Matemoris (world)
| Matemoris/Altarean (Vanguard Reaches 1538) | |||||||||||||||||||||||||
| Classic Era (1116) | X655400-2
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Matemoris is a pre-agricultural, nonindustrial garden world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a garden world with a near-ideal, utopian environment conducive to most forms of sophontic life.
- It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
- Its economy and population are growing and living conditions are expected to gradually rise barring outside forces.
- It is a member of the Altarean Confederation in the Altarean Subsector of Vanguard Reaches Sector.
Description (Astrography & Planetology)[edit]
This system is located on the Altarean Main.
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
Mainworld Size (S)[edit]
No information yet available.
Mainworld Atmosphere (A)[edit]
Matemoris has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
No information yet available.
Mainworld Geography & Topography[edit]
Matemoris is tidally locked, with most of its water in the nightside icecap. Glacial lakes dot the twilight zone, with many lake systems draining into saltwater seas before vanishing into salt flats.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
Primitive native life exists in both the day and night hemispheres, with more complex mosses and worms in the lake regions.
- In the inhabited zone imported fauna and flora can now be found, including valleys of grasses and cropland. Imported livestock species include cattle, horses, groats and kians.
History & Background / Dossier[edit]
This world is noted for low-tech colonies of Humans in the twilight zone valleys.
It isn't known when these Humans reached Matemoris. They speak a language derived from Galanglic, but whether they arrived during the Sindalian Diaspora or the Corellan League's abortive trade dealings with the Murians is unclear. All that is known for certain is that the people of Matemoris want to be left alone, and the Murians honour that request.
The Murians maintain a limited interdiction fleet in the system, rotating in one or two obsolete External Exploration Service ships. The last Human study on Matemoris and its inhabitants was a Kajaani-sponsored expedition in 947, departing with more questions than answers.
World Starport[edit]
Matemoris does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.
World Population (P)[edit]
Matemoris has a population of 50,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population consists of Humans.
World Technology Level[edit]
Matemoris possesses a Technology Level of TL–2.
- Common Communication technologies for this TL include: Runners or beast relay, the printing press, long distance signaling such as the heliograph and semaphore.
- Common Power Generation technologies for this TL include: Water wheels and wind power.
- Common Transportation technologies for this TL include:
- Land: Riding beasts and creature-drawn wheeled vehicles.
- Water: Sailing vessels.
- Air: Typically not available unless a bodily ability or ride-able flying beasts available.
World Government[edit]
Materoris has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Culture[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
- Paranoia Press, Vanguard Reaches
- Paranoia Press, Vanguard Reaches 1991 updates by Chuck Kallenbach
- TravellerMap T5SS Data
- Mongoose 2nd: The Spinward Extents
- ↑ "Jump Map API" and map location from Travellermap.com