Difference between revisions of "Concord Subsector"
m |
|||
| (31 intermediate revisions by 8 users not shown) | |||
| Line 1: | Line 1: | ||
{{InfoboxSubsectorImagemap | {{InfoboxSubsectorImagemap | ||
| − | + | |name = Concord | |
| − | + | |alg = ImDs | |
| − | + | |capital = [[Eleusis (world)|Eleusis]] | |
| − | + | |number = 25 | |
| − | |c1={{Imperium}} | + | |position = C |
| − | + | |sector = Solomani Rim | |
| − | + | | | |
| − | + | |c1 = {{Imperium}} | |
| − | + | |c1p = 100 | |
| + | |c2 = | ||
| + | |c2p = | ||
| + | | | ||
| + | |imagemap= | ||
<imagemap> | <imagemap> | ||
| − | Image:LConcord_1111. | + | Image:LConcord_1111.png |Concord |
#Column 1 | #Column 1 | ||
| − | circle 53 245 24 [[Shazam (world)]] | + | circle 53 245 24 [[Shazam (world)|Shazam]] |
| − | circle 53 343 24 [[Mekashish (world)]] | + | circle 53 343 24 [[Mekashish (world)|Mekashish]] |
| − | circle 53 488 24 [[Mudge (world)]] | + | circle 53 488 24 [[Mudge (world)|Mudge]] |
#Column 2 | #Column 2 | ||
| − | circle 97 124 24 [[Easter (world)]] | + | circle 97 124 24 [[Easter (world)|Easter]] |
| − | circle 97 221 24 [[Yeremyh (world)]] | + | circle 97 221 24 [[Yeremyh (world)|Yeremyh]] |
#Column 3 | #Column 3 | ||
| − | circle 140 51 24 [[Eshellim (world)]] | + | circle 140 51 24 [[Eshellim (world)|Eshellim]] |
| − | circle 140 440 24 [[Aspidistra (world)]] | + | circle 140 440 24 [[Aspidistra (world)|Aspidistra]] |
| − | circle 140 488 24 [[Nuugashur (world)]] | + | circle 140 488 24 [[Nuugashur (world)|Nuugashur]] |
#Column 4 | #Column 4 | ||
| − | circle 183 75 24 [[Hiroshi (world)]] | + | circle 183 75 24 [[Hiroshi (SR 2001) (world)|Hiroshi]] |
| − | circle 183 221 24 [[Charuth (world)]] | + | circle 183 221 24 [[Charuth (world)|Charuth]] |
| − | circle 183 512 24 [[ | + | circle 183 512 24 [[Khiirshag (world)|Khurshag]] |
#Column 5 | #Column 5 | ||
| − | circle 226 100 24 [[Jackoyo (world)]] | + | circle 226 100 24 [[Jackoyo (world)|Jackoyo]] |
| − | circle 226 196 24 [[Sishera (world)]] | + | circle 226 196 24 [[Sishera (world)|Sishera]] |
| − | circle 226 245 24 [[Gunashnan (world)]] | + | circle 226 245 24 [[Gunashnan (world)|Gunashnan]] |
| − | circle 226 294 24 [[Ogier (world)]] | + | circle 226 294 24 [[Ogier (world)|Ogier]] |
| − | circle 226 440 24 [[Eleusis (world)]] | + | circle 226 440 24 [[Eleusis (world)|Eleusis]] |
#Column 6 | #Column 6 | ||
| − | circle 269 269 24 [[Ikaakur (world)]] | + | circle 269 269 24 [[Ikaakur (world)|Ikaakur]] |
#Column 7 | #Column 7 | ||
| − | circle 313 148 24 [[Zapuushar (world)]] | + | circle 313 148 24 [[Zapuushar (world)|Zapuushar]] |
| − | circle 313 391 24 [[Ephemir (world)]] | + | circle 313 391 24 [[Ephemir (world)|Ephemir]] |
#Column 8 | #Column 8 | ||
| − | circle 355 124 24 [[Estigarribia (world)]] | + | circle 355 124 24 [[Estigarribia (world)|Estigarribia]] |
| − | circle 355 172 24 [[Mushiddun (world)]] | + | circle 355 172 24 [[Mushiddun (world)|Mushiddun]] |
| − | circle 355 269 24 [[Nasu (world)]] | + | circle 355 269 24 [[Nasu (world)|Nasu]] |
| − | circle 355 318 24 [[Inidu (world)]] | + | circle 355 318 24 [[Inidu (world)|Inidu]] |
| − | circle 355 367 24 [[Cambria (world)]] | + | circle 355 367 24 [[Cambria (world)|Cambria]] |
| − | circle 355 415 24 [[Xiwa (world)]] | + | circle 355 415 24 [[Xiwa (world)|Xiwa]] |
#Coreward | #Coreward | ||
rect 160 7 255 20 [[Madoc Subsector]] | rect 160 7 255 20 [[Madoc Subsector]] | ||
| Line 53: | Line 57: | ||
rect 160 542 255 555 [[Vega Subsector]] | rect 160 542 255 555 [[Vega Subsector]] | ||
#Sector | #Sector | ||
| − | rect | + | rect 026 579 290 608 [[Solomani Rim Sector]] |
| + | #Subsectors | ||
| + | rect 347 560 358 575 [[Ultima Subsector]] | ||
| + | rect 360 560 370 575 [[Suleiman Subsector]] | ||
| + | rect 372 560 383 575 [[Concord Subsector]] | ||
| + | rect 385 560 395 575 [[Harlequin Subsector]] | ||
| + | rect 347 577 358 591 [[Alderamin Subsector]] | ||
| + | rect 360 577 370 591 [[Esperance Subsector]] | ||
| + | rect 372 577 383 591 [[Vega Subsector]] | ||
| + | rect 385 577 395 591 [[Banasdan Subsector]] | ||
| + | rect 347 593 358 608 [[Albadawi Subsector]] | ||
| + | rect 360 593 370 608 [[Dingir Subsector]] | ||
| + | rect 372 593 383 608 [[Sol Subsector]] | ||
| + | rect 385 593 395 608 [[Arcturus Subsector]] | ||
| + | rect 347 610 358 624 [[Jardin Subsector]] | ||
| + | rect 360 610 370 624 [[Capella Subsector]] | ||
| + | rect 372 610 383 624 [[Gemini Subsector]] | ||
