]]s (Non-human [[Terran]] races)
 +
** None
 +
 +
=== Major Historical Events Timeline: 1116 ===
 +
These are some of the more important historical events that have affected this area:
 +
* No information yet available.
  
 
== References & Contributors (Sources) ==
 
== References & Contributors (Sources) ==

Revision as of 16:13, 24 March 2017

Guadix Drift Subsector
Spearhead Nightmare Titanstorm

Guadix Drift style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Matarishan
Sector Ley
Capital Sarun (Ley 1315)
Number of Systems 34
Majority Control Third Imperium - 100%

Guadix Drift, subsector F of Ley, contains 34 worlds with an estimated combined population of 11 billion, a per capita income of Cr5,218, and a total economy of BCr61,745. These worlds originate an interstellar trade of BCr1,781 through 29 starports (5 Class A, 11 Class B, 10 Class C, 3 Class D) employing 363,465 people. Driving this interstellar trade are two Agricultural (Ag) worlds, seven Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and one Industrial (In) world. The governments in Guadix Drift maintain three Naval bases, two Scout bases, and one Naval depot. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Sarun (Ley 1315).

Guadix Drift, subsector F of Ley, contains 51 stars and 377 identified planets; 18 monostellar systems, 15 binary systems, one trinary system, and no systems with four or more stars. 27 of the 34 systems (79%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, two Garden (Ga) worlds, two Ice-capped (Ic) worlds, five Poor (Po) worlds, four Vacuum (Va) worlds, and six Water (Wa) or Ocean (Oc) worlds.

Guadix Drift has an estimated population of 11 billion distributed across two High population (Hi) worlds, eight Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Lakam (Ley 1014) and Sarun (Ley 1315). The population consists primarily of 2 sophont groups.

2 identified sophont populations in Guadix Drift


Third Imperium

The Third Imperium, including the Luriani Cultural Association, has jurisdiction over all of the worlds with an estimated combined population of 11 billion, a per capita income of Cr5,218, and a total economy of BCr61,745. These worlds originate an interstellar trade of BCr1,781 through 29 starports (5 Class A, 11 Class B, 10 Class C, 3 Class D) employing 363,465 people. Driving this interstellar trade are two Agricultural (Ag) worlds, seven Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and one Industrial (In) world. The governments in the Third Imperium maintain three Naval bases, two Scout bases, and one Naval depot within the subsector. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Sarun (Ley 1315).

The Third Imperium has an estimated population of 11 billion within the subsector, distributed across two High population (Hi) worlds, eight Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Lakam (Ley 1014) and Sarun (Ley 1315). The population consists primarily of 2 sophont groups.

The Guadix Drift Subsector is defended by 129th Fleet.

Description (Specifications)

No information yet available.

Subsector Summary: 1116

Guadix Drift, subsector F of Ley, contains 34 worlds with an estimated combined population of 11 billion, a per capita income of Cr5,218, and a total economy of BCr61,745. These worlds originate an interstellar trade of BCr1,781 through 29 starports (5 Class A, 11 Class B, 10 Class C, 3 Class D) employing 363,465 people. Driving this interstellar trade are two Agricultural (Ag) worlds, seven Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and one Industrial (In) world. The governments in Guadix Drift maintain three Naval bases, two Scout bases, and one Naval depot. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Sarun (Ley 1315).

Guadix Drift, subsector F of Ley, contains 51 stars and 377 identified planets; 18 monostellar systems, 15 binary systems, one trinary system, and no systems with four or more stars. 27 of the 34 systems (79%) have native gas giants. There are one Asteroid (As) belt, one Desert (De) world, two Garden (Ga) worlds, two Ice-capped (Ic) worlds, five Poor (Po) worlds, four Vacuum (Va) worlds, and six Water (Wa) or Ocean (Oc) worlds.

Guadix Drift has an estimated population of 11 billion distributed across two High population (Hi) worlds, eight Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Lakam (Ley 1014) and Sarun (Ley 1315). The population consists primarily of 2 sophont groups.

2 identified sophont populations in Guadix Drift


Third Imperium

The Third Imperium, including the Luriani Cultural Association, has jurisdiction over all of the worlds with an estimated combined population of 11 billion, a per capita income of Cr5,218, and a total economy of BCr61,745. These worlds originate an interstellar trade of BCr1,781 through 29 starports (5 Class A, 11 Class B, 10 Class C, 3 Class D) employing 363,465 people. Driving this interstellar trade are two Agricultural (Ag) worlds, seven Non-Agricultural (Na) worlds, four Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, four Rich (Ri) worlds, and one Industrial (In) world. The governments in the Third Imperium maintain three Naval bases, two Scout bases, and one Naval depot within the subsector. The average technology level is 8 (with most between 5 and 11). The highest technology level is 15 at Sarun (Ley 1315).

The Third Imperium has an estimated population of 11 billion within the subsector, distributed across two High population (Hi) worlds, eight Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Lakam (Ley 1014) and Sarun (Ley 1315). The population consists primarily of 2 sophont groups.

Astrographic Features & Trade Routes: 1116

The following astrographic features and trade routes can be found within this area:

  • No information yet available.

World Listing: 1116

The following systems and worlds can be found within this area:

9 Worlds in the Zowie Subsector
Haxavant  •  Lyoliuqet  •  Nacockgen  •  Nalratan  •  Neh  •  Pawoox  •  Sovolyit  •  Taanoonoo  •  Trookiloxspesgucknuf  •  

History & Background (Dossier)

No information yet available.

Polity Listing: 1116

The following polities can be found within this subsector:

  • Other Powers
    • None

Native Sophonts (NILs): 1116

The following races (sophont species) are believed to have originated in this area:

Demographics: 1116

Significant populations of the following races (sophont species) reside within this area:

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this area:

  • No information yet available.

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.