Deneb (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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| System Details | |||||||||||||||||||||||||||||
| Primary | A2 Ia | ||||||||||||||||||||||||||||
| Worlds | 4 | ||||||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Religious dictatorship | ||||||||||||||||||||||||||||
| Law Level | Extreme | ||||||||||||||||||||||||||||
| Cultural Extension | ED9G | ||||||||||||||||||||||||||||
| Army Size (BEs) | 12000 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 12 | ||||||||||||||||||||||||||||
| Economic Extension | D9E+5
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| Importance Extension | 3 | ||||||||||||||||||||||||||||
| Resource Units | 8,190 | ||||||||||||||||||||||||||||
| GWP (BCr) | 351,600 | ||||||||||||||||||||||||||||
| World Trade Number | 5.5 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 56,252 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-B | ||||||||||||||||||||||||||||
| Port Size | 5 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 45,000,000 | ||||||||||||||||||||||||||||
| Port employees | 7,280 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 28,200 | ||||||||||||||||||||||||||||
Deneb is a high-population world with a billion or more sophonts in population size. This world contains an archaeological site with artifacts suspected to be from the now-vanished Ancients. This world serves as the capital of the sector. This world is designated an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a member of Third Imperium in the Usani Subsector of Deneb Sector and in the Domain of Deneb. Deneb, as a member world of the Third Imperium, holds the estate of an Imperial knight (the Imperial representative to the world) and the fiefdoms of a count and the Subsector duke. All three are members of the Imperial Landed Nobility who oversee affairs regarding the world at an Interstellar and Imperial level. This world has a nearby Imperial Naval Base, capable of handling warships. This is the homeworld of the Nenlat, a Minor Race. They are 40% of the world's population.
Description / Astrography & Planetology[edit]
Deneb is an average-sized world; its atmosphere is tainted with the by-products of its extensive industrialization.
Stellar Data[edit]
The Deneb primary is an A2 Ia supergiant star and the brightest star in charted space. It can be seen in daylight on worlds 90 parsecs away.
Deneb has a solitary primary star. Deneb
Type Category Mass (Sol) Temperature (K) Luminosity A2 Ia Supergiant 16.8 8600 - 9400 96600 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 1.30827 25.77944 247.1 - 402.75 130.827 1308.27 Orbit # 4 8 12 11 14 Remarks Alpha Cygni (Arided)
System Data[edit]
Lurent planetoid ships may be found, trading, in the inner system or in the system's Oort clouds, refuelling.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Deneb is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Deneb has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Deneb has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography & Topography[edit]
The world lacks large oceans but possesses many small seas and lakes, linked by stagnant rivers and surrounded by vast swamplands and marshes.
One functioning Nenlat arcology, located on the floor of the Bythoyo Sea, is over 200,000 years old. Nearby rest the non-functional ruins of a similar arcology.
Native Lifeforms[edit]
Deneb's ecosystem is complex, but the age of the star Deneb -- less than five million years -- and the age of the solid crust of the planet -- barely 1.2 million years -- imply a major terraforming effort and sophisticated genetic manipulation.
A class of trilateral fauna is endemic in the wetlands that cover more than two-thirds of the surface. The Nenlat are among them.
The Denebian saivaar is a predatory animal, vaguely feline, and often considered an ecological equivalent to a tiger.
The viral organism causing Denebian spotted fever was first identified on this world.
Native Sophont: Nenlat[edit]
The Nenlat are an amphibious, tri-laterally symmetrical Minor Race. They evolved from wetland omnivore gatherer stock. Although many still live traditional lives in the wetlands, many others are fully integrated into Imperial culture.
Point of Interest: Moon Ring Structure[edit]
Deneb has three natural moons:
- Cova, with a diameter of 1,200 kilometers,
- Liye, with a diameter of 500 kilometers and...
- Shanuasifehaemo, a captured asteroid with a diameter of 17 kilometers.
