Difference between revisions of "Xavier class Express Boat"
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{{InfoboxShip | {{InfoboxShip | ||
| − | |name | + | |name = Xavier class Express Boat |
| − | | | + | |image = X-boat-Ship-CT-THUMB-Deitrick-Tarsus-Cover 11-Oct-2019h.jpg |
| − | + | |caption = The nose and [[cockpit]] of a prototypical [[Express Boat]]. | |
| − | | | + | |tdes = SC |
| − | | | + | |type = Courier |
| − | | | + | | |
| − | | | + | |size-cat = ACS |
| − | | | + | |size = 100 |
| − | | | + | |hull = Cone Hull |
| − | | | + | |aerodynam = Streamlined Hull |
| − | | | + | |TL = 13 |
| − | | | + | | |
| − | | | + | |model = Model/4 |
| − | | | + | |jump = 4 |
| − | | | + | |g = 0 |
| − | | | + | |fuelTreatment = |
| − | | | + | | |
| − | | | + | |hp = 1 |
| − | | | + | |weapons = |
| − | | | + | |screens = |
| − | | | + | | |
| − | | | + | |staterooms = 2 |
| − | | | + | |bunks = |
| − | | | + | |seats = |
| − | | | + | |lowberths = |
| − | |origin | + | | |
| − | | | + | |crew = 1 |
| − | | | + | |officers = |
| − | | | + | |enlisted = |
| − | | | + | |pilots = |
| − | | | + | |marines = |
| − | | | + | |frozenwatch = |
| − | | | + | |passengers = 0 |
| − | | | + | |steerage = |
| + | |Lpass = | ||
| + | | | ||
| + | |cargo = 1 | ||
| + | |fuel = 40 | ||
| + | |craft = | ||
| + | |features = | ||
| + | |reserved = | ||
| + | | | ||
| + | |construction = | ||
| + | |origin = Third Imperium | ||
| + | |manufacturer = | ||
| + | |IOC = | ||
| + | |EOS = | ||
| + | | | ||
| + | |cost = 78.5 | ||
| + | |architect = | ||
| + | | | ||
| + | |QSP = SC-AS04 | ||
| + | |USP = SC-1540041-000000-00000-0 | ||
| + | | | ||
| + | |blueprint = Yes | ||
| + | |illustration = Yes | ||
| + | | | ||
| + | |alsosee = | ||
| + | |canon = Yes | ||
| + | |designer = Timothy B. Brown | ||
| + | |designSystem = High Guard | ||
| + | |era = 1105 | ||
| + | |ref = {{Ludography ref|name= Starships and Spacecraft |version= Classic Traveller |page= TBD}} | ||
| + | |footnote = | ||
}} | }} | ||
| − | The [[Xavier class Express Boat]] is a fast courier | + | The [[Xavier class Express Boat]] is a {{TL|13}} fast courier. It is often simply called an [[Express Boat]]. |
| − | |||
| − | |||
=== Basic Ship Synopsis === | === Basic Ship Synopsis === | ||
| − | + | The express boat (xboat) is the key to the Imperial communication network. The Scout Service maintains an extensive array of designated [[Trade Route|routes]] and supporting tenders to allow access to nearly every important [[system]] in the empire; the 100-ton xboat is the [[Courier Vessel|fast courier]] that carries data and messages between those points. {{Page cite|name= Fighting Ships |page= 12 |version= Classic Traveller|citeName=FS12}} | |
== Description ([[Specifications]]) == | == Description ([[Specifications]]) == | ||
| − | + | Constructed using the type 100 [[hull]], the express boat is fitted with [[drive]]s producing Jump-4, and nothing else. There is no [[power plant]] or [[maneuver drive]] installation. [[Fuel tank]]age is forty [[ton]]s, enough for one jump. The standard [[bridge]] is complemented by a [[Model/4]] [[ship computer]], massive communicators, and [[message data bank]]s. The ship has two [[stateroom]]s; one is necessary for the single [[crew]] member, while the other can carry a [[passenger]]. More often, the pilot uses the second room for additional living space. There is a one ton [[cargo bay]] which is occasionally used to carry vital [[cargo]] such as [[vaccine]]s or sophisticated repair parts. {{Page cite|name= Traders and Gunboats |page= 10 |version= Classic Traveller |citeName=TG10}} | |
