Difference between revisions of "Dakak (world)"

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}}
 
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=== System data ===
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=== System Data ===
No information yet available.  
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The worlds of the [[system]] have been surveyed. They consist of:
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* The [[mainworld]].
=== Mainworld data ===
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* x6 secondary [[world|rocky worlds]].
No information yet available.
 
  
==== Mainworld geography and topography ====
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=== Mainworld Data ===
No information yet available.
 
  
=== Native lifeforms ===
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==== [[Planetary Size|Mainworld Size]] (S) ====
No information yet available.  
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{{WorldSize|name= Dakak|Size= 9}}
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 +
==== [[Atmosphere|Mainworld Atmosphere]] (A) ====
 +
{{WorldAtmo|name= Dakak|Atmosphere= 8}}
 +
 
 +
==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ====
 +
{{WorldHydro|name= Dakak|Hydrosphere= 8}}
 +
 
 +
==== Mainworld Geography and Topography ====
 +
No centrally held map of the world exists within [[Argushiigi Admegulasha Bilanidin|AAB]] [[Library Data]] records.
 +
 
 +
[[File:Blank World Map Watery.png|500 px]] <br> (''Blank map, predominantly watery world''.)
  
 
== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
No information yet available.
+
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]]
 
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'''Dakak''' was claimed by the [[Vilani]] millennia ago and was eventually absorbed into the [[Ziru Sirka]]. It was nominally under the authority of the [[Rule of Man]] prior to the [[Long Night]].
=== World starport ===
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* It has ruins and remains on its surface dating to before the founding of the [[First Imperium|Ziru Sirka]].
{{Starport|name= Dakak|Starport=C}}
 
  
=== World technology level ===
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It is a ''[[Amber Zone|Puzzle World]]'' and is designated as an [[Amber Zone]]. It presents particular risks and dangers due to the [[environment]] or [[Life Form|native life forms]], [[Law Level|laws]] or [[Custom|customs]], or other conditions that are not well understood.
{{WorldTech|name= Dakak|WorldTech=5}}
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* Visitors are advised to act with caution.
  
=== World government ===
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=== World Starport (St) ===
{{WorldGov|name= Dakak|Government=12}}
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{{Starport|name= Dakak|Starport= C}}
  
==== World military ====
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=== World Population (P) ===
No information yet available.  
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{{WorldPop|name= Dakak|multiplier= 6|Population= 9}}
 +
* The population largely consists of [[Vargr]].
 +
* Humans and other [[sophont]]s may also be encountered.
  
=== World economy ===
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=== World Technology Level (T) ===
No information yet available.
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{{WorldTech|name= Dakak|WorldTech= 5}}
  
==== Trade data ====
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=== World Government (G) ===
No information yet available.
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{{WorldGov|name= Dakak|Government= C}}
  
=== World demographics ===
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=== World Law (L) ===
No information yet available.
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{{WorldLaw|name= Dakak|Law= E}}
  
=== World culture ===
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=== Trade Data ===
No information yet available.
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* Importance:    0 (unimportant)
  
=== Historical data ===
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=== World Economy ===
No information yet available.
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* Resources:      B (moderated)
 +
* Labor:          8 (hundreds of millions)
 +
* Infrastructure: 8 (generally available)
 +
* Efficiency:    +4 (advanced)
  
==== World timeline ====
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=== World Culture ===
No information yet available.
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* Heterogenity: D (fragmented)
 +
* Acceptance:  9 (friendly)
 +
* Strangeness:  9 (extremely confusing)
 +
* Symbols:      9 (somewhat abstract)
  
==== UWP listing ====
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==== World Timeline ====
No information yet available.
+
Major events that have affected this world and the wider region that it lies within:
 +
* [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] claims and settles worlds across the region.
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* [[-3810]]: the [[Vargr]] discover [[Jump Drive|jump technology]] and begin an era of expansion.
 +
* [[-3700|-3700s onwards]]: waves of [[Vargr]] settle worlds across the region.
 +
* [[-2204]] to [[-1776]]: the [[Rule of Man]] nominally administers the [[rimward]] worlds of the region. Conflicts escalate between [[Vargr]] and humans as the [[Vargr]] occupy former [[First Imperium|Ziru Sirka]] territory.
 +
* [[-1776]] to [[0]]: the [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]].
 +
* [[-1658]]: the [[Sack of Gashikan]], an atrocity known throughout the coreward parts of [[Charted Space]].
 +
* [[-1427]]: the [[Wolvesbane Project|Wolvesbane plague]] is released in [[Gashikan Sector]], decimating [[Vargr]] populations.
 +
* [[0|The Year 0]]: to [[rimward]], the [[Third Imperium]] is founded.
 +
* [[26|circa 26]]: the [[Empire of Varroerth]] is founded.
 +
* [[170|circa 170]]: the various [[Ruler of Five]] precursor states begin a centuries-long war of dominance.
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* [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts the system.
 +
* [[500|circa 500]]: the [[Ruler of Five]] [[Confederation]] draws up its charter, establishing [[Polity|the state]] in its current form.
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* [[800s|mid 800s]]: the [[Opposition Alliance]] is founded and rapidly admits many of the [[Non-Aligned World|neutral worlds]] around it.
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* [[800s|late 800s]]: the [[Ngath Confederation]] begins to form and gradually absorbs [[Non-Aligned World|neutral worlds]] and [[Polity|smaller polities]].
 +
* [[995]]-[[1065]]: the {{Imperial}} [[Second Survey]] charts the system.
 +
* [[1040s|circa 1040]]: the [[17th Disjuncture]] is founded and rapidly brings [[Non-Aligned World|neutral worlds]] under its banner, directly competing with the [[Ngath Confederation]].
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* [[1065]]: the [[Second Survey]] is published. Information about the system becomes widely available.
 +
* [[1078]]: the [[Third Empire of Gashikan]] forms.
  