History & Background / Dossier[edit]
The earliest known Nenlat settlements on Deneb were domed cities just off the coast of the major landmasses. Researchers suggest that the Nenlat didn't originate on Deneb but nonetheless they have been here a long time.
During the Long Night this world was named Gashika.
Imperial High & Landed Nobility[edit]
Deneb, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial subsector duke, who also conducts affairs regarding the entire subsector at the Interstellar and Imperial level.
- See: Nobles of Deneb
- Deneb is the acting center of the Sector Government.
- Deneb is the acting center of the Domain Government infrastructure, though there is no appointed Archduke. †
World Starport[edit]
Deneb has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Imperial Naval Base.
World Population (P)[edit]
Deneb has a population of 60,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics[edit]
With 60 billion inhabitants, Deneb is the most populated system in the subsector, though just over 30 billion live on Deneb itself. Twenty arcologies exist in the world's oceans and on land. The remainder lives elsewhere in the system, on various planetary or moon-based cities.
Major demographics:
Urbanization[edit]
Various regions of Deneb have village collectives whose councils coordinate activities among a few million traditionalist Nenlat over a few thousand square kilometres. Within the Nenlat caste system, everyone has a duty. Small villages can maintain the equivalent of a complex bureaucratic set of regulations, permits and laws. For those who do not fit in or wish not to, there is the escape valve of migration to the cities, where one can assimilate into Imperial society.
The great arcologies are "mainstream" Imperial in culture, and cosmopolitan, with Nenlat, Humans and Vargr the most populous demographics.
World Technology Level[edit]
Deneb possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government[edit]
Deneb is governed by a Religious Dictatorship. The leadership of the government is another form (democracy, dictatorship, oligarchy). There is a powerful independent organization, the state religion, which has influence or direct control of the government. Like the bureaucratic governments this may simply be a strong influence with a secular government, be direct influence by virtue of controlling who may be in the leadership, or be a direct theocracy where the church leadership and bureaucracy is the government.
- Technocracy: Technicians are the ruling class on the world. They are distinct from the Subsector Duke, an Imperial official and head of the subsector government. The local government of Deneb must answer to the Duke on Imperial matters.
The chief of the ruling technicians has a ritual religious title translating to 'Breath of the Homeworld'. The chief is chosen by the population from among the pool of recognised system leaders.
World Military[edit]
The IISS established a base in Deneb in 50 from which the exploration of the rimward half of the sector was conducted. There was a local naval base which, by a treaty of 83, Imperial Navy ships could use to resupply.
World Economy[edit]
A lot of heavy industry was placed here, on the next world out from Gashimuu, by that planet's Vilani settlers. This, the Nenlat homeworld, of course had the benefit of a large population from which to draw a workforce. As the years went by, it finally overtook Gashimuu as the system mainworld. Inevitably, it became known simply as Deneb.
Trade Data[edit]
With a population of 800 million at the time and a sound economy, Deneb was the chief trading partner of the Lidash League.
Ling-Standard Products, Sharurshid, and Zhunastu Industries currently maintain factors in the system, and recruit and train many locals.
Koghin Security is a local private military corporation.
World Culture[edit]
The Church of the Stellar Divinity is powerful here; unsurprising, given the impressive nature of the local star. Most Human and many Nenlat locals are followers.
The Jumpspace Institute is located at Deneb. Originally established by the Duke of Deneb for the research of future jump technology, the JI has the mandated oversight and regulation of advanced starship technology, starship construction and major component manufacture, as well as the training of starship engineers and naval architects via a structure of education standards and accreditation.
Historical Data[edit]
Gashimuu, a world orbiting the star Deneb in the life zone, one orbit in from the world Deneb, was settled around -2400 by Vilani fleeing the Rule of Man. Like most such colonies, it regressed technologically, but not as much as many, and it regained jump capability around -80.
- When Imperial scouts first visited the system in 44, they, contrary to normal practice, named it for its star and not its mainworld.
World Timeline[edit]
- -290,000: Nenlat villages are known to exist on Deneb, though the origin of the species remains uncertain.
