K'kree Armed Forces

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K'kree-symbol.png

The K'kree Armed Forces is a combination of what other races might call the Two Thousand Worlds Army and Two Thousand Worlds Navy.

  • The K'kree are far more collectivist in psychology than most of the other Major Races and don't find it useful to separate their armed forces.


Description (Specifications)[edit]

Every male K'kree must serve a term in the military upon coming of age. Warriors are drawn from all castes; rank in the military is determined by the caste of origin (nobles enter the service as general officer trainees, merchants as lower officers and noncommissioned officers, etc.). Upon completing the required term of service, a warrior returns to his original caste and position. Warriors are the only K'kree permitted to bear weapons, and they are further distinguished by their peculiar flared and horned helmets. They serve as soldiers, police, firefighters, and bodyguards for diplomatic and mercantile expeditions.

  • Due to K'kree claustrophobia (fear of enclosed spaces) and agoraphilia (love of large, open places), K'kree design massive military vehicles and starships with large crews. One-man fighters are near unheard of in K'kree military circles and any K'kree willing to operate a vehicle alone would be considered insane.
  • The K'kree military is not professional or aggressive in a manner familiar to other sophonts. Instead of advancing a military career as a form of glory, they treat it more as a form of public service. A better understanding of the K'kree military would be to think of them as pest-exterminators. When they take to battle they do so to kill all the enemy, not merely to force them from a position or improve a negotiating position.
  • K'kree military strategy favors large, coordinated military maneuvers making decisive encirclement movements. In ancient Terran terms their preferred battle form would be the Kesselschlacht, or 'cauldron battle' where the enemy are surrounded and then systematically exterminated. K'kree don't operate in penny piecemeal military formations. When unable to coordinate a complete encirclement the K'kree often resort to heavy attacks in restricted areas (a supported charge on a narrow front) designed to penetrate an enemy defensive line with the goal of causing the enemy to fall back. This retreat is then mercilessly punished.
  • The K'kree have fought one war with another Major Race the Hivers see Hiver-K'kree War.
K'kree Military Ranks: Noble Caste
(Approximate Translations)
K'kree-symbol.png
Ground Forces Space Forces
RN12 » Marshal RN12 » Fleet Marshal
RN11 » Staff General RN11 » Fleet Admiral
RN10 » Field General RN10 » Squadron-Admiral
RN09 » General-Commander RN09 » Squadron-Captain-Senior
RN08 » General-Leader RN08 » Squadron-Captain
RN07 » General RN07 » Ship-Captain-Senior
RN06 » Brigadier-Senior RN06 » Ship-Captain
RN05 » Brigadier RN05 » Ship-Captain-Junior
RN04 » Colonel-Senior RN04 » Ship-Commander
RN03 » Colonel RN03 » Commander-Senior
RN02 » Colonel-Subordinate RN02 » Commander
RN00/01 » Noble Recruit RN00/01 » Noble Recruit


K'kree Military Ranks: Well-born Caste
(Approximate Translations)
K'kree-symbol.png
Ground Forces Space Forces
RW12 » Major RW12 » Lieutenant Commander
RW11 » Captain-Senior RW11 » Lieutenant-Senior
RW10 » Captain RW10 » Lieutenant
RW09 » Lieutenant-Senior RW09 » Lieutenant-Junior
RW08 » Lieutenant RW08 » Ensign-Senior
RW07 » Lieutenant-Junior RW07 » Ensign
RW06 » Senior Specialist RW06 » Master-Commander
RW05 » Junior Specialist RW05 » Master-Leader
RW04 » Staff Sergeant RW04 » Master-Senior
RW03 » Field Sergeant RW03 » Master
RW02 » Sergeant-Commander RW02 » Master-Junior
RW00/01 » Well-born Recruit RW00/01 » Well-born Recruit


K'kree Military Ranks: Servant Caste
(Approximate Translations)
K'kree-symbol.png
Ground Forces Space Forces
RS12 » Staff Sergeant RS12 » Master-Leader
RS11 » Field Sergeant RS11 » Master-Senior
RS10 » Sergeant-Commander RS10 » Master
RS09 » Sergeant-Leader RS09 » Master-Junior
RS08 » Sergeant RS08 » Chief Hand-Leader
RS07 » Sergeant-Junior RS07 » Chief Hand-Senior
RS06 » Corporal-Senior RS06 » Chief Hand
RS05 » Corporal RS05 » Chief Hand-Junior
RS04 » Corporal-Junior RS04 » Hand-Leader
RS03 » Private-Senior RS03 » Hand-Senior
RS02 » Private RS02 » Hand
RS00/01 » Servant Recruit RS00/01 » Servant Recruit


Mission (Goals)[edit]

No information yet available.

Doctrine & Strategy (Operations)[edit]

K'kree military strategy favors large, coordinated military maneuvers making decisive pincer or crushing charge movements. K'kree don't operate in penny piecemeal military formations; K'kree don't use hammers, they use massive lines of sledgehammers. Modern K'kree military strategy bears strong similarities to Terran military strategy developed during the age of equine cavalry.

Rank & Grade (Hierarchy)[edit]

Some of the organizational ranks and grades used by this force are shown in the tables at right by caste:

History & Background / Dossier[edit]

No information yet available.

TO&E (Organization)[edit]

No information yet available.

Fleet Composition[edit]

No information yet available.

Selected Ship Classes[edit]

Some ship classes widely used within the systems and worlds of the K'kree Space include:

  1. Gzong!xk class Battlecruiser
  2. Kahk'rik'kreng class Yacht
  3. Kirunika'rra class Battleship
  4. Rr'xighik'ker class Frigiate
  5. Uxkoong class Frigate
  6. Xeekr'kir! class Merchant
  7. Xeng Kirr class Space Ark
  8. Xing!kir class Light Cruiser

Image Repository[edit]

Combatant Largecraft & Bigcraft[edit]

  1. TBD

Non-combatant & Paramilitary Largecraft & Bigcraft[edit]

  1. TBD

Combatant & Noncombatant Smallcraft[edit]

  1. TBD


Worlds & Sectors (Astrography)[edit]

This navy primarily operates in the following areas:

World Listing: 1105[edit]

This navy is known to regularly operate within the following systems and worlds:

No world articles for K'kree Armed Forces


Library Data Referral Tree[edit]

Please refer to the following AAB Library Data for more information:


References & Contributors / Sources[edit]

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