Difference between revisions of "Universal Ship Profile"

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* One number or letter each for:
 
* One number or letter each for:
 
** [[Technology level]]
 
** [[Technology level]]
** Size modifier (such as 4 for 40 tons or 40,000 tons)
+
** Size modifier (...such as 4 for 40 tons or 40,000 tons)
** Size indicator (such as 7 for 40 tons or A for 40,000 tons)
+
** Size indicator (...such as 7 for 40 tons or A for 40,000 tons)
** Jump performance (in parsecs per jump)
+
** [[Jump Drive|Jump performance]] (...in [[parsec]]s per jump)
** Acceleration performance (in Gs)
+
** [[Maneuver Drive|Acceleration performance]] (...in Gs)
 
** [[Hull]] configuration
 
** [[Hull]] configuration
 
* One letter each to signal the presence of other features
 
* One letter each to signal the presence of other features
** A: (heavily) Armed (sometimes omitted if the mission code suggests it should be armed, or for light weapons such as a single laser turret on a [[free trader]])
+
** A: (heavily) Armed (..sometimes omitted if the mission code suggests it should be armed, or for light weapons such as a single laser turret on a [[free trader]])
** C: [[Cold Sleep]] (at least enough [[Low Passage|low berths]] to carry the entire crew)
+
** C: [[Cold Sleep]] (...at least enough [[Low Passage|low berths]] to carry the entire crew)
** D: Long Duration (extra supplies or stores, and/or the ability to manufacture its own)
+
** D: Long Duration (...extra supplies or stores, and/or the ability to manufacture its own)
** E: [[Energy Weapon]]s (not including spinal weapons)
+
** E: [[Energy Weapon]]s (...not including spinal weapons)
** K: [[Kinetic Weapon]]s (not including missiles or spinal weapons)
+
** K: [[Kinetic Weapon]]s (...not including missiles or spinal weapons)
** L: Lab
+
** L: [[Lab Space|Lab]]
** M: [[Missile Weapon]]s (including torpedoes, not including spinal weapons)
+
** M: [[Missile Weapon]]s (...including [[torpedo]]es, not including [[spinal weapon]]s)
** N: [[Nonhumanoid]] (designed for crew with [[nonhumanoid]] [[body plan]]s)
+
** N: [[Nonhumanoid]] (...designed for crew with [[nonhumanoid]] [[body plan]]s)
 
** S: [[Spinal Weapon]]
 
** S: [[Spinal Weapon]]
  
Regardless of version, each position has a "factor" or value that represents an element of the ship. Common elements include hull displacement [[ton]]s, [[hull]] configuration, [[computer]] type, [[weapon]]s, [[screen]]s, [[fighter]]s and the number of [[crew]].
+
''NOTES:'' Regardless of version, each position has a "factor" or value that represents an element of the ship. Common elements include hull displacement [[ton]]s, [[hull]] configuration, [[computer]] type, [[weapon]]s, [[screen]]s, [[fighter]]s and the number of [[crew]].
  
 
A size modifier and indicator of 00 means something that is no more than 0.000001 tons.  This is typically debris or small munition being individually tracked for some reason, or a tiny drone.  Civilizations as early as [[TL-8]] have been known to put up monitoring satellites this small.  The Imperial planners who developed this standard decreed this as the smallest size worth distinguishing, based on measurement standards dating back to pre-spaceflight [[Terra (world)|Terra]].
 
A size modifier and indicator of 00 means something that is no more than 0.000001 tons.  This is typically debris or small munition being individually tracked for some reason, or a tiny drone.  Civilizations as early as [[TL-8]] have been known to put up monitoring satellites this small.  The Imperial planners who developed this standard decreed this as the smallest size worth distinguishing, based on measurement standards dating back to pre-spaceflight [[Terra (world)|Terra]].

