Zzurvurh (world)

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Zzurvurh/Rifts Reach (Delphi 1019)
Classic Era (1116)
C551A9B-C
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere5 Thin
Hydrographics1 Dry World 10%
PopulationA High (80 billion)
Government9 Impersonal Bureaucracy
LawB Extreme Law (control of movement)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary M0 V
Planetoid Belts 1
Gas Giants 2

Zzurvurh is a poor, high-population world with a billion or more sophonts in population size.

Description (Astrography & Planetology)[edit]

No information yet available.

Zzurvurh has a solitary primary star.
Zzurvurh
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M0 V Main Sequence (Dwarf) 0.57 3770 - 3850 0.13982
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0055 0.031 0.39 - 0.74 0.55 5.5
Orbit #  *  * 2 1 6
Remarks

History & Background (Dossier)[edit]

This is the homeworld of a non-Human Minor Race, distinguished by their green skin, quadrupedal locomotion, and many-fingered grasping limbs. They are active members of Imperial society.

Imperial High (Landed) Nobility[edit]

Zzurvurh, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.

World Starport (St)[edit]

Zzurvurh has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Zzurvurh has a population of 80,000,000,000 sophonts (tens of billions).

World Technology Level (T)[edit]

Zzurvurh possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

World Government (G)[edit]

Zzurvurh is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.

World Law (L)[edit]

Zzurvurh has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.