Dallia (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | F2 V | ||||||||||||||||||||||||||||
Worlds | 9 | ||||||||||||||||||||||||||||
Gas Giants | 0 | ||||||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Civil service bureaucracy | ||||||||||||||||||||||||||||
Law Level | Low | ||||||||||||||||||||||||||||
Cultural Extension | 5A26 | ||||||||||||||||||||||||||||
Army Size (BEs) | 1500 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 9 | ||||||||||||||||||||||||||||
Economic Extension | B7B-1
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Importance Extension | 2 | ||||||||||||||||||||||||||||
Resource Units | 762 | ||||||||||||||||||||||||||||
GWP (BCr) | 3,513 | ||||||||||||||||||||||||||||
World Trade Number | 5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 3,483 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-B | ||||||||||||||||||||||||||||
Port Size | 4 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 660,000 | ||||||||||||||||||||||||||||
Port employees | 1,045 | ||||||||||||||||||||||||||||
Port passengers (annual) | 238,410 |
Dallia is a garden world with an environment conducive to most sophonts. The system has a population between 100 million and a billion sophonts. It is a client state of Third Imperium in the District 268 Subsector of Spinward Marches Sector.
Astrography & Planetology[edit]
Dallia is a member of the Spinward Main.. Dallia is a member of the Collace Arm.
Monostellar System[edit]
Dallia Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Dallia Primary F2 V
Primary Main Sequence 1.54 6600 - 7100 6.26 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0147 0.20753 1.99 - 3.24 1.47 14.7 Orbit # * 0 5 4 7
History & Background (Dossier)[edit]
Some references to the system use the spelling Dalia.
The government of Dallia attempted a buyout of the Ag Worlds Combine in 840 in an attempt to secure a steady supply of food for its growing population. This attempt was rejected by the combine.
In 1112 Dallia forced control over Tarkine (Spinward Marches 1434), but only by agreeing to keep up the previous commitments for production from the Combine.
Almost the entire population of Dallia lives in an underground city built long ago by beings unknown. The facility has been studied by Ancients experts, who claim that the technology is different from that typically used by the Ancients. The citizens are more or less self-sufficient, and quite capable of maintaining their life-support and water-extraction equipment. The profits to be made from harvesting chemicals from Dallia’s rather nasty surface have prompted more than a small fraction of the population to form corporations, build equipment and start reaping the weird wealth of their world. These companies are small and entrepreneurial in nature. Competition can occasionally become violent.[2]
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 18-19.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 48-49. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 77.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 110. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 123-127. (UWP only)
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 77.