Difference between revisions of "Rifts Reach Subsector"

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== Description (Specifications) ==
 
== Description (Specifications) ==
The spinward half of this subsector is [[Third Imperium]] space. The trailing half is void, part of the [[Delphi Rift]]. As such, this is one of the most secure borders in the Imperium.  
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The spinward half of this subsector is [[Third Imperium]] space. The trailing half is [[void]], part of the [[Delphi Rift]]. As such, this is one of the most secure borders in the Imperium.  
  
 
{{Fleet|223}}  
 
{{Fleet|223}}  
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* [[Delphi Main]]: Nine systems
 
* [[Delphi Main]]: Nine systems
 
* [[Tharrynra Main]]: One system
 
* [[Tharrynra Main]]: One system
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** [[Ursalem Arm]]
  
 
== History & Background (Dossier) ==
 
== History & Background (Dossier) ==

Latest revision as of 11:15, 14 August 2025

Rifts Reach Subsector
Zukhumi Tsent Rayoci'Ailr

Rifts Reach style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Void (De J)
Sector Delphi
Capital Antler (Delphi 1118)
Number of Systems 15
Majority Control Third Imperium - 100%

Subsector F of Delphi Sector.

Description (Specifications)[edit]

The spinward half of this subsector is Third Imperium space. The trailing half is void, part of the Delphi Rift. As such, this is one of the most secure borders in the Imperium.

The Rifts Reach Subsector is defended by 223rd Fleet.

Subsector Summary: 1116[edit]

Rifts Reach, subsector F of Delphi, contains 15 worlds with an estimated combined population of 80 billion, a per capita income of Cr4,687, and a total economy of BCr376,124. These worlds originate an interstellar trade of BCr125 through 11 starports (2 Class A, 5 Class B, 3 Class C, 1 Class D) employing 23,300 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and no Industrial (In) worlds. The governments in Rifts Reach maintain two Scout bases, and one Naval base. The average technology level is 9 (with most between 6 and 11). The highest technology level is 13 at Antler (Delphi 1118).

Rifts Reach, subsector F of Delphi, contains 20 stars and 145 identified planets; 11 monostellar systems, three binary systems, one trinary system, and no systems with four or more stars. 13 of the 15 systems (86%) have native gas giants. There are one Asteroid (As) belt, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, four Poor (Po) worlds, two Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.

Rifts Reach has an estimated population of 80 billion distributed across one High population (Hi) world, one Moderate population (Ph) world, seven Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Zzurvurh (Delphi 1019). The population consists primarily of 2 sophont groups including one native sophont.

2 identified sophont populations in Rifts Reach


Third Imperium, Domain of Sylea[edit]

The Third Imperium, Domain of Sylea has jurisdiction over all of the worlds with an estimated combined population of 80 billion, a per capita income of Cr4,687, and a total economy of BCr376,124. These worlds originate an interstellar trade of BCr125 through 11 starports (2 Class A, 5 Class B, 3 Class C, 1 Class D) employing 23,300 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Third Imperium, Domain of Sylea maintain two Scout bases and one Naval base within the subsector. The average technology level is 9 (with most between 6 and 11). The highest technology level is 13 at Antler (Delphi 1118).

The Third Imperium, Domain of Sylea has an estimated population of 80 billion within the subsector, distributed across one High population (Hi) world, one Moderate population (Ph) world, seven Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Zzurvurh (Delphi 1019). The population consists primarily of 2 sophont groups.

World Listing: 1116[edit]

The following systems and worlds can be found within this area:

15 Worlds in the Rifts Reach Subsector
Antler  •  Aylen  •  Carthage (De 1111)  •  Daon  •  De Coupeland  •  Duane  •  Emila  •  Evraud  •  Galis  •  Lacerta  •  Lillibet  •  Mcdonald  •  Odin (De 0916)  •  Pasadena (De 1315)  •  Zzurvurh  •  

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can be found within this area:

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1116[edit]

The following polities can be found within this subsector:

  • Independent Powers
    • None
  • Other Powers
    • None

Native Sophonts: 1116[edit]

The following races (sophont species) are believed to have originated in this area:

  • Terragens (Non-human Terran races)
    • None

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

  • Terragens (Non-human Terran races)
    • None

Linguistic Topography: 1105[edit]

The following languages are among the most commonly used within this astrographic region:

  • Core Anglic: One of the principal dialects of one of the two official languages of the Third Imperium.
  • Vilani: One of the two official languages of the Third Imperium.
  • Stenovit: The dominant language of the asteroid-based culture of Yugoslav, to trailing. Given the industrial profile and population of this important system, its language is well-known in the region. Stenovit is a descendant of Terran languages, most notably Serbian.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this area:

  • No information yet available.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.