Aravon (world)
| Aravon/Dalevon (Chiep Zhez 3235) | |||||||||||||||||||||||||
| Classic Era (1116) | X421000-0
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Aravon is a poor, barren hellworld, which would challenge the survival of nearly any sophont in Charted Space if it weren't already barren.
- As a barren world, it has no overt population, government, or law level.
- Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
- This world could probably be populated by very determined colonists if any had an inclination to do so...
- It is an unclaimed Non-Aligned world located in the Dalevon Subsector of Chiep Zhez Sector.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
| Primary | ||||||
|---|---|---|---|---|---|---|
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| M3 V | Main Sequence (Dwarf) | 0.37 | 3270 - 3430 | 0.03081 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.0034 | 0.0146 | 0.18 - 0.35 | 0.34 | 3.4 | |
| Orbit # | * | * | 0 | 1 | 5 | |
| Remarks | Flare Star. | |||||
| Secondary | ||||||
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| M5 V | Main Sequence (Dwarf) | 0.162 | 2930 - 3060 | 0.00171 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.0018 | 0.0034 | 0.04 - 0.09 | 0.18 | 1.8 | |
| Orbit # | * | * | * | 0 | 4 | |
| Remarks | Flare Star. Approximately 45 AU from the primary. | |||||
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x7 secondary rocky worlds.
- x2 gas giants.
Mainworld Data[edit]
Aravon is tidally locked to the system's primary star.
- It experiences libration - a regular wobble - as it orbits, causing the star to move in the sky.
It orbits within the prime region of the primary star's habitable zone.
- It receives moderate levels of stellar energy.
Mainworld Size (S)[edit]
Aravon is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Aravon has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
- It experiences generally moderate temperatures within the twilight zone.
Over billions of years, stellar flares thrown off by the primary star have stripped away most of the world's atmosphere.
Mainworld Hydrosphere (H)[edit]
Aravon has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
Primitive radiation-tolerant native life occupying a number of ecological niches. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
Aravon is a frontier, a wild and lonely place that rarely sees visitors. Many of the planets and moons within the system have never been visited by an intelligent being.
- Information about the system is limited.
- The resources of the system are untapped.
The system's two stars periodically experience high levels of sunspots and associated stellar flares, which causes interference, strange tones and noises, and heavy static on commo and sensors.
- During major outbursts of flare activity radiation levels within the system are dangerously high.
- Exposure to elevated radiation levels causes serious health issues and may damage unshielded electronic devices.
Note that social data, though only 40 years old, may be out of date: previously undocumented groups may now inhabit the system and maintain their own culture, forms of government, and systems of law.
- Verified updated data is constantly sought.
World Starport (St)[edit]
Aravon does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.
World Population (P)[edit]
Aravon is a Barren World with no sophont population. It may still possess lifeforms.
World Technology Level (T)[edit]
Aravon possesses a Tech Level of TL–0.
- The world has no technological base.
World Government (G)[edit]
Aravon has no government or ruling authority of any kind.
World Law (L)[edit]
Aravon has no law level. No laws of any kind are enforced.
Trade Data[edit]
- Importance: -3 (very unimportant)
World Economy[edit]
- Resources: 7 (few)
- Labor: 0 (unpopulated)
- Infrastructure: 0 (non-existent)
- Efficiency: -5 (extremely poor)
World Culture[edit]
- Heterogenity: 0 (none)
- Acceptance: 0 (none)
- Strangeness: 0 (none)
- Symbols: 0 (none)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- −5823: the Zhodani Consulate is established.
- −5415: the Zhodani discover jump drive technology.
- The Year 0: far to rimward, the Third Imperium is founded.
- 300-420: the Imperial First Survey conducts long-range surveys of the system.
- 995-1065: the Imperial Second Survey conducts long-range surveys of the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IFC. (Sector named but no further data)
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS. (Original data)
- ↑ "Jump Map API" and map location from Travellermap.com