| − | The | + | The Express Boat is a small, fast ship filled with a pilot compartment, [[message data bank]]s, and [[jump drive]]s. The fit is so tight that there is no room even for [[maneuver drive]]s. Each is capable of Jump-4 (…four [[parsec]]s per week); it jumps, relays its messages to the station on arrival, and then waits to be picked up by a [[X-boat Tender|tender]], to be refueled and sent on its way with a new load of messages. The local station, meanwhile, accepts messages, encodes them, and transmits them to a tender at the edges of the [[stellar system]]. Messages brought by the arriving xboat and intended for further down the line are consolidated with the new data and all are sent on to another xboat already fueled and standing ready to leave. The entire network operates like the pony express — messages are always moving at top speed. Transfer time for messages from one xboat to another can be as short as ten minutes, and is rarely more than an hour. {{Page cite|name= Traders and Gunboats |page= 8 |version= Classic Traveller}} |
| − | The express boat is also capable of only limited endurance. While it can sustain its crew of one and a passenger for the week it spends in [[jump space]], its power, atmosphere, and food reserves are good for only about three days after break-out. {{Page cite| | + | The express boat is also capable of only limited endurance. While it can sustain its crew of one and a passenger for the week it spends in [[jump space]], its power, atmosphere, and food reserves are good for only about three days after break-out. {{Page cite|citeName=TG10}} |
| − | The express boat costs [[MCr]]70.65 to construct, assuming no architect's fees (…the designs are standard and long since amortized) and a 10% discount for production in volume. {{Page cite| | + | The express boat costs [[MCr]]70.65 to construct, assuming no architect's fees (…the designs are standard and long since amortized) and a 10% discount for production in volume. {{Page cite|citeName=TG10}} |
=== Image Repository === | === Image Repository === | ||
| − | # An image of a [[Xavier class Express Boat]]. <br> [[File: X-boat Ian-Stead 50865284 27-June-2019a.jpg| | + | # An [[Express Boat]] cruising through [[jump space]]. <br> [[File: X-boat-Ship-CT-Deitrick-Tarsus-Cover 16-Sept-2019g.jpg|600px]] |
| + | # An image of a [[Xavier class Express Boat]]. <br> [[File: X-boat Ian-Stead 50865284 27-June-2019a.jpg|600px]] | ||
=== Basic Ship Characteristics === | === Basic Ship Characteristics === | ||
| − | Following the [[Imperial Navy]] and [[IISS]] [[Universal Ship Profile]] and data, additional information is presented in the format shown here. The [[small craft]] factor indicates the number of squadrons (of ten | + | Following the [[Imperial Navy]] and [[IISS]] [[Universal Ship Profile]] and data, additional information is presented in the format shown here. The [[small craft]] factor indicates the number of squadrons (...of ten [[subcraft]]) carried on the [[ship]]. [[Ton]]nage on the [[universal ship profile]] is shown in [[kiloton]]s (...thousands of [[ton]]s) where necessary. {{Page cite|name= Fighting Ships |page= 10 |version= Classic Traveller}} |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| − | | | + | !colspan="3"|'''Basic Ship Characteristics''' {{Page cite|name= Fighting Ships |page= 10 |version= Classic Traveller}} |
|- | |- | ||
| − | ! | + | ! No. |
! Category | ! Category | ||
! Remarks | ! Remarks | ||
|- | |- | ||
| 1. | | 1. | ||
| − | | [[Ton|Tonnage]] | + | | [[Ton|Tonnage]] / [[Hull]] |
| − | | 100 [[ton]]s (standard). 1,400 cubic meters. {{Page cite| | + | | 100 [[ton]]s (standard). 1,400 cubic meters. {{Page cite|citeName=FS12}} |
| − | * ''Tonnage: '' 100 tons (standard). 1,400 cubic meters. {{Page cite|name= Traders and Gunboats |page= 9 |version= Classic Traveller}} | + | * ''Tonnage: '' 100 tons (standard). 1,400 cubic meters. {{Page cite|name= Traders and Gunboats |page= 9 |version= Classic Traveller|citeName=TG9}} |
| − | * ''Dimensions:'' 12 meter sphere with 10 meter cone rear tail. Overall length equals 22 meters. {{Page cite| | + | * ''Dimensions:'' 12 meter sphere with 10 meter cone rear tail. Overall length equals 22 meters. {{Page cite|citeName=TG9}} |
|- | |- | ||
| 2. | | 2. | ||
| [[Crew]] | | [[Crew]] | ||
| − | | 1 scout. {{Page cite| | + | | 1 scout. {{Page cite|citeName=FS12}} |
