Tallamatrix (world)
Tallamatrix/Inverness (Far Frontiers 2923) | |||||||||||||||||||||||||
Classic Era (1116) | A593853-A
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Tallamatrix is a preindustrial, moderate population world with over a hundred million, but not yet at a billion sophonts in population size.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of The Protectorate in the Inverness Subsector of Far Frontiers Sector.
- This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
Tallamatrix has a solitary primary star named Harlequin.
- It is a yellow main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x4 secondary rocky worlds.
- x2 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Tallamatrix is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Tallamatrix has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Tallamatrix has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
Mainworld Geography and Topography[edit]
A basic map of Tallamatrix showing the seas (blue), lowlands (tan-green), hills and uplands (paler brown), mountain ranges (darker brown), forested regions (green), and the polar icecaps (pale blue).
- Major urban areas are marked in red.
- The capital, Von Bort's Town, is ringed in red. The surface starport is marked by a red cross.
(Broadly based on the world map of Tallamatrix, page 53 GURPS Atlas of Charted Space 3)
Tallamatrix was previously a balkanized world, and large regions that were former nation-states remain semi-independent. The most powerful of these are the Corporate Enclave (1), Van de Land (2), Isthmusstaat (3), and Progenine (4).
History & Background (Dossier)[edit]
As a member of The Protectorate, Tallamatrix sends a specially selected Representative to the High Council, the polity's governing body.
- The role is prestigious and is highly sought.
- The Representative is chosen by agreement among important members of the world's ruling class.
World Starport (St)[edit]
Tallamatrix has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Naval Base.
World Population (P)[edit]
Tallamatrix has a population of 400,000,000 sophonts (hundreds of millions).
- The population has Zhodani, Imperial, and Vlazhdumecta heritage.
- Many families can trace their ancestry to pre-Long Night Vilani colonists.
Linguistic Topography[edit]
- Local languages descended from Vlazhdumecta.
- Riftian Anglic, a dialect of one of the two principal languages of the Imperium.
- Zdetl, the language of the Zhodani and the Zhodani Consulate.
World Technology Level (T)[edit]
Tallamatrix possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Tallamatrix is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)[edit]
Tallamatrix has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
Trade Data[edit]
- Importance: 2 (ordinary)
World Economy[edit]
- Resources: C (very abundant)
- Labor: 7 (tens of millions)
- Infrastructure: B (very extensive)
- Efficiency: -1 (average)
World Culture[edit]
The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
- Heterogenity: 5 (harmonious)
- Acceptance: A (very friendly)
- Strangeness: 2 (typical)
- Symbols: 7 (somewhat concrete)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
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- J. Andrew Keith. Classic Traveller Fate of the Sky Raiders, (FASA, 1982), various pages. (Inverness Subsector)
- Mark Lawrence. Classic Traveller Rescue On Galatea (FASA, 1982), various pages. (Inverness Subsector)
- Jordan Weisman. Classic Traveller Adventure Class Ships Volume 1 (FASA, 1982), Page 4. (description, Freedonian Condor class SDB) (Inverness Subsector)
- Dale L. Kemper. The Far Frontiers, Ares Magazine, Special Issue 2, (SPI, 1984), pages 29-37.
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani, (Game Designers Workshop, 1985), inside front cover. (the Zhodani; sector named and subsector depicted but no further data)
- Dale L. Kemper, Creede Lambard. GURPS Space Space Atlas 3, (Steve Jackson Games, 1990), pages 52-53. (Tallamatrix)
- Dale L. Kemper. The Far Frontiers, Traveller Chronicle 3, (Sword of the Knight Publications, 1994), pages 3-12. (Inverness Subsector)
- James Kundert. Far Frontiers, Traveller Chronicle 7, (Sword of the Knight Publications, 1994), pages 44-48. (sector background and timeline)
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- ↑ "Jump Map API" and map location from Travellermap.com