Difference between revisions of "Kiprravr (world)"
| Line 66: | Line 66: | ||
== History & Background (Dossier) == | == History & Background (Dossier) == | ||
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] | [[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]] | ||
| − | '''Kiprravr''' is a developing [[Corporation|corporate]] outpost | + | '''Kiprravr''' is a developing [[Corporation|corporate]] outpost likely to become an [[agricultural world]]. |
The system's primary star causes interference, strange tones and noises, and heavy static on [[Ship Sensor Suite|commo and sensors]]. | The system's primary star causes interference, strange tones and noises, and heavy static on [[Ship Sensor Suite|commo and sensors]]. | ||
Revision as of 21:11, 5 July 2025
| Kiprravr/Eprvi' (Sidiadl 2412) | |||||||||||||||||||||||||
| Classic Era (1116) | C676410-5
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | A5 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Kiprravr is a pre-agricultural and nonindustrial world lacking adequate development for its economy to become prosperous.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a client state of the Zhodani Consulate in the Eprvi' Subsector of Sidiadl Sector.
- It is a balmy tropical world, with a climate of high temperatures.
Description (Astrography & Planetology)
Stellar Data
Kiprravr has a solitary primary star.
- It is a blue-white main sequence.
Kiprravr has a solitary primary star. Primary
Type Category Mass (Sol) Temperature (K) Luminosity A5 V Main Sequence (Dwarf) 1.88 7910 - 8100 9.11072 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.0166 0.2504 2.61 - 4.49 1.66 16.6 Orbit # * 0 5 4 8 Remarks Active star: it produces high levels of EM noise.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x2 planetoid belts.
- x3 gas giants.
Mainworld Data
Kiprravr orbits within the prime region of its star's habitable zone.
- It receives moderate levels of stellar energy.
Mainworld Size (S)
Kiprravr is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
- It experiences relatively high temperatures.
- Greenhouse gases in the atmosphere push up the world's surface temperatures.
Mainworld Atmosphere (A)
Kiprravr has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
Kiprravr has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
- Locally, detailed maps may be available.
(Blank map, predominantly watery world.)
Native Lifeforms
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)
Kiprravr is a developing corporate outpost likely to become an agricultural world.
The system's primary star causes interference, strange tones and noises, and heavy static on commo and sensors.
Note that social data, though only 40 years old, may be out of date.
- Verified updated data is constantly sought.
World Starport (St)
Kiprravr has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)
Kiprravr has a population of 10,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population entirely consists of humans of Zhodani descent.
Linguistic Topography
The most commonly heard languages are:
- Zdetl, the language of the Zhodani Consulate.
World Technology Level (T)
Kiprravr possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government (G)
Kiprravr is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law (L)
Kiprravr has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
Trade Data
- Importance: -2 (very unimportant)
World Economy
- Resources: A (abundant)
- Labor: 3 (descriptor)
- Infrastructure: 0 (descriptor)
- Efficiency: +2 (descriptor)
World Culture
- Heterogenity: 3 (monolithic)
- Acceptance: 2 (very xenophobic)
- Strangeness: 6 (very distinct)
- Symbols: 1 (extremely concrete)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -5823: the Zhodani Consulate is established.
- -5415: the Zhodani discover jump drive technology.
- -4006 to present: the Zhodani undertake the Core Expeditions.
- The Year 0: far to trailing, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-present: the Zhodani and the Imperium fight a sporadic series of Frontier Wars. Most of the action occurs in Tloql Sector, to trailing.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors / Sources
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller: Zhodani (Game Designers Workshop, 1985), IFC. (sector depicted and named, no additional data)
- Don McKinney. Mongoose Traveller: Zhodani (Mongoose Publishing, 2011), page 135. (sector depicted and named, no additional data)
- Author & Contributor: Joshua Bell (sector design and development)
- Author & Contributor: P-O Bergstedt (sector design and development)
- Author & Contributor: Michael Gonzalez (sector design and development)
- ↑ "Jump Map API" and map location from Travellermap.com
