Difference between revisions of "Viiman (world)"
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{{UWP | {{UWP | ||
| − | |name= {{World|Viiman|Massilia|Ten Suns|0321}} | + | |name = {{World|Viiman|Massilia|Ten Suns|0321}} |
| − | |u0=B887344-8 | + | |u0 = B887344-8 |
| − | |pop0=3 | + | |pop0 = 3 |
| − | |uc=B887655-A | + | |u0 = |
| − | |popc=2 | + | |uc = B887655-A |
| − | |zonec = green | + | |popc = 2 |
| − | + | |zonec = green | |
|alg = ImDc | |alg = ImDc | ||
| − | |class = | + | |class = Ag Ni Ga Ri / Tp |
|trade = ga | |trade = ga | ||
| − | |nblty = | + | |climate = Tp |
| − | |bases = | + | |nblty = BC |
| − | |primary=M0 V M5 V | + | |bases = - |
| − | |belts=1 | + | |primary = M0 V M5 V |
| − | |GGcount=0 | + | |belts = 1 |
| + | |GGcount = 0 | ||
}} | }} | ||
| + | {{World summary |name= Viiman|trade= Ag Ni Ga Ri}} | ||
| + | {{World summary ImDc|sector= Massilia|subsector= Ten Suns}} | ||
| + | * During the [[Long Night]] this [[world]] was named ''Shanasuu''. | ||
| − | + | == Description ([[Astrography]] & [[Planetology]]) == | |
| − | * | + | '''Viiman''' is a binary star system. |
| + | * Both are red main sequence stars. | ||
| − | == | + | {{BinaryStarSystem |
| − | Viiman is home to a wide variety of life | + | |name = Viiman |
| + | |primary = M0 V | ||
| + | |secondary = M5 V | ||
| + | |PrimaryName = Primary | ||
| + | |PrimaryNotes = | ||
| + | |SecondaryName = Secondary | ||
| + | |SecondaryNotes = | ||
| + | }} | ||
| + | |||
| + | === Native Lifeforms === | ||
| + | Viiman is home to a wide variety of [[life form]]s. | ||
| + | |||
| + | Most notable is the ''[[Ostu]]'', a large herbivore raised for meat and the leather derived from their hides. | ||
| + | |||
| + | == History & Background (Dossier) == | ||
| + | [[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] | ||
| + | |||
| + | === World Starport (St) === | ||
| + | {{Starport|name= Viiman|Starport= B}} | ||
| + | |||
| + | === World Population (P) === | ||
| + | {{WorldPop|name= Viiman|multiplier= 2|Population= 6}} | ||
| + | |||
| + | ==== Linguistic Topography ==== | ||
| + | The most commonly heard [[language]]s are: | ||
| + | * [[Anglic]], one of the two official languages of the {{Imperium}}. | ||
| + | * [[Vilani (language)|Vilani]], one of the two official languages of the {{Imperium}}. | ||
| + | |||
| + | === World Technology Level (T) === | ||
| + | {{WorldTech|name= Viiman|WorldTech= A}} | ||
| + | |||
| + | === World Government (G) === | ||
| + | {{WorldGov|name= Viiman|Government= 5}} | ||
| + | |||
| + | === World Law (L) === | ||
| + | {{WorldLaw|name= Viiman|Law= 5}} | ||
| + | |||
| + | === Imperial Landed Nobility === | ||
| + | {{Imperial Nobility|name= Viiman|Noble= BC}} | ||
| + | |||
| + | === Trade Data === | ||
| + | * Importance: 3 (ordinary) | ||
| + | |||
| + | === World Economy === | ||
| + | * Resources: 9 (moderate) | ||
| + | * Labor: 5 (hundreds of thousands) | ||
| + | * Infrastructure: 7 (generally available) | ||
| + | * Efficiency: +1 (average) | ||
| + | |||
| + | === World Culture === | ||
| + | * Heterogenity: 4 (harmonious) | ||
| + | * Acceptance: 9 (friendly) | ||
| + | * Strangeness: 3 (somewhat typical) | ||
| + | * Symbols: 8 (somewhat abstract) | ||
| + | |||
| + | ==== World Timeline ==== | ||
| + | Major events that have affected this world and the wider region that it lies within: | ||
| − | + | * [[Ancients|circa -250,000]]: the [[Ancient]]s are active within the sector. | |
| − | + | * [[-9000s|circa -9,000]]: the [[Geonee]] encounter the [[Vilani]]. | |
| + | * [[-5400]] to [[-4015]]: the [[Vilani]] [[Consolidation Wars]]. | ||
| + | * [[-4045]] to [[-2204]]: the region is part of the [[First Imperium|Ziru Sirka]]. | ||
| + | * [[-2204]] to [[-1776]]: the region becomes part of the [[Rule of Man]]. | ||
| + | * [[-1776]] to [[0]]: the [[Long Night]]. | ||
| + | * [[0|The Year 0]]: the [[Third Imperium]] is founded. | ||
| + | * [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts the system. | ||
| + | * [[604]]-[[622]]: the [[Civil War]]. | ||
| + | * [[624]]: the [[Express Boat Network]] is established. | ||
| + | * [[995]]-[[1065]]: the {{Imperial}} [[Second Survey]] charts the system. | ||
| + | * [[1065]]: the [[Second Survey]] is published. Information about the system becomes widely available. | ||