- -25,000: Nenlat culture reaches TL-1.
- Circa -2400 First contact between Nenlat and Vilani explorers and refugees settling the Deneb system.
- The fallout effectively ends the low-level religious warfare that had persisted for most of the Nenlat's recorded history.
- Circa -80: Deneb regains jump capacity
- 44: Imperial scouts first visit the Deneb system
UWP Listing[edit]
No information yet available.
Historical-Era: Regency/Milieu:1200[edit]
Other Data: RICE Paper #AP-01262:
Deneb has been at the centre of the sector transportation routes since the ISS LookSee arrived, six centuries ago. Long renowned for the purity and quantity of its metals, its wealth and its people's naturally outgoing character made it the natural choice as sector capital in 421. Until the Rebellion, Deneb also was the major node of seven of the Megacorporations sector, with its importance unrivalled by any Imperial world spinward of Vland.
Today, the Denebii now boasts the second largest naval base in the Regency, and bears the headquarters of the Regency Quarantine Service. Most of the traffic to Deneb uses the system as a shipping nexus, rather than attempt to trade with Deneb itself. Deneb Highport, 12 million strong, is the sole site for many financial services in Deneb sector, ranging from debt servicing in the trillions of credits to a site for economic summits concerning the entire sector. Many, many travellers only see the starport, and never set foot on Deneb itself.
The starport is part of the Regency Extraterritorality Zone, and is outside of Deneb law. Seeing it, with three-quarters of its commercial berths empty, is a silent testimony to the awesome consequences of the Collapse. Within the port, its opulent, space-wasting architecture seems to diminish the small knots of traders and merchants that still circulate in the great throughways and vaulting, gilded halls. In the less urbane neighbourhoods, large gaps in the walls and patch-up jobs to the hull silently convey the message of the Vargr occupation. The locals are all feverent expansionists, and - even after 70 years - have a profound hatred of the Vargr. Vargr with business on Deneb are advised to stay in well-lit areas, away from the underclass alleys and hole-ups. Even in polite company, it is wise to avoid provoking the locals: stay away from conversation regarding the Rebellion, or the Vargr minorities on Deneb itself.
Obtaining permission to land on the world of Deneb is a major trial. Duke Angelo de la Deneb has given a monopoly on off-world transportation to Souijomini Enterprises, a company owned jointly by the Duke and Tukera Lines. Souijomini first screens any traders and their goods, demanding exorbitant fees to 'process' any goods to be sold - or even just transported - to Deneb. The paperwork takes at least a month, and has been known to take five years in certain instances.
Any goods higher than TL C is forbidden on Deneb soil, as part of Deneb's irrational 'safety standards'. Also completely forbidden is any form of artwork or gem, non-Deneb foods, clothing made in the Trojan Rift before the Rebellion, and currency made on dates ending with odd numbers (VERY bad joss!). Other articles may or may not be allowed in, depending on the Deneb Registry of Interstellar Trade Regulations, recent local prophecies, and The Deneb Way of Doing Things, as well as the Imperial Trade Code of 1110 (the Regency Code, while acceptable on the Highport, is considered "a pathetic substitute to the Imperial code" by the current Duke.)
After Souijomini is finished, the Deneb Health Service arrives. Their main focus is on the visitors themselves, and their duty is to determine the visitor's 'state of karma, health & joss'. While their karmanic requirements are not unusual - rather more humerous and obscure than anything else - their medical and joss (apparently, a kind of luck) testing veers between the preposterous and the barbaric. No one has actually 'died' because of the drug use demanded as part of these test, but many have lost their sight, been blinded or suffered other lasting ill effects due to these potions and lotions. Perhaps 20% actually pass these tests, and another 40% quit before the 5-day regime is completed.
