Ruie (world)

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Ruie/Regina (Spinward Marches 1809)
Milieu 1116
C776977-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km)
Atmosphere7 Standard (tainted)
Hydrographics6 Wet World 60%
Population9 High (7 billion)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech Level7 Pre-Stellar (electronics)
See also UWP
jumpmap?sector=Spinward+Marches&hex=1809&options=8451&jump=3&scale=32&junk=junk.png
Jump map from Travellermap.com [1]
System Details
Primary G5 V
Worlds 9
Gas Giants 1
Planetoid Belts 0
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension 9A57
Army size (BEs) 2000
Economic Details
Technology Level 7
Economic Extension
B8A+1
ResourcesBAbundant
Labor8Moderate (700 million)
InfrastructureA Extensive
Efficiency+1Average
Importance 1
Resource Units 880
GWP (BCr) 14,014
World Trade Number 4.5
Trade Volume (MCr/year) 1,370
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 7,000,000
Port employees 235
Port passengers (annual) 53,500

Ruie is an industrial world with a tainted atmosphere. The system has a population over one billion. This world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a Human dominated Non-Aligned world in the Regina Subsector of Spinward Marches Sector.  

Ruie/Regina (Spinward Marches 1809)
New Era
C776977-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size7 Medium (11,200 km)
Atmosphere7 Standard (tainted)
Hydrographics6 Wet World 60%
Population9 High (9 billion)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension 8A44
Army size (BEs) 2000
Economic Details
Technology Level 8
Economic Extension
C8A+2
ResourcesCVery abundant
Labor8Moderate (900 million)
InfrastructureA Extensive
Efficiency+2Good
Importance 1
Resource Units 1,920
GWP (BCr) 24,995
World Trade Number 4.5
Trade Volume (MCr/year) 7,703
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 7,800,000
Port employees 735
Port passengers (annual) 31,000

Era: New Era

Ruie is an industrial world with a tainted atmosphere. The system has a population over one billion. This world was once settled and developed, but the inhabitants have either died off or left leaving behind the remnants of their civilization. It is a member of Regency of Deneb in the Regina Subsector of Spinward Marches Sector.


Description / Astrography & Planetology[edit]

No information yet available.

Monostellar System[edit]

Ruie Monostellar System
Star Name Hierarchy Color Classification Remarks
Ruie Primary Primary Yellow G5 V "Wahrheit"


System Data[edit]

There are nine planets in this system.

Mainworld Data[edit]

Non-canon: Ruie is an industrialized, high-population planet orbiting in the life zone around Wahrheit, a G5 V star with a mass of 0.94 and a stellar luminosity of 0.79. It is a large, molten-core planet with a diameter of 7,457 miles. The density is 5.6 grams per cubic centimeters (1.02 Earth's density), resulting in a mass of 0.84 Earth masses and a gravity of 0.95 G. The rotation period is 24h 51m 06s and the orbital period is 359.91 days (347.6 local days). There is one small moon, Tugend, orbiting at a distance of 22,370 miles. The atmosphere is a standard oxygen-nitrogen mix, tainted by fungal spores, with a surface pressure of 1.05. Hydrographic percentage is 58. The axial tilt is 22 degrees and the orbital eccentricity is 0.02. Base temperature is 25 degrees Celsius (76 degrees Fahrenheit), giving Ruie a summer high of 62 degrees C (143 degrees F) at the equator and a winter low of -51 degrees C (-60 degrees F) at the poles.

Mainworld Geography & Topography[edit]

  • Ruie's land mass is unusually dispersed, being split into 4 major and 10 minor continents, 9 major islands, 6 archipelagoes, and uncounted smaller islands.

Native Lifeforms[edit]

Native life is present.

Native Sophont (NIL): Daccamites[edit]

Daccamite is the name given to an ancient minor race believed to have been the dominant species on Ruie circa pre settlement (-2200). Very little information regarding the Daccamite civilization is known.

History & Background (Dossier)[edit]

Ruie is a balkanized, industrialized autonomous world just beyond the Imperial border. Amber zone classification posted because of antipathy against the Imperium and Imperials by some nations on the world. Ruie was offered membership of the Imperium in 235, but refused.

World Starport[edit]

Ruie has a routine quality starport.

