Ezae (Yi 1417) (world)
| Ezae/Meichntid Ibl (Yiklerzdanzh 1417) | |||||||||||||||||||||||||
| Classic Era (1116) | A120988-F
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V D | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Ezae is a poor, industrial, high-population, non-agricultural desert world, with a billion or more sophonts struggling to survive in an inhospitable environment.
- This world has no free-standing water.
- Despite this world's industrial prowess, it remains poor. Some blame this on the high prices of food, which must be imported. Others blame the nature of a desert world. Whatever the reason, something needs to change in order for this world to prosper.
- It is a member of the Meichntid Ibl in the Meichntid Ibl Subsector of Yiklerzdanzh Sector.
- This is a hot world, with a climate of high temperatures.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- The world-system hosts a Meichntid Military Station, usually associated with military starships, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Ezae is a binary star system.
- The primary is a red main sequence.
- The secondary is a white dwarf stellar remnant.
System Data[edit]
The worlds of the system have been partially surveyed. They consist of:
- The mainworld.
- An unknown number of secondary rocky worlds.
- x4 gas giants.
Mainworld Data[edit]
The mainworld orbits within the star's Habitable Zone.
- It lies within the zone's warmer inner H+ region
- It receives higher levels of stellar energy.
- The world orbits beyond the star's Jump Shadow.
Mainworld Size (S)[edit]
Ezae is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.
Mainworld Atmosphere (A)[edit]
Ezae has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
- It experiences high temperatures.
The world has an abiotic oxygen atmosphere.
- Oxygen is produced by photocatalytic conversion of surface materials by stellar energy.
- Fresh surface material is constantly exposed through processes such as seismic activity, volcanism, or erosion.
- The oxygen rapidly depletes from the atmosphere through oxidization with surface materials: a rough equilibrium between production and depletion exists.
- The world has a low oxygen taint: the percentage of oxygen in the atmosphere varies according to the density of global cloud cover.
Mainworld Hydrosphere (H)[edit]
Ezae has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Satellites[edit]
Ezae retains a single tiny planetoid moon.
- It orbits once every few hours.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
No native life: the world has an abiotic oxygen atmosphere.
History & Background (Dossier)[edit]
World Starport (St)[edit]
Ezae has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The federal government is responsible for the running of all starports in Meichntid Ibl. In practice, though, this means that the Federal Starports Authority sets up a list of rules and guide-lines by which all starports must be run, and then contracts the ports out to be run by various corporations.
- The world is host to a Meichntid Military Station, which functions both as a Naval Base and as an Exploration Base.
World Population (P)[edit]
Ezae has a population of 2,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
Demographics[edit]
The overwhelming majority of Meichntid Ibl citizens are biological Zhodani. Less than one percent of the Human gene pool is from Humans of other origins, primarily Vlazhdumecta.
Linguistic Topography[edit]
The most widely spoken language is Zdetl.
Urbanization[edit]
People visiting Meichntid Ibl settlements can be overwhelmed by the level of advertising. Advertisements of all types will be seen, as there are no restrictions -- with the exception that subliminal or mind-altering advertising is illegal as it conflicts with the Anidrep philosophy.
World Technology Level (T)[edit]
Ezae possesses a Technology Level of TL–15 or TL-F in Hexadecimal Notation.
- Common Communication technologies for this TL include: Meson Communicators and Pseudo Reality Communications.
- Common Power Generation technologies for this TL include: Miniature super-batteries, improved collectors, and advanced Fusion+.
- Common Transportation technologies for this TL include:
- Land & Water: Advanced gravcraft.
- Air: Advanced gravcraft and speeders.
- Space: Advanced gravcraft and G-Carriers.
- FTL: Jump Drive-6.
World Government (G)[edit]
Ezae is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.
- Politicians are elected to the world legislature, which is responsible for appointing a set number of representatives to the Meichntid Ibl Federal legislature. These federal representatives are responsible to the world legislature which appointed them.
World Military[edit]
- Individual worlds in Meichntid Ibl are not permitted to have independent military forces. However, police and law enforcement activities are not military and are therefore under world government control.
World Law (L)[edit]
Ezae has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
- As a member of the Meichntid Ibl, this world sees activity from the independent judiciary known as The Questioning Eye, the role of which is primarily to monitor government activities. The Questioning Eye has a wide range of powers in order to make sure that official affairs are conducted in an efficient and proper manner.
World Culture[edit]
This world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
Unlike the Consulate, of which the Meichntid Ibl was once part, psionic ability is not associated with natural leadership.
The average Meichntid Ibl citizen is under enormous pressure to succeed. This lifelong pressure comes in many different forms, from media content to peer group pressure. The average successful citizen works for one of the many corporations which dominate the Meichntid Ibl economy. These corporations demand a great deal of loyalty from their employees, and those seen to be loyal and efficient can expect lucrative bonuses, fringe benefits, or other perks provided by the company.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. (sector named but no further data)
- Author/s & Contributor/s: David Schneider & Grant Sinclair of the HIWG in Australia
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com