| − | * ''Crew:'' One. Pilot/engineer performs all required operations. Ship can function automatically without any crew. {{Page cite| | + | * ''Crew:'' One. Pilot/engineer performs all required operations. Ship can function automatically without any crew. {{Page cite|citeName=TG9}} |
|- | |- | ||
| 3. | | 3. | ||
| [[Maneauver Drive|Performance]] | | [[Maneauver Drive|Performance]] | ||
| − | | Jump-4. 0-G (no maneuver). No [[power plant]] (…and consequently no energy points and no agility). {{Page cite| | + | | Jump-4. 0-G (no maneuver). No [[power plant]] (…and consequently no energy points and no agility). {{Page cite|citeName=FS12}} |
| − | * ''Acceleration:'' None. No [[maneuver drive]]s installed. {{Page cite| | + | * ''Acceleration:'' None. No [[maneuver drive]]s installed. {{Page cite|citeName=TG9}} |
| − | * ''Jump:'' 4. Capable of one Jump-4. four Jump-1, or any combination totalling four [[parsec]]s. {{ | + | * ''Jump:'' 4. Capable of one Jump-4. four Jump-1, or any combination totalling four [[parsec]]s. {{Page cite|citeName=TG9}} |
| − | Page cite| | + | * ''[[Power Plant]]:'' None. [[Jump drive]]s carry [[power plant]] capacities and functions. {{Page cite|citeName=TG9}} |
| − | * ''[[Power Plant]]:'' None. [[Jump drive]]s carry [[power plant]] capacities and functions. {{Page cite| | + | * ''Engineering:'' IISS custom installations. {{Page cite|citeName=TG9}} |
| − | * ''Engineering:'' IISS custom installations. {{Page cite| | + | * ''Gravities:'' Standard 1G floor field. {{Page cite|citeName=TG9}} |
| − | * ''Gravities:'' Standard 1G floor field. {{Page cite| | + | * ''Range:'' One Jump-4. Three days. {{Page cite|citeName=TG9}} |
| − | * ''Range:'' One Jump-4. Three days. {{Page cite| | ||
|- | |- | ||
| 4. | | 4. | ||
| [[Ship’s Computer|Electronics]] | | [[Ship’s Computer|Electronics]] | ||
| − | | [[Model/4]] [[computer]]. Extensive message transmission equipment and storage [[data bank]]s. {{Page cite| | + | | [[Model/4]] [[computer]]. Extensive message transmission equipment and storage [[data bank]]s. {{Page cite|citeName=FS12}} |
| − | * ''[[Electronics]]:'' ISMM Model/1bis. Extensive data banks and communicators for data transmission. Entertainment consoles and educational programs for scout pilot diversion. {{Page cite| | + | * ''[[Electronics]]:'' ISMM Model/1bis. Extensive data banks and communicators for data transmission. Entertainment consoles and educational programs for scout pilot diversion. {{Page cite|citeName=TG9}} |
|- | |- | ||
| 5. | | 5. | ||
| Line 96: | Line 124: | ||
| 6. | | 6. | ||
| [[Ship’s Weapons|Armament]] | | [[Ship’s Weapons|Armament]] | ||
| − | | No [[weapon]]ry installed. {{Page cite| | + | | No [[weapon]]ry installed. {{Page cite|citeName=FS12}} |
| − | * ''Armament:'' Unarmed. Scout pilot is provided with [[small arm]]s in the [[ship's locker]] to resist boardings. {{Page cite| | + | * ''Armament:'' Unarmed. Scout pilot is provided with [[small arm]]s in the [[ship's locker]] to resist boardings. {{Page cite|citeName=TG9}} |
|- | |- | ||
| 7. | | 7. | ||
| Line 105: | Line 133: | ||
| 8. | | 8. | ||
| [[Smallcraft|Craft]] | | [[Smallcraft|Craft]] | ||
| − | | None. Pilot's [[vacc suit]] allows extra-vehicle activity. [[Rescue ball]] for pilot escape usually carried. {{Page cite| | + | | None. Pilot's [[vacc suit]] allows extra-vehicle activity. [[Rescue ball]] for pilot escape usually carried. {{Page cite|citeName=FS12}} |
| − | * ''Ship's Boats:'' [[Rescue ball]] is available for emergency reentry by scout pilot where necessary. In ordinary circumstances, the express boat is retrieved and refuelled by an [[xboat tender]]. {{Page cite| | + | * ''Ship's Boats:'' [[Rescue ball]] is available for emergency reentry by scout pilot where necessary. In ordinary circumstances, the express boat is retrieved and refuelled by an [[xboat tender]]. {{Page cite|citeName=TG9}} |
|- | |- | ||
| 9. | | 9. | ||
