Difference between revisions of "Dysitin IV (world)"

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{{UWP  
 
{{UWP  
 
|name= {{World|Dysitin IV|Vanguard Reaches|Coos|2401}}
 
|name= {{World|Dysitin IV|Vanguard Reaches|Coos|2401}}
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* It is a white main sequence.
 
* It is a white main sequence.
  
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{{MonostellarSystem
 
{{MonostellarSystem
 
|name          = Dysitin 4 Primary
 
|name          = Dysitin 4 Primary

Revision as of 11:38, 9 November 2024

Dysitin IV/Coos (Vanguard Reaches 2401)
Classic Era (1116)
E756789-2
StarportE Frontier - no facilities
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere5 Thin
Hydrographics6 Wet World 60%
Population7 Moderate (20 million)
Government8 Civil Service Bureaucracy
Law9 High Law (no weapons out of home)
Tech Level2 Pre-Industrial (printing)
See also UWP
System Details
Primary F7 V
Planetoid Belts 0
Gas Giants 4

Dysitin IV is an agricultural garden world with a near-ideal, utopian environment conducive to most sophonts.

Description (Astrography & Planetology)

Dysitin IV has a solitary primary star.

  • It is a white main sequence.
Dysitin 4 Primary has a solitary primary star.
Dysitin 4 Primary
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F7 V Main Sequence 1.21 6180 - 6280 1.94872
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0123 0.1158 1.29 - 2.24 1.23 12.3
Orbit #  * 0 4 3 7
Remarks None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Dysitin IV is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)

Dysitin IV has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)

Dysitin IV has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

Garden World Type 03f.jpg

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Dysitin IV is a former member of the Dysitin Empire, led by Dysitin Prime.

To comply with the terms of its Imperial charter, the Allarton Corporation, the Imperial corporation underpinning the Trelyn Domain, is limited to operations exclusively within the Trelyn Subsector of Vanguard Reaches Sector. Allarton officials and representatives may occasionally conduct business on other worlds of the Domain.

Both subsidiary companies may be active on worlds far beyond their official operating areas.

Logo Allarton Corporation 2.png Logo Artesian Company.png Pan-Melesien.jpg

World Starport (St)

Dysitin IV has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)

Dysitin IV has a population of 20,000,000 sophonts (tens of millions).

World Technology Level (T)

Dysitin IV possesses a Technology Level of TL–2.

World Government (G)

Dysitin IV is governed by a Civil Service Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy and the bureaucracy provides a stabilizing influence. The bureaucracy may be the full government bureaucracy or a section with limited jurisdiction but considerable influence like the military.

World Law (L)

Dysitin IV has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).

Trade Data

  • Importance: -1 (unimportant)

World Economy

  • Resources: 6 (few)
  • Labor: 6 (millions)
  • Infrastructure: 6 (limited)
  • Efficiency: -2 (fair)

World Culture

  • Heterogenity: A (discordant)
  • Acceptance: 6 (aloof)
  • Strangeness: 1 (very typical)
  • Symbols: 1 (extremely concrete)

World Timeline

References & Contributors / Sources

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