Revenant class Light Fighter
| Light Fighter | |
|---|---|
![]() Unpublished, non-canon smallcraft design. | |
| Type: PL Light fighter | |
| Size | 7 Tons |
| Hull Configuration | [[Needle Hull]] |
| Streamlining | Streamlined Hull |
| Tech Level | TL–9 |
| Engineering | |
| Computer | 2 |
| Jump | J-0 |
| Maneuver | 6 G |
| Armaments | |
| Hardpoints | 1 |
| Accommodations | |
| Staterooms | 0 |
| Personnel | |
| Crew | 1 |
| Officers | 1 |
| High/Mid Passengers | 0 |
| Payload | |
| Cargo | 0 Tons |
| Fuel tank | 0 Tons |
| Construction | |
| Origin | Distant Fringe |
| Year Operational | None |
| Price | |
| Cost | MCr16.615 (base) MCr13.292 (discounted) |
| Architect fee | MCrAde Stewart |
| Statistics | |
| Quick Ship Profile | Smallcraft |
| Images | |
| Blueprint | No |
| Illustration | No |
| Source | |
| Canon | Unpublished, fan design |
| Era | 1105 |
| Reference | - |
| Starships are designed with the Classic Traveller format, using High Guard. | |
The Light Fighter is a combatant smallcraft.
- It is a paramilitary ship and a fighter.
- Please also see: Ships of the Distant Fringe
Description (Specifications)
The Light Fighter is a cheap, reliable vessel designed to precisely engage enemy units. Similar designs have been in use from the time the Distant Fringe was first settled. It is defined as a microfighter due to its small size.
- The vessel is a TL-9 design.
Basic Ship Characteristics
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (of ten craft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (thousands of tons) when necessary. [1]
| Basic Ship Characteristics [2] | ||
|---|---|---|
| No. | Category | Remarks |
| 1. | Tonnage | The Light Fighter is constructed using a 7 Ton hull built in a generally needle-shaped configuration. The hull is fully streamlined and has airfoil surfaces, giving excellent atmospheric performance.
|
| 2. | Crew | Total Crew Complement: 1
Accommodations The cockpit contains an acceleration Couch and control equipment and is fitted with grav plates and inertial compensators. It has full life support and environmental systems.
|
| 3. | Performance | The vessel mounts a Maneuver-6 drive and a Power Plant-6, giving performance of 6-G acceleration. The ship has an agility rating of 6. The internal fuel tankage is sufficient to give the power plant 9 weeks duration.
|
| 4. | Electronics | The vessel is fitted with a Model/2 computer: no backup computer is installed.
|
| 5. | Hardpoints | x1 hardpoint. |
| 6. | Armament | The normal weapons fit-out for a Light Fighter is:
The Light Fighter is equipped with an Auto-Cannon in a fixed forward-facing mount.
|
| 7. | Defenses | The hull is unarmored.
|
| 8. | Craft | The vessel carries no subcraft. |
| 9. | Fuel Treatment | The vessel has internal fuel tankage of 1 Ton.
|
| 10. | Cost | The basic cost of the vessel is MCr16.615.
|
| 11. | Construction Time | 24 weeks (5.5 months) as standard.
|
| 12. | Comments | The vessel has no internal cargo capacity. |
History & Background (Dossier)
An ubiquitous design used throughout the Distant Fringe, the Light Fighter is cheap, durable and reliable. The design is representative and a large number of variants exist, particularly with regard to the allotted weapons systems and onboard electronics. Despite their status as space fighters, designs of this type have airframe features, augmenting their handling characteristics within planetary atmospheres.
These craft are generally limited when trying to attack capital ships: the difference in computational power is a serious limitation in scoring hits. The agility demands that missiles are carried and there is no room for larger computers. The lack of big computers does, however, help help keep the cost per unit relatively low. These craft excel at tackling other fighters of their ilk and the interdiction of merchant traffic. They can operate from small hidden bases and they can dominate the COACC environment as dual environment combatants. The autocannon allows limited tank busting, versus enemy army and marine vehicles, conserving the more expensive missiles for dogfighting.
Class Naming Practice/s & Peculiarities
No information yet available.
Selected Variant Types & Classes
Image Repository
No information yet available.
References & Contributors (Sources)
| This article has metadata. |
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Marc Miller, Frank Chadwick, John Harshman. High Guard (Game Designers Workshop, 1980), 20-37. (Design Sequence Used)
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