| [[Fuel Purification Plant|Fuel Treatment]] | | [[Fuel Purification Plant|Fuel Treatment]] | ||
| − | | None. The [[express boat]] is dependent on local [[facilities]] for refueling and maintenance. {{Page cite| | + | | None. The [[express boat]] is dependent on local [[facilities]] for refueling and maintenance. {{Page cite|citeName=FS12}} |
|- | |- | ||
| 10. | | 10. | ||
| [[Imperial Currency|Cost]] | | [[Imperial Currency|Cost]] | ||
| − | | [[MCr]]78.5 standard (no architect's fees on this standard design). [[MCr]]70.65 in quantity. {{Page cite| | + | | [[MCr]]78.5 standard (no architect's fees on this standard design). [[MCr]]70.65 in quantity. {{Page cite|citeName=FS12}} |
|- | |- | ||
| 11. | | 11. | ||
| [[Ship Architecture|Construction Time]] | | [[Ship Architecture|Construction Time]] | ||
| − | | 9 months. {{Page cite| | + | | 9 months. {{Page cite|citeName=FS12}} |
|- | |- | ||
| 12. | | 12. | ||
| Comments | | Comments | ||
| It is simple, spartan ship of few creature comforts or extravagances. It has one mission of relaying messages and is entirely focused on the performance of that simple mission. {{Unpublished cite|author=Maksim-Smelchak}} | | It is simple, spartan ship of few creature comforts or extravagances. It has one mission of relaying messages and is entirely focused on the performance of that simple mission. {{Unpublished cite|author=Maksim-Smelchak}} | ||
| − | * Cargo: One ton. One [[passenger]] possible. {{Page cite| | + | * Cargo: One ton. One [[passenger]] possible. {{Page cite|citeName=TG9}} |
|- | |- | ||
|} | |} | ||
| Line 130: | Line 158: | ||
''Interior Details:'' The deck plan shows most of the important interior details of the express boat. Dual [[air lock]]s are mounted side by side on the [[hull]]. The hatches are intended as safety back-ups to the powered [[iris valve]]s. Adjacent to the air locks is the [[ship's locker]], containing [[vacc suit]], [[survival equipment]], an inflatable [[rescue ball]], and the ship's only armament, usually a [[shotgun]] or [[submachinegun]]. | ''Interior Details:'' The deck plan shows most of the important interior details of the express boat. Dual [[air lock]]s are mounted side by side on the [[hull]]. The hatches are intended as safety back-ups to the powered [[iris valve]]s. Adjacent to the air locks is the [[ship's locker]], containing [[vacc suit]], [[survival equipment]], an inflatable [[rescue ball]], and the ship's only armament, usually a [[shotgun]] or [[submachinegun]]. | ||
| − | [[Stateroom]]s are positioned at locations 4 and 5, while an open living area is located at 3. The drive room is accessed through a long tube which passes through the fuel tankage. Note the maintenance hatches which provide direct access to the drives from outside and incidentally serve as emergency exits. {{Page cite| | + | [[Stateroom]]s are positioned at locations 4 and 5, while an open living area is located at 3. The drive room is accessed through a long tube which passes through the fuel tankage. Note the maintenance hatches which provide direct access to the drives from outside and incidentally serve as emergency exits. {{Page cite|citeName=TG10}} |
== History & Background ([[Dossier]]) == | == History & Background ([[Dossier]]) == | ||
''THE EXPRESS BOAT:'' The express boat is almost useless for any purpose other than that for which it was originally designed — carrying messages from one location to another at the fastest possible speed. Its cramped hull doesn't even have room for [[maneuver drive]]s; the ship is helpless until picked up by a [[tender]]. {{Page cite|name= Traders and Gunboats |page= 8-10 |version= Classic Traveller}} | ''THE EXPRESS BOAT:'' The express boat is almost useless for any purpose other than that for which it was originally designed — carrying messages from one location to another at the fastest possible speed. Its cramped hull doesn't even have room for [[maneuver drive]]s; the ship is helpless until picked up by a [[tender]]. {{Page cite|name= Traders and Gunboats |page= 8-10 |version= Classic Traveller}} | ||