Revision as of 18:44, 7 June 2019

Line Combatants (Primary - Capital) Escort Combatants (Secondary - Subcapital) Military Auxiliary (Tertiary)
B-
Battleship
C-
Cruiser
O-
Ortillery
V-
Carrier
D-
Destroyer
E-
Escort
F-
Fighter
H-
Defense/Security
I-
Combat Transport
Q-
Combat Support
S-
Scout
U-
Utility
X-
Commo
Z-
Special
Mercantile Commercial Ships (Trade & Profit) Non-Mercantile Commercial Ships (Industry & Profit) Non-Commercial Ships (Nonprofit) System Craft (Intrastellar)
A-
Tramp
M-
Freighter
R-
Liner
T-
Transport
G-
Industrial
J-
Prospector
K-
Expedition
P-
Corsair
U-
Utility
L-
Science
N-
Medical
Y-
Private
WB-
Barge
WA-
Satellite
WO-
Space Station
Wiki Navy.png

The Universal Ship Profile (USP) or Imperial Ship Profile is a quick, universal code for ships or vessels.


Please refer to the following AAB Library Data for more information:
Starship:

  • Speed of Travel
    • NAFAL (STL) - (Not As Fast As Light) / (Slower Than Light)
    • Light Speed (c)
    • FTL - (Faster Than Light) - "Superluminal"
    » Imperial Standard Astronomical Unit
    » Solomani Parsec
    » Vilani Parsec ("Deshi")
    » Imperial Standard Parsec



    Description (Specifications)

    The Imperial Ship Profile is used by the Scout Service to classify ship mission and performance. All together, the ship's vital statistics are presented in one short record. The record is relatively brief and finer detail can be documented elsewhere in the data file.

    Image Repository

    1. How the Universal Ship Profile works.
      Trav-USP-CT-Highguard-pg-52 04-June-2019a.jpg

    USP Value Parameters

    START BLOCK: 111334 Unicorn-S-

    1. Ship Registration #
    2. Ship Name (Named Ship)
    3. Ship Type Code (alphanumeric code: typically 2 to 4 characters)

    BLOCK-1: 0000000

    1. Tonnage Code (Tn)
    2. Configuration (Hl) (CBPUSAL)
    3. Jump (J-?)
    4. Maneuver (M-?)
    5. Power Plant (P-?)
    6. Computer (Sc-?)
    7. Crew (C-?) (...excludes marines)

    BLOCK-2: 000000

    1. Hull Armor (Ha-?)
    2. Sandcasters (Sc)
    3. Meson Screen (Ms)
    4. Nuclear Damper (Nd)
    5. Forcefield (Gb)
    6. Repulsor (Rp)

    BLOCK-3: 00000-0

    1. Lasers (Ls)
    2. Energy Weapons (Ew)
    3. Particle Accelerators (Pa)
    4. Meson Guns (Mg)
    5. Missiles - (Ms)
    6. Fighter Squadrons (Fs)

    END BLOCK: MCr14.5 100 tons

    1. MCr Cost
    2. Tonnage

    NOTES: Ship registration numbers tend to be six alphanumeric characters in length, but some older or large production lot ships can greatly vary by local custom and manufacturer.

    USP Information Blocks

    One version consists of three blocks in this order:

    NOTES: Regardless of version, each position has a "factor" or value that represents an element of the ship. Common elements include hull displacement tons, hull configuration, computer type, weapons, screens, fighters and the number of crew.

    A size modifier and indicator of 00 means something that is no more than 0.000001 tons. This is typically debris or small munition being individually tracked for some reason, or a tiny drone. Civilizations as early as TL-8 have been known to put up monitoring satellites this small. The Imperial planners who developed this standard decreed this as the smallest size worth distinguishing, based on measurement standards dating back to pre-spaceflight Terra.

    History & Background (Dossier)

    The usage of the USP in various formats can be traced well back to the First Imperium although scholars argue much of the research.

    Selected USP examples

    Examples include:

    • MT C4831U LC : merchant transport, tech level 12, 400dt, jump 3, g 1, unstreamlined, cold sleepers, lab
    • VCR C2A23S ADNS : vargr cruise strike, 20000dt, jump 2, g 3, streamlined, armed, long duration, nonhumanoid, spinal mount weapon
    • FI F3704A EKM : fighter imperial, tech level 15, 30dt, 4g, airframed, energy, kinetic and missile weapons

    References & Contributors (Sources)

    This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.