  • A Class-C Starport Facility has minimal if any shipyards and can only perform extremely limited repair work.
  • This facility has many very skilled personnel who can perform surprisingly sophisticated repair work despite the limited facilities.
  • This facility has refueling infrastructure and limited refining capabilities. One may purchase unrefined fuel here.
  • Starports of this class rarely have both a Lowport and a Highport.
  • The starport is located within the Canaday Republican Union.

World Technology Level[edit]

Ruie possesses a Technology Level of TL-7.

  • Common Communication technologies for this TL include: early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: deep space probes and interplanetary spacecraft.
  • Neblethorn TL=6
  • Canaday Republican Union TL=8

World Government[edit]

Ruie has a Balkanized government.

  • No central ruling authority exists. Rival governments compete for control.
  • The typical power source of this government is a Balkanization.
  • The typical power structure of this government is a Confederation (Anarchy).
  • The entire planet is Balkanized. The nations tend to lean anti or pro Imperium.
  • The Canaday Republican Union boasts a robust technology and manufacturing base whilst the opposing country of Neblethorn has a lower technology base and a large military.

World Military[edit]

No information yet available.

World Economy[edit]

The university of Kim on the Ren. This university is within the Canaday Republican Union. The CRU is pro-imperial.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

No information yet available.

Urbanization[edit]

In addition to Ruie Startown, other major settlements on Ruie include Siirgi City, Sula, Khagin, Irshi, Kisi and the Canaday Republican Union.

Historical Data[edit]

Non-canon: Ruie was the homeworld of a now-extinct alien race called the Daccamites (after the location where the first evidence of their existence was found, the Daccam Ruins in the country of Nebelthorn). Information about them is still very limited.

Ruie was settled around -2200 by a group of First Imperium refugees. The colony survived for a while but died out around -1700. Little evidence of their tenure survives.

Ruie was settled once more in 78, only three years after the neighboring world of Regina, by a group of religious utopians from the Imperial core. From the start, the settlers avoided contact with neighboring worlds. Ruie is often referred to as a lost colony, even though it was not lost in the strictest sense -- lying as it does next to Regina, which kept in contact with the Imperium from the first, Ruie was never cut off from its parent civilization by distance and/or loss of jump capability. However, the early settlers were very determined to have nothing to do with the Imperium or any other offworlders, and they stuck to this desire so fiercely that, since Ruie possessed nothing in the way of unusual resources, their neighbors left them alone, and the colony suffered the effects of technological regression typical for true lost colonies.

The outside world didn't leave them alone forever, though. In 323, when the Scouts made a clandestine survey of Ruie as part of the First Survey, they found the colony, then at TL 2, being exploited as slave labor by an offworld mining outfit. The Scouts stopped the exploitation but were nonetheless unable to make friends with the locals, who had had all their prejudices about offworlders confirmed by their recent treatment. In the end, the Scouts elected to interdict Ruie, leaving them once again to their own devices.

For the next seven centuries, the people of Ruie spread out across their world, squabbling and fighting as Humans are wont. Ruie's Earthlike conditions allowed many splinter groups to evolve and survive, and for a long time, there was plenty of room to escape to. Not until the ninth century did Ruie see large-scale warfare.

In 1051, Ruie was again surveyed, and was found to have worked itself back up to TL 6. The survey commander recommended a sociological study of the world to determine whether they were ripe for recontact. Those results were favorable, so in 1073, the Interdict was lifted and the following year a contact mission was sent to Ruie.

Contact quickly led the Scouts to allow limited trade relations with Ruie, although diplomatic relations didn't develop as satisfactorily. A few nations accepted client status, but most held aloof -- and some were downright hostile. Following long-standing Imperial policy as well as his own inclinations, Duke Norris didn't press the point.

Neblethorn is anti-Imperium and hostile to the Canaday Republican Union and wants control of the world's starport. Neblethorn has a massive conscript army poised to attack but the CRU has hired a high tech mercenary regiment to offset that. (See Col. Alois Hammer)

All that changed when the Zhodani used Ruie as a stepping stone in an attack on Regina in 1107, touching off the Fifth Frontier War. When the war ended in 1110, Duke Norris stationed a strong fleet in Ruie System and informed the nations of Ruie that while the world itself would not be interfered with, the system would be under Imperial "protection" until such time as Ruie was able to defend the system on its own. Despite the fact that the fleet has since been scaled down to a small destroyer squadron, no one doubts that the Imperials are there to stay.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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