Arcrant Subsector
Arcrant Subsector | |
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Sector | Reft |
Capital | None |
No. of Stars | 6 |
Majority Control | Third Imperium - 100% |
2nd Control | None - 0% |
Map Key | Map Key |
Subsector O of Reft Sector.
Description (Specifications)[edit]
Arcrant Subsector contains six star systems, all of which are Imperial territory. These systems all have good starports and see a lot of trade ships coming through, though there is no trans-Rift traffic. The Imperial Navy maintains patrols from bases in other subsectors, while the Scout Base at Pit Stop is primarily concerned with supporting survey missions along the Rift fringe.
Subsector Summary: 1116[edit]
Arcrant, subsector O of Reft contains six worlds with an estimated population of 14 million, a per capita income of Cr714, and a total economy is BCr10. These worlds originate an interstellar trade of BCr8 through 6 starports (0 Class A, 6 Class B, 0 Class C, 0 Class D) employing 1,310 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Arcrant maintain two Scout bases. The average technology level is 9 (with most between 6 and 12). The highest technology level is 14 at Jacob (Reft 2239).
Arcrant, subsector O of Reft contains eight stars and 70 identified planets; four monostellar systems, two binary systems, no trinary systems, and no systems with four or more stars. 5 of the six systems (83%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, no Poor (Po) worlds, one Vacuum (Va) world, and no Water (Wa) or Ocean (Oc) worlds.
Arcrant has an estimated population of 14 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Uxors (Reft 2435) and Arraste (Reft 2139). The population consists of 2 sophont groups.
2 identified sophont populations in Arcrant | |
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Third Imperium, Domain of Vland[edit]
The Third Imperium, Domain of Vland has jurisdiction over all of the worlds with an estimated population of 14 million, a per capita income of Cr714, and a total economy is BCr10. These worlds originate an interstellar trade of BCr8 through 6 starports (0 Class A, 6 Class B, 0 Class C, 0 Class D) employing 1,310 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Third Imperium, Domain of Vland maintain two Scout bases. The average technology level is 9 (with most between 6 and 12). The highest technology level is 14 at Jacob (Reft 2239).
The Third Imperium, Domain of Vland has an estimated population of 14 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Uxors (Reft 2435) and Arraste (Reft 2139). The population consists of 2 sophont groups.
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can found within this subsector:
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1116[edit]
Native Sophonts: 1116[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human Races)
- None
- Non-Human Races
- None
- Terragens (Non-Human Terran Races)
- None
Demographics: 1116[edit]
Significant populations of the following sophont races reside within this subsector:
- Terragens (Non-human Terran races)
- None
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this subsector:
- No information yet available.
References & Contributors (Sources)[edit]
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- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (Named but no further data)
- Classic Traveller Trillion Credit Squadron
- MegaTraveller Alien - Solomani & Aslan (dotmap provided)
- MegaTraveller Alien - Vilani & Vargr (dotmap provided)
- MegaTraveller Rebellion Sourcebook (pg. 26)
- Periodical: MegaTraveller Journal 3 in Article: 'Domain of Deneb: Sector Data'
- Periodical: MegaTraveller Travellers' Digest No. 20
- Mongoose Traveller: Reft Sector