| + | rect 385 610 395 624 [[Kukulkan Subsector]] | ||
desc none | desc none | ||
</imagemap> | </imagemap> | ||
}} | }} | ||
| − | |||
| − | + | [[Concord Subsector|Concord]], formerly known as {{Vilani|Ikaakur}}, is subsector C of [[Solomani Rim Sector]]. | |
| − | + | == Description (Specifications) == | |
| + | {{Fleet|79}} | ||
| − | == | + | === Subsector Summary: 1116 === |
| − | + | {{Summary}} | |
| − | {{ | + | === World Listing: 1116 === |
| + | The following systems and worlds can be found within this area: | ||
| + | {{SectorWorlds2|Concord|Subsector}} | ||
| + | |||
| + | === Astrographic Features & Trade Routes: 1116 === | ||
| + | The following astrographic features and trade routes can be found within this subsector: | ||
| + | * [[Madoc Main]] | ||
| + | |||
| + | == History & Background (Dossier) == | ||
| + | '''Concord''' takes its name from the [[Easter Concord]], a stable confederation centered on this area during the [[Long Night]]. The Easter Concord was a mutual defense union (with its capital at [[Easter (world)|Easter]]) which grew into a trade and commerce union as well. It remained a secure bastion of civilization throughout the Long Night, being formally dissolved only upon its admission into the [[Third Imperium]] in [[426]]. | ||
| + | * In [[1095]], the two major powers on [[Xiwa (world)|Xiwa]] resorted to nuclear weapons during a confrontation. Many city domes were breached and over 80% of the population died before [[Imperial Marines]] could intervene. Most of the surviving population lives in scattered small settlements far from the old cities. With its old governmental apparatus shattered, Xiwa remains under Imperial military government. | ||
| + | |||
| + | === Polity Listing: 1116 === | ||
| + | The following polities can be found within this subsector: | ||
| + | * Independent Powers | ||
| + | ** None | ||
| + | |||
| + | * [[Non-Aligned]] Powers (World-States) | ||
| + | ** None | ||
| + | |||
| + | * Other Powers | ||
| + | ** [[Easter Concord]] (past) | ||
| + | ** [[Solomani Confederation]] (past) | ||
| + | |||
| + | * [[Third Imperium]] (Imperial powers) | ||
| + | ** Various member systems and worlds. | ||
| + | |||
| + | === Native Sophonts: 1116 === | ||
| + | The following races ([[sophont]] species) are believed to have originated in this area: | ||
| + | * [[Humaniti]] (Human races) | ||
| + | ** None. | ||
| + | |||
| + | * [[Non-Human Race]]s | ||
| + | ** None. | ||
| + | |||
| + | * Terragens (Non-human Terran races) | ||
| + | ** None. | ||
| + | |||
| + | === Demographics: 1116 === | ||
| + | Significant populations of the following races ([[sophont]] species) reside within this subsector: | ||
| + | * [[Humaniti]] (Human races) | ||
| + | ** [[Solomani]] | ||
| + | ** [[Vilani]] | ||
| + | |||
| + | * [[Non-Human Race]]s | ||
| + | ** None | ||
| + | |||
| + | * Terragens (Non-human Terran races) | ||
| + | ** None | ||
| + | |||
| + | === Major Historical Events Timeline: 1116 === | ||
| + | These are some of the more important historical events that have affected this subsector: | ||
| + | * No information yet available. | ||
| + | |||
| + | === History-Era: The New Era === | ||
| + | The '''Charuth Subsector''' (formerly Concord) has an estimated population in [[1202]] of approximately 18.71 billion, a decline of 77 percent of its Pre-Collapse population. Its highest population is 6.41 billion at [[Charuth (world)|Charuth]], and its highest tech level is 9 also at Charuth. | ||
| + | |||
| + | == References == | ||
{{WorldList}} | {{WorldList}} | ||
{{Sources | {{Sources | ||
| − | + | | {{Ludography cite|name=The Solomani Rim}} | |
| − | + | | {{Ludography cite|name=Atlas of the Imperium|page=36}} | |
| − | + | | {{Ludography cite|name=Solomani|version=Classic Traveller}} | |
| − | | | + | | {{Ludography cite|name=Traveller Chronicle 10}} |
| + | | {{Ludography cite|name=Rim of Fire|version=GURPS Traveller}} | ||
| + | | {{Ludography cite|name=Solomani Rim|version=Mongoose Traveller}} | ||
}} | }} | ||
| − | {{LE | + | |
| + | [[Category: Guidebook to Solomani Rim]] | ||
| + | {{LE}} | ||
Latest revision as of 03:38, 31 January 2026
| Concord Subsector | |
|---|---|
![]() | |
| Sector | Solomani Rim |
| Capital | Eleusis |
| Number of Systems | 25 |
| Majority Control | Imperium - 100% |
| Map Key | Map Key |
Concord, formerly known as Ikaakur (Anglic: Ikaakur), is subsector C of Solomani Rim Sector.
