Irkasu (world)
Irkasu/Tozus Ganok (Mendan 3216) | |||||||||||||||||||||||||
Classic Era (1116) | C655312-9
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M1 V M5 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 3 |
Irkasu is a low-population garden world with a population of less than 10,000 sophonts in population size.
- It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
- Both the population and economy of this world are expected to grow in the near future barring outside forces.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- It is a member of the Commonwealth of Mendan in the Tozus Ganok Subsector of Mendan Sector.
- The Commonwealth of Mendan is part of the Julian Protectorate located in the Vargr Extents.
Description / Astrography & Planetology[edit]
No information yet available.
Binary Solar System[edit]
Irkasu Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Irkasu M1 V
Primary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Irkasu M5 V
Secondary Main Sequence 0.162 2930 - 3060 0.00171 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0009 0.0034 0.04 - 0.09 0.09 0.9 Orbit # * * * * 3
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
World Starport[edit]
Irkasu has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level[edit]
Irkasu possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government[edit]
Irkasu is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
After the fall of the Rule of Man, Mendan and its dependents became part of the Second Empire of Gashikan; after the collapse of the Second Empire, Mendan and many of the worlds it administered chose instead to associate themselves with the Julian Protectorate rather than the Third Empire of Gashikan. Today these worlds form the Commonwealth of Mendan. Since joining the Protectorate, a strong effort to overcome the legacy of race hatred has had some effect.
World Timeline[edit]
The following historical events have affected this region:
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: waves of Vargr settle worlds across the region.
- -2404 to -2215: the human Interstellar Wars rage to rimward.
- -2235 to -2219: A family of Solomani traders, the Menderes, establish lucrative trade routes along the Mendan Main.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- -1700 onward: Vargr expansion and settlement gradually ceases.
- -1658: the Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1483 to -321: the Gashikan Race Wars rage between human and Vargr extremists across the Extents.
- -321: Karik Menderes of Menderes Corporation raises all Menderes Vargr to the status of employees.
- This starts a movement that makes slavery illegal on Asimikigir by -302.
- -275: Tran Menderes breaks precedent by accepting a Vargr offer to carry Menderes goods off planet. Until now, Kudukara Lines, the principle transport line of the Second Empire of Gashikan, has carried all goods for the region.
- The Year 0: to rimward, the Third Imperium is founded.
- circa 26: to spinward, the Empire of Varroerth is founded.
- (175 to 191): Julian War; the region unites to fight off the Third Imperium as it attempts to incorporate Amdukan, Mendan and Meshan sectors by force.
- Early 600s: After centuries of increasingly common peaceful (if wary) interaction, the Hhkar Sphere joins the Julian Protectorate.
- 933-936: The defection of the Damlaer Union from the Julian Protectorate to the Hegemony of Lorean leads to the Lorean Strikes. Failed military action leads to a major political crisis within the Protectorate.
- 940: As part of this political upheaval, the government of the Ikonaz Sphere collapses, replaced by the Rukadukaz Republic.
- 942: The Protectorate and the Hegemony formally sign the Treaty of Var-Inaka (restricting naval basing) and the Julian Concord, incorporating the Hegemony into the Julian Protectorate.
- 1070: The Second Empire of Gashikan is shattered by civil war.
- In the aftermath, while many Gashikan systems recoalesce into the Third Empire of Gashikan, others form the Commonwealth of Mendan and instead join the Julian Protectorate.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- Author & Contributor: Angus McDonald AKA Falkayn
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com