Difference between revisions of "Murian"

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Revision as of 12:29, 4 September 2019

Murian
Imperial Sunburst-Sun-IISS-Traveller.gif
Base Information
Classification Omnivore
Status Minor Race
Locomotion Ambulatory (walker)
Terrain TBD
Body Form
Confluence Non-humanoid
Bio-Identenoid
Size 2.0 m
Weight 105.0 kg
Culture
Languages TBD
Social Structure TBD
Technological Epoch TL:10-12
Psionic potential Standard
Origin World
Homeworld location Arcturus (Vanguard Reaches 1203)
UWP
TBD
StarportT Error in Starport Decode
SizeB Large (17,600 km, 1.49g - 1.89g)
AtmosphereD Exotic (dense, high)
Hydrographics Error in Hydrographics Decode
Population Error in Population Decode
Government Error in Government Decode
Law Error in Law Decode
Tech Level Error in Tech Decode
Primary Star TBD
Atmosphere Standard
Off-world presence Yes
Zoetic individuals Yes
Source
Reference Vanguard Reaches 19,22.
Canon Yes
Also see Ursinoid
TBD

The Murians are a technologically sophisticated sophont species.

Description (Specifications)

Murians are an "ursoid" race larger and stronger than most humans.

Image Repository

No information yet available.

Physiology & Environment

They exhibit poorer manual dexterity than humans. The average Murian male is 2 meters tall and weighs 105 kilograms. Although they have more body hair than humans, they do not begin to match the coat of the Vargr.

Five worlds in the Altarean Confederation are identified as Murian "home worlds." The reason for this identification and the location of the true Murian home world is unknown.

History & Background (Dossier)

Psychology & Philosophy: As individuals, they are open, friendly, and curious with other races. They are somewhat clannish and are seldom found outside their Confederation. Although their size and great patience can give the appearance of slow-wittedness, they are well-educated and very mechanically inclined. They are talented at the building and use of computers.

Technology & Trade

Murian technology is of a high order. Technology is more evenly distributed throughout the Confederation than is typical in the Imperium. The most backward Altarean colony has a tech level rating of TL–A. The Confederation Capitol, Arcturus, in the Altair system, has a tech level rating of TL–D.

Military & Intelligence

As a race, the Murians are non-aggressive. They have shared a peaceful border with a Zhodani client for many decades. The few real wars they have fought have been defensive in nature. Although their armed forces are efficient and well-armed, their primary job appears to be commerce protection. Their over-reliance on missiles as a space combat weapon places them at a tactical disadvantage. The Confederation poses no threat to Imperial security for the foreseeable future.

Murian Space Marines are often used for health and safety inspections. They are large, strong and intimidating, and yet gentle and patience. They are adept at sniffing out hidden cargo and smugglers are loath to see them in boarding actions.

Selected Ship Classes

  1. Murian Pride class Missile Cruiser

Worlds & Sectors (Astrography)

This race (sophont species) is primarily located in the following areas:

Homeworld

The homeworld of this race (sophontic species) is:

World Listing

Significant communities of this race (sophont species) are known to exist within the following systems and worlds:

24 of 24 World articles in Murian
Arcturus (VnR 1533)  •  Dorthan  •  Gorva  •  Holgarrem  •  Howler  •  Laivons  •  Lanous  •  Leavani  •  Matemoris  •  Melroh's World  •  Merro  •  Milisann  •  Neechotova  •  Persus  •  Portal (VR 1530)  •  Semkarr  •  Shesta  •  Shield  •  Tellan  •  Thogola  •  Villia (VR 1635)  •  Vinvahla  •  Winfarr  •  Xylus  •  
startbacknext(24 listed)


References & Contributors (Sources)

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