== References & Contributors / Sources ==
+
== References & Contributors (Sources) ==
{{Intermediate}}
 
 
{{Detail}}
 
{{Detail}}
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name= Vargr|version=Classic Traveller|page=IBC}} (named but no further data)
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|S1= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (A-M)|Supplement 8 Library Data (A-M)]]'', ([[Game Designers Workshop]], 1981), various pages. (Library data entries)
|S2= {{Ludography cite|name=Vilani & Vargr|page=11,47}} (dot map provided)  
+
|S2= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (N-Z)|Supplement 11 Library Data (N-Z)]]'', ([[Game Designers Workshop]], 1982), various pages. (Library data entries)
|S3= {{MT}} and {{TNE}}: [[The Meshan Saga]] by Martin Rait
+
|S3= [[J. Andrew Keith]], [[Marc Miller]], [[John Harshman]]. {{CT}} ''[[Vargr (Alien Module)|Vargr]]'' ([[Game Designers Workshop]], 1984), IBC. (Sector named but no world data provided)
|S4= Author & Contributor: [[Mike Mikesh]] of the {{HIWG}} (generated data)
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|S4= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 48, 49}} (Dot maps and charts indicating the location of the world and its political allegiance)
|S5= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]
+
|S5= [[Martin Rait]]. {{MT}} and {{TNE}}: ''[[The Meshan Saga]]'', (1995-present). (Background for the sector)
|S6= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S6= [[David Burden]], [[Stuart Dollar]], [[Andy Lilly]], [[Joseph Walsh]]. ''{{T4}} [[Aliens Volume 1]]'' ([[Imperium Games]], 1998), pages 91-182. (The [[Vargr]])
|S7=  
+
|S7= [[David L. Pulver]]. ''[[GURPS Traveller]] [[GURPS Traveller: Alien Races 1|Alien Races 1]]'' ([[Steve Jackson Games]], 1998), pages 64-99. (The [[Vargr]])
 +
|S8= [[Simon Beal]]. ''[[Mongoose Traveller: Vargr]]'', ([[Mongoose Publishing]], 2009), various pages. (The [[Vargr]])
 +
|S9= Author & Contributor: [[Mike Mikesh]] of the {{HIWG}} (generated data)
 
}}
 
}}
  
  
[[Category: Gvuekh Cluster worlds]]
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[[Category: First Imperium]]
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[[Category: First Imperium worlds]]
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[[Category: Rule of Man]]
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[[Category: Rule of Man worlds]]
 
[[Category: Vargr Extents]]
 
[[Category: Vargr Extents]]
 
[[Category: Vargr Extents worlds]]
 
[[Category: Vargr Extents worlds]]
{{LE|Binary Star System|T5 Second Survey worlds}}
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{{LEN|Era: Milieu 1116|T5 Second Survey worlds}}

Revision as of 18:29, 6 December 2023

Dakak/Khuulu (Meshan 0134)
Classic Era (1116)
C9889CE-5
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere8 Dense
Hydrographics8 Wet World 80%
Population9 High (6 billion)
GovernmentC Charismatic Oligarchy
LawE Extreme Law (police state)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary F8 V M6 V
Planetoid Belts 0
Gas Giants 0

Dakak is a high-population, pre-rich world with a billion or more sophonts in population size.

  • It lacks adequate resources to expand its economy to a rich status.
  • Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
  • It is a member of the 17th Disjuncture in the Khuulu Subsector of Meshan Sector, which is part of the Vargr Extents.

Astrography and Planetology

No information yet available.

Dakak has two stars in the star system.
Dakak
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F8 V Main Sequence (Dwarf) 1.18 6050 - 6180 1.78479
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0114 0.1108 1.24 - 2.17 1.14 11.4
Orbit #  * 0 4 3 7
Remarks
Dakak
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M6 V Main Sequence (Dwarf) 0.102 2740 - 2810 0.00034
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0015 0.02 - 0.04 0.13 1.3
Orbit #  *  *  * 0 3
Remarks

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Dakak is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)

Dakak has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)

Dakak has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Dakak was claimed by the Vilani millennia ago and was eventually absorbed into the Ziru Sirka. It was nominally under the authority of the Rule of Man prior to the Long Night.

  • It has ruins and remains on its surface dating to before the founding of the Ziru Sirka.

It is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

World Starport (St)

Dakak has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Dakak has a population of 6,000,000,000 sophonts (billions).

World Technology Level (T)

Dakak possesses a Technology Level of TL–5.

World Government (G)

Dakak is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will likely have better rules of succession than a single dictator and may last longer, or may transition to a non-charismatic dictatorship.

World Law (L)

Dakak has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. Most worlds with this law level may be an Amber Zone or Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. There is no difference between the police and the military. This world is a full-fledged police state. Oppression is legalized, though not routine.

Trade Data

  • Importance: 0 (unimportant)

World Economy

  • Resources: B (moderated)
  • Labor: 8 (hundreds of millions)
  • Infrastructure: 8 (generally available)
  • Efficiency: +4 (advanced)

World Culture

  • Heterogenity: D (fragmented)
  • Acceptance: 9 (friendly)
  • Strangeness: 9 (extremely confusing)
  • Symbols: 9 (somewhat abstract)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

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