| − | == | + | == References & Contributors (Sources) == |
| + | {{Detail}} | ||
{{Sources | {{Sources | ||
| − | |S1= {{ | + | |S1= {{Ludography cite|name= Atlas of the Imperium |page= page 22|version= Classic Traveller}} (world location and some additional system data) |
| − | |S2= | + | |S2= [[John Harshman]], [[Marc Miller]]. ''[[Solomani (Alien Module)|Solomani]]'' ([[Game Designers Workshop]], 1986), pages 5, 7, 20. (sector background and history) |
| − | | | + | |S3= {{Ludography cite|name= The Travellers' Digest 11 |page= pages 6-25}} (sector background and history, plus details for the [[Geonee]]) |
| − | | | + | |S4= {{Ludography cite|name= Vilani & Vargr |page= page 11}} (dot map provided, locating the world) |
| + | |S5= {{Ludography cite|name= Knightfall |page= pages 74-80}} (sector data including the world, sector background and history) | ||
| + | |S6= {{Ludography cite|name= First Survey |page= pages 4, 38-41, 102-109}} (sector data including the world circa [[0|The Year 0]]) | ||
| + | |S7= {{Ludography cite|name= Solomani |page= pages 57, 59|version= Mongoose Traveller}} (sector background and history) | ||
}} | }} | ||
| − | {{LE|T5 Second Survey worlds| | + | [[Category: First Imperium worlds]] |
| + | [[Category: Humaniti worlds]] | ||
| + | [[Category: Ostu worlds]] | ||
| + | [[Category: Rule of Man worlds]] | ||
| + | [[Category: Second Imperium worlds]] | ||
| + | {{LE|Era: Milieu 1116|T5 Second Survey worlds|}} | ||
Latest revision as of 07:34, 30 November 2024
| Viiman/Ten Suns (Massilia 0321) | |||||||||||||||||||||||||
| Classic Era (1116) | B887655-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Viiman is a rich, agricultural, nonindustrial garden world with a near-ideal, utopian environment conducive to most sophonts and high-grade living conditions due to a bustling economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a member of the Third Imperium in the Ten Suns Subsector of Massilia Sector in the Domain of Sylea.
- During the Long Night this world was named Shanasuu.
Description (Astrography & Planetology)[edit]
Viiman is a binary star system.
- Both are red main sequence stars.
Native Lifeforms[edit]
Viiman is home to a wide variety of life forms.
Most notable is the Ostu, a large herbivore raised for meat and the leather derived from their hides.
History & Background (Dossier)[edit]
World Starport (St)[edit]
Viiman has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Viiman has a population of 2,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
Linguistic Topography[edit]
The most commonly heard languages are:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Viiman possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Viiman is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)[edit]
Viiman has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
Imperial Landed Nobility[edit]
Viiman, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
Trade Data[edit]
- Importance: 3 (ordinary)
World Economy[edit]
- Resources: 9 (moderate)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 7 (generally available)
- Efficiency: +1 (average)
World Culture[edit]
- Heterogenity: 4 (harmonious)
- Acceptance: 9 (friendly)
- Strangeness: 3 (somewhat typical)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- circa -9,000: the Geonee encounter the Vilani.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the region is part of the Ziru Sirka.
- -2204 to -1776: the region becomes part of the Rule of Man.
- -1776 to 0: the Long Night.
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 22. (world location and some additional system data)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), pages 5, 7, 20. (sector background and history)
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), pages 6-25. (sector background and history, plus details for the Geonee)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), page 11. (dot map provided, locating the world)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), pages 74-80. (sector data including the world, sector background and history)
- Marc Miller. First Survey (Imperium Games, 1996), pages 4, 38-41, 102-109. (sector data including the world circa The Year 0)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 57, 59. (sector background and history)
- ↑ "Jump Map API" and map location from Travellermap.com
