Saragon (world)
| Saragon/Theton (Vland 3206) | |||||||||||||||||||||||||
| Classic Era (1116) | Y9B377B-4
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Saragon has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
- It is a member of the Third Imperium in the Theton Subsector of Vland Sector in the Domain of Vland.
- Saragon is a secondary world within the Argonos system
- It is the homeworld of an unnamed methane-breathing Minor Non-Human Race.
Description (Astrography & Planetology)
Saragon has a solitary primary star named Shosatha.
- It is a red main sequence.
System Data
The worlds of the system have been surveyed. They consist of:
- Argonos, a chilly, dense atmosphere water world designated as the mainworld and orbiting within the habitable zone.
- Saragon, a large, very cold, insidious atmosphere fluid world orbiting within the outer system.
- Maratok, a trace atmosphere ice-capped world orbiting within the cold outer system.
- The Inner Belt, a sparse rocky planetoid belt lying within the cold outer system.
- A tiny vacuum worldlet orbiting within the deep outer system. It is designated alpha (α).
- A frigidly cold ice-capped vacuum world orbiting within the deep outer system. It is designated beta (β).
- The Outer Belt, a sparse icy planetoid belt marking the outer edge of the system.
- A chart depicting the Argonos system.
Mainworld Data
Mainworld Size (S)
Saragon is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.
Mainworld Atmosphere (A)
Saragon has a Corrosive Atmosphere and possesses a concentrated gas mix or unusual temperature which requires the use of a Hostile Environment Suit or Vacc Suit. TL–9 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
Saragon has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
Local Sophont
The world is home to an unidentified methane-breathing sophont Minor Race.
History & Background (Dossier)
The sophont species native to this world breathe the worlds insidious nitrogen-methane atmosphere. They actively avoid any form of contact[2].
- They may be referred to as the Saragon.
- As a general rule they shun contact with "hotworlders"
World Spaceport (St)
Saragon does not have a spaceport. The Class Y Spaceport is an indication no port exists on this world. There are no facilities or services available, and no site marked for landing.
World Population (P)
Saragon has a population of 50,000,000 sophonts (tens of millions). The entire population are native sophonts.
World Technology Level (T)
Saragon possesses a Technology Level of TL–4.
- Common Communication technologies for this TL include: Telephone and telegraphs, widespread printing.
- Common Power Generation technologies for this TL include: Early electricity, hydrocarbon internal combustion.
- Common Transportation technologies for this TL include:
- Land: Trains and early automobiles.
- Water: Clippers and steam ships.
- Air: Dirigibles, balloons, very basic rockets.
World Government (G)
Saragon has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law (L)
Saragon has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.
Imperial High (Landed) Nobility
The resident Imperial Noble of Argonos, the mainworld of the system, has jurisdiction over the world.
Trade Data
- Importance: -3 (very unimportant)
World Economy
- Resources: A (abundant)
- Labor: 6 (millions)
- Infrastructure: 0 (non-existent)
- Efficiency: -5 (poor)
World Culture
- Heterogenity: 1 (monolithic)
- Acceptance: 1 (extremely xenophobic)
- Strangeness: 9 (extremely confusing)
- Symbols: B (very abstract)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: the Third Imperium is founded.
- 300-420: the First Survey charts the system.
- 604 to 622: the Imperial Civil War. The region suffers disruption and widespread economic issues.
- 624: the Express Boat Network is established, facilitating communications, trade, and economic growth within the area.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 7.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 98-104. (Ziru Sirka worlds: dot map provided. Full Sector details)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Information provided to the library by Ade Stewart