Assuming the intrepid visitor has endured this testing with success, he now must wait for a Scheduled Shuttle to arrive, usually one to four months, depending on karmanic and psychic conditions. He will find the crew of this shuttle - like all Denebii - very kind and attendant to his welfare, as hospitality it is both "good joss" and commanded (make that COMMANDED) by the Government. At arrival at the underground port, the visitor will have a stripe of red paint slapped across his forehead, and ten to fifteen ancient man & women will throw balloons of multi-hued liquids at the visitor. These liquids are supposed to help protect the visitor from bad karmanic influences, and provide good health. That 'red stripe' across the forehead leaves a permanent, angry mark, and can only be removed from TL E+ equipment. Also, several "Holy Amulets" are slapped onto the visitor's neck, wrists and ankles. Bulky and with annoying bells, these ill-fitting articles are worn by all Denebii, without exception. Many traders suspect that tracking devises and bugs are embedded into these items, also.
Finally, each and every visitor will be provided with a 'host', who provides both excellent advice on local mores and suave, subtle attempts to convert the visitor into a Wondfellow, a believer in the local superstitions which masquerade as religion.
All visitors are restricted to the capital of Somewi F'id. Even here, in this small city of 38 million, several points can be made regarding Denebii culture useful for the casual visitor. First, expect large crowds to follow you wherever you go. This would apply with any visitor, especially a visitor that varies greatly from the Denebii small, lithe physique, with golden red skin tones and bright red eyes. While most refrain from actual physical contact, mass hysterical "touch-feel" attacks occasionally have been known to break out, where entire neighbourhoods trample on each other in a mad craze to touch the visitor. Since the visitor has been stripped of even stun sticks and Mace at the groundport, the mood of the crowd should always be carefully watched. Second, remember that while you the visitor have near total freedom within Somewi F'id, the locals have no freedoms whatsoever. This is not only because of the Orwellian nature of everyday life, but the dictatorial, erratic religion of Deneb.
Everyday, the Government downloads information to every Denebii on what they may or may not do, not only for the Public Safety, but to avoid The Collapse. The Collapse, in Denebii theology, is related to the Imperial Collapse but much more entwined with supernatural elements. To keep the Collapse from arriving - referred to as The First Denebii Mission - a chaotic, ever-changing set of superstitious actions must, MUST be done, exactly at the right time, exactly in the right manner. The most common relate to speaking gibberish, inappropriate laughter, always walking X paces at certain sites, etc. While sometimes Denebii society seems to be on the edge of a total psychotic meltdown, the only time of danger to the traveller is on a "Holy Day", where manias can sweep the entire planet in minutes... at these times, the visitor is advised to hole up in their 'guest rooms', and open the door for No One, for ANY reason. These manias will come in waves across the planet, but would reach their apex at midnight. But, by morning, hardly a trace of the previous madness can be found, although debris and bodies (some alive, some dead) are everywhere....
A Denebii day lasts about 13 hours, for your information.
Enjoy your stay.
- ----
- † Between 1116-1117 Duke Norris Aella Aledon of Regina will be appointed the 1st Archduke of Deneb Domain and will establish the official Capital of the Domain at Mora/Mora (Spinward Marches 3124). All administrative apparatus of the Domain will commence being transferred from Deneb to Mora at that time.
References & Contributors (Sources)[edit]
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- Gary L. Thomas. "Library Data of the Deneb Sector." The Travellers' Digest 01 (1985): 26.
- Gary L. Thomas. "Adventuring in the Shattered Imperium." The Travellers' Digest 12 (1989): 39-40.
- Gary L. Thomas. "A Concise History of the Third Imperium." The Travellers' Digest 18 (1989): 21-29.
- Gary L. Thomas, Joe Fugate. "Data/Library: Deneb." The Travellers' Digest 19 (1990): 24-30.
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 62.
- Mongoose Traveller: Deneb Sector (UWP only)
- JTAS Online Mora – Year 100 by Hans Rancke-Madsen published February 22, 2000
- EXTERNAL LINK: Sunbane data
- EXTERNAL LINK: InfoData Library - Peter Keel
- ↑ "Jump Map API" and map location from Travellermap.com
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