Dysitin III (world)
| Dysitin III/Coos (Vanguard Reaches 2302) | |||||||||||||||||||||||||
| Classic Era (1116) | A432879-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F3 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Dysitin III is a poor, non-agricultural, moderate population world with over a hundred million, but not yet a billion sophonts in population size.
- It is unable to produce quality foodstuffs and must import them.
- Life is trying on a world like this and inhabitants are constantly working towards developing a viable source of food production.
- This world is a member of the Trelyn Domain (the Duchy of Trelyn) located in the Coos Subsector of Vanguard Reaches Sector.
- It is a member of the Trelyn Main.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Dysitin III has a solitary primary star.
- It is a white main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x6 secondary rocky worlds.
- x1 planetoid belt.
- x2 gas giants.
Mainworld Data[edit]
Dysitin III orbits within the star's habitable zone.
- It receives moderate levels of stellar energy.
Mainworld Size (S)[edit]
Dysitin III is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Dysitin III has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
- It experiences generally moderate temperatures.
Mainworld Hydrosphere (H)[edit]
Dysitin III has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Dysitin III is a former member of the Dysitin Empire, led by Dysitin Prime.
To comply with the terms of its Imperial charter, the Allarton Corporation, the Imperial corporation underpinning the Trelyn Domain, is limited to operations exclusively within the Trelyn Subsector of Vanguard Reaches Sector. Allarton officials and representatives may occasionally conduct business on other worlds of the Domain.
- Corporate operations in other areas of the Vanguard Reaches are conducted under the wholly owned Pan-Melesien Company.
- Corporate operations in the Far Frontiers Sector are conducted under the wholly owned Artesian Company, based at Yster.
Both subsidiary companies may be active on worlds far beyond their official operating areas.
The Cousins of Redwol, a well-known Freni mercenary unit known for guerrilla tactics, have fought in wars on Dysitin III.
World Starport (St)[edit]
Dysitin III has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Dysitin III has a population of 800,000,000 sophonts (hundreds of millions).
World Technology Level (T)[edit]
Dysitin III possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Dysitin III has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law (L)[edit]
Dysitin III has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
Trade Data[edit]
- Importance: 2 (ordinary)
World Economy[edit]
- Resources: C (very abundant)
- Labor: 7 (tens of millions)
- Infrastructure: A (extensive)
- Efficiency: +1 (average)
World Culture[edit]
- Heterogenity: 7 (discordant)
- Acceptance: A (very friendly)
- Strangeness: 9 (extremely confusing)
- Symbols: A (abstract)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors / Sources[edit]
| This article has two or more sources with conflicting information. Because the conflict has not been resolved, all sources are linked to this article. |
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- Chuck Kallenbach. Classic Traveller Vanguard Reaches, (Paranoia Press, 1981), various pages. (original data)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Aslan, (Game Designers Workshop, 1984), inside back cover. (the Zhodani; sector named and subsector depicted but no further data)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani, (Game Designers Workshop, 1985), inside front cover. (the Zhodani; sector named and subsector depicted but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), Pages 11, 50. (dot map provided)
- Chuck Kallenbach. External Link: Vanguard Reaches online updates, 1991.
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- Geir Lanesskog. Mongoose 2nd The Spinward Extents (Mongoose Publishing, 2022), various pages. (sector data and background)
- ↑ "Jump Map API" and map location from Travellermap.com
