Iqlneshav (world)
| Iqlneshav/Rom's Loch (Yiklerzdanzh 2738) | |||||||||||||||||||||||||
| Classic Era (1116) | E210654-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | A8 IV | ||||||||||||||||||||||||
| Planetoid Belts | 5 | ||||||||||||||||||||||||
| Gas Giants | 8 | ||||||||||||||||||||||||
Iqlneshav is a non-agricultural and nonindustrial world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is unable to produce quality foodstuffs and must import them.
- It has few prospects for economic development. Life here is drastically bleak.
- It is a Non-Aligned world dominated by human sophonts located in the Rom's Loch Subsector of Yiklerzdanzh Sector.
- It is a mainworld which is a satellite of either a gas giant or another world.
- This is a hot world, with a climate of high temperatures.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
Description (Astrography & Planetology)
Stellar Data
Iqlneshav has a solitary primary star.
- It is a blue-white main sequence.
Iqlneshav has a solitary primary star. Primary
Type Category Mass (Sol) Temperature (K) Luminosity A8 IV Subgiant 3.1 7300 - 7800 26.2 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.02512 0.42456 4.07 - 6.63 2.512 25.12 Orbit # * 1 6 5 8 Remarks Unstable pulsating star. It produces high levels of EM noise.
System Data
The worlds of the system have been partially surveyed. They consist of:
- The mainworld.
- x5 planetoid belts. All appear to have been planets broken apart by tidal stresses.
- x8 very small gas giants. Most have chaotic spiraling orbits in the outer system.
The system does not contain any secondary rocky worlds.
Mainworld Data
Iqlneshav is a satellite of the system's innermost gas giant.
The mainworld and its gas giant primary orbit within the star's Habitable Zone.
- They lie within the zones warmer inner H+ region
- They receive higher levels of stellar energy.
- The gas giant is "puffy", hot and swollen due to the energy it receives from the star.
- They orbit beyond the stars Jump Shadow.
Mainworld Size (S)
Iqlneshav is a Small World between 2,400km and 4,000km in diameter. The world has low gravity between 0.1G and 0.17G. The horizon will appear about 2.5km away.
- The world experiences extreme seismic and volcanic activity.
Mainworld Atmosphere (A)
Iqlneshav has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
- It experiences high temperatures.
Mainworld Hydrosphere (H)
Iqlneshav has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
(Blank map, trace atmosphere world.)
Native Lifeforms
No native life.
History & Background (Dossier)
Iqlneshav is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
World Starport (St)
Iqlneshav has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)
Iqlneshav has a population of 1,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
Linguistic Topography
The most widely spoken language is Zdetl.
World Technology Level (T)
Iqlneshav possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)
Iqlneshav is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)
Iqlneshav has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
World Culture
The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
World Timeline
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. (sector named but no further data)
- Author/s & Contributor/s: David Schneider & Grant Sinclair of the HIWG in Australia
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com