Description (Specifications)[edit]
The Concord Subsector is defended by 79th Fleet.
Subsector Summary: 1116[edit]
Concord, subsector C of Solomani Rim, contains 25 worlds with an estimated combined population of 76 billion, a per capita income of Cr9,468, and a total economy of BCr721,233. These worlds originate an interstellar trade of BCr59,138 through 25 starports (14 Class A, 6 Class B, 5 Class C, 0 Class D) employing 7,819,985 people. Driving this interstellar trade are two Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and four Industrial (In) worlds. The governments in Concord maintain two Naval bases, one Way station, and one Scout base. The average technology level is 12 (with most between 11 and 14). The highest technology level is 15 at Easter (Solomani Rim 1802) and Khiirshag (Solomani Rim 2010).
Concord, subsector C of Solomani Rim, contains 35 stars and 283 identified planets; 16 monostellar systems, eight binary systems, one trinary system, and no systems with four or more stars. 21 of the 25 systems (84%) have native gas giants. There are two Asteroid (As) belts, one Desert (De) world, one Garden (Ga) world, two Ice-capped (Ic) worlds, two Poor (Po) worlds, five Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Concord has an estimated population of 76 billion distributed across 11 High population (Hi) worlds, five Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Mudge (Solomani Rim 1710) and Estigarribia (Solomani Rim 2402). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Concord | |
|---|---|
|
Third Imperium[edit]
The Third Imperium has jurisdiction over all of the worlds with an estimated combined population of 76 billion, a per capita income of Cr9,468, and a total economy of BCr721,233. These worlds originate an interstellar trade of BCr59,138 through 25 starports (14 Class A, 6 Class B, 5 Class C, 0 Class D) employing 7,819,985 people. Driving this interstellar trade are two Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and four Industrial (In) worlds. The governments in the Third Imperium maintain two Naval bases, one Way station, and one Scout base within the subsector. The average technology level is 12 (with most between 11 and 14). The highest technology level is 15 at Easter (Solomani Rim 1802) and Khiirshag (Solomani Rim 2010).
The Third Imperium has an estimated population of 76 billion within the subsector, distributed across 11 High population (Hi) worlds, five Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Mudge (Solomani Rim 1710) and Estigarribia (Solomani Rim 2402). The population consists primarily of 1 sophont group.
- The Third Imperium subsector capital of Concord is Eleusis (Solomani Rim 2109).
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can be found within this subsector:
History & Background (Dossier)[edit]
Concord takes its name from the Easter Concord, a stable confederation centered on this area during the Long Night. The Easter Concord was a mutual defense union (with its capital at Easter) which grew into a trade and commerce union as well. It remained a secure bastion of civilization throughout the Long Night, being formally dissolved only upon its admission into the Third Imperium in 426.
- In 1095, the two major powers on Xiwa resorted to nuclear weapons during a confrontation. Many city domes were breached and over 80% of the population died before Imperial Marines could intervene. Most of the surviving population lives in scattered small settlements far from the old cities. With its old governmental apparatus shattered, Xiwa remains under Imperial military government.
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Independent Powers
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- Easter Concord (past)
- Solomani Confederation (past)
- Third Imperium (Imperial powers)
- Various member systems and worlds.
Native Sophonts: 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None.
- Non-Human Races
- None.
- Terragens (Non-human Terran races)
- None.
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this subsector:
- Non-Human Races
- None
- Terragens (Non-human Terran races)
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this subsector:
- No information yet available.
History-Era: The New Era[edit]
The Charuth Subsector (formerly Concord) has an estimated population in 1202 of approximately 18.71 billion, a decline of 77 percent of its Pre-Collapse population. Its highest population is 6.41 billion at Charuth, and its highest tech level is 9 also at Charuth.
References[edit]
| This article has a world list. |
- John Harshman. The Solomani Rim (Game Designers Workshop, 1982), .
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 36.
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), .
- Kevin Knight. Traveller Chronicle 10 (Sword of the Knight Publications, 1996), .
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), .
- David L. Pulver. Solomani Rim (Mongoose Publishing, 2012), .