| − | Starships can generally expect to encounter express boats in the Imperium's major [[star system]]s, specifically those which have [[Scout Base|scout service communications stations]] and which are situated on major [[jump route]]s. When express boats are encountered off the main routes, the event would be a strong indication of some special Imperial activity or of a mishap with the xboat itself. High population and high technology [[star system]]s can be expected to have up to twelve xboats present at one time, probably distributed evenly between arriving and departing ships. {{Page cite| | + | Starships can generally expect to encounter express boats in the Imperium's major [[star system]]s, specifically those which have [[Scout Base|scout service communications stations]] and which are situated on major [[jump route]]s. When express boats are encountered off the main routes, the event would be a strong indication of some special Imperial activity or of a mishap with the xboat itself. High population and high technology [[star system]]s can be expected to have up to twelve xboats present at one time, probably distributed evenly between arriving and departing ships. {{Page cite|citeName=TG10}} |
| − | Lower population systems will have fewer xboats. The presence of a [[scout base]] will increase the probability of xboats being present. [[Imperial Way Station]]s, maintained by the scouts to service and overhaul all scout vessels, will have many xboats present, although most will be in some state of disrepair. {{Page cite| | + | Lower population systems will have fewer xboats. The presence of a [[scout base]] will increase the probability of xboats being present. [[Imperial Way Station]]s, maintained by the scouts to service and overhaul all scout vessels, will have many xboats present, although most will be in some state of disrepair. {{Page cite|citeName=TG10}} |
=== Class Naming Practice/s & Peculiarities === | === Class Naming Practice/s & Peculiarities === | ||
| − | ''Peculiarities:'' Express boats are not named, at least not officially. Each carries an identifying number. Since pilots are rotated between ships frequently, there is little chance to build any lasting ties to the xboats. However, on the fringes of the Imperium, express service is understandably slower, and some branches of the network tend to keep pilots and xboats together. Names for such boats have been seen in service, and tend to be types of flowers. {{Page cite| | + | ''Peculiarities:'' Express boats are not named, at least not officially. Each carries an identifying number. Since pilots are rotated between ships frequently, there is little chance to build any lasting ties to the xboats. However, on the fringes of the Imperium, express service is understandably slower, and some branches of the network tend to keep pilots and xboats together. Names for such boats have been seen in service, and tend to be types of flowers. {{Page cite|citeName=TG10}} |
==== Well-Known X-boat Variants ==== | ==== Well-Known X-boat Variants ==== | ||
| − | ''Variants:'' No known variants of the xboat are actually in regular service. Two variant models have been built for experimental purposes. One model incorporated [[maneuver drive]]s sufficient to produce 1-G; the loss of jump potential (…reduced to Jump-3) was deemed unacceptable, however, and it was not produced. The second variant included a four-ton [[light sail]] (…replacing the second stateroom). This model was intended to provide emergency acceleration away from a [[star]] in the event of breakout at too close a distance. The apparent benefits from this modification were also deemed too small for mass production. However, there are reports that some examples were produced and may be in service in the [[Spinward Marches]]. {{Page cite| | + | ''Variants:'' No known variants of the xboat are actually in regular service. Two variant models have been built for experimental purposes