Difference between revisions of "Arcrant Subsector"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
 
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
{{InfoboxSubsectorImagemap
 
{{InfoboxSubsectorImagemap
 
|name    = Arcrant
 
|name    = Arcrant
 +
|alg      = Im
 +
|capital  = None
 
|number  = 6
 
|number  = 6
 
|position = O
 
|position = O
|alg      = Im
 
 
|sector  = Reft
 
|sector  = Reft
|capital  = None
 
 
|
 
|
 
|c1  = [[Third Imperium]]  
 
|c1  = [[Third Imperium]]  
Line 61: Line 61:
 
}}
 
}}
  
No information or synopsis yet available.  
+
Subsector O of [[Reft Sector]].
 
+
 
== Description (Specifications) ==
 
== Description (Specifications) ==
No information yet available.  
+
Arcrant Subsector contains six star systems, all of which are [[Third Imperium|Imperial]] territory. These systems all have good starports and see a lot of trade ships coming through, though there is no trans-[[Great Rift|Rift]] traffic. The [[Imperial Navy]] maintains patrols from bases in other subsectors, while the Scout Base at [[Pit Stop (world)|Pit Stop]] is primarily concerned with supporting survey missions along the Rift fringe.  
  
 
=== Subsector Summary: 1116 ===
 
=== Subsector Summary: 1116 ===
Line 73: Line 73:
 
{{SectorWorlds2|Arcrant|Subsector}}
 
{{SectorWorlds2|Arcrant|Subsector}}
  
=== Astrographic Features & Trade Routes ===
+
=== Astrographic Features & Trade Routes: 1116 ===
 +
The following astrographic features and trade routes can found within this subsector:
 
* [[Great Rift]]
 
* [[Great Rift]]
 +
* [[Kameron Trace]]
  
 
== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
Line 82: Line 84:
 
* [[Third Imperium]]
 
* [[Third Imperium]]
  
=== Native Sophonts ===
+
=== Native Sophonts: 1116 ===
The following species are believed to have originated in this area:
+
The following races ([[sophont]] species) are believed to have originated in this area:
* No information yet available.
+
* [[Humaniti]] (Human Races)
 +
** None
 +
 
 +
* [[Non-Human Race]]s
 +
** None
 +
 
 +
* Terragens (Non-Human Terran Races)
 +
** None
 +
 
 +
=== Demographics: 1116 ===
 +
Significant populations of the following [[sophont]] races reside within this subsector:
 +
* [[Humaniti]] ([[Human]] races)
 +
** [[Solomani]] ([[Major Race]])
 +
** [[Vilani]] ([[Major Race]])
 +
 
 +
* [[Non-Human Race]]s
 +
** [[Chirper]]
  
=== Demographics ===
+
* Terragens (Non-human Terran races)
Significant populations of the following [[sophont]] races exist within this subsector:
+
** None
* [[Humaniti]]
 
  
 
=== Major Historical Events Timeline: 1116 ===
 
=== Major Historical Events Timeline: 1116 ===
Line 97: Line 114:
 
{{Detail}}
 
{{Detail}}
 
{{Sources
 
{{Sources
|S1= {{CT}} [[Aslan (Alien Module)|Alien Module 1]] (Named but no further data)
+
|S1= {{Ludography cite|name=Aslan|version=Classic Traveller|page=}} (Named but no further data)
 
|S2= {{CT}} [[Trillion Credit Squadron]]
 
|S2= {{CT}} [[Trillion Credit Squadron]]
 
|S3= {{MT}} [[Alien - Solomani & Aslan]] (dotmap provided)  
 
|S3= {{MT}} [[Alien - Solomani & Aslan]] (dotmap provided)  
Line 109: Line 126:
  
 
{{LE}}
 
{{LE}}
 +
[[Category: Guidebook to Reft Sector]]

Latest revision as of 21:35, 6 June 2025

Arcrant Subsector
ArrasteJacobFresnelelsePit StopUxorsMienieptOld Islands SubsectorEvestin SubsectorMoibin SubsectorMimiuudlika SubsectorReft SectorVestus SubsectorMacon SubsectorTwo Little SubsectorBarker SubsectorUsher SubsectorSagittarian SubsectorLost Way SubsectorGome SubsectorVoid 8 SubsectorNew Islands SubsectorOld Islands SubsectorLimon SubsectorAlone SubsectorEvestin SubsectorArcrant SubsectorMoibin SubsectorArcrant
Sector Reft
Capital None
Number of Systems 6
Majority Control Third Imperium - 100%
2nd Control None - 0%
Map Key Map Key

Subsector O of Reft Sector.

Description (Specifications)[edit]

Arcrant Subsector contains six star systems, all of which are Imperial territory. These systems all have good starports and see a lot of trade ships coming through, though there is no trans-Rift traffic. The Imperial Navy maintains patrols from bases in other subsectors, while the Scout Base at Pit Stop is primarily concerned with supporting survey missions along the Rift fringe.

Subsector Summary: 1116[edit]

Arcrant, subsector O of Reft, contains six worlds with an estimated combined population of 14 million, a per capita income of Cr714, and a total economy of BCr10. These worlds originate an interstellar trade of BCr8 through 6 starports (0 Class A, 6 Class B, 0 Class C, 0 Class D) employing 1,310 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Arcrant maintain two Scout bases. The average technology level is 9 (with most between 6 and 12). The highest technology level is 14 at Jacob (Reft 2239).

Arcrant, subsector O of Reft, contains eight stars and 70 identified planets; four monostellar systems, two binary systems, no trinary systems, and no systems with four or more stars. 5 of the six systems (83%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, no Poor (Po) worlds, one Vacuum (Va) world, and no Water (Wa) or Ocean (Oc) worlds.

Arcrant has an estimated population of 14 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Uxors (Reft 2435) and Arraste (Reft 2139). The population consists primarily of 2 sophont groups.

2 identified sophont populations in Arcrant


Third Imperium, Domain of Vland[edit]

The Third Imperium, Domain of Vland has jurisdiction over all of the worlds with an estimated combined population of 14 million, a per capita income of Cr714, and a total economy of BCr10. These worlds originate an interstellar trade of BCr8 through 6 starports (0 Class A, 6 Class B, 0 Class C, 0 Class D) employing 1,310 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Third Imperium, Domain of Vland maintain two Scout bases within the subsector. The average technology level is 9 (with most between 6 and 12). The highest technology level is 14 at Jacob (Reft 2239).

The Third Imperium, Domain of Vland has an estimated population of 14 million within the subsector, distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Uxors (Reft 2435) and Arraste (Reft 2139). The population consists primarily of 2 sophont groups.

World Listing: 1116[edit]

The following systems and worlds can be found within this area:

6 Worlds in the Arcrant Subsector
Arraste  •  Fresneise  •  Jacob  •  Mieniept  •  Pit Stop  •  Uxors  •  

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can found within this subsector:

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1116[edit]

Native Sophonts: 1116[edit]

The following races (sophont species) are believed to have originated in this area:

  • Terragens (Non-Human Terran Races)
    • None

Demographics: 1116[edit]

Significant populations of the following sophont races reside within this subsector:

  • Terragens (Non-human Terran races)
    • None

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this subsector:

  • No information yet available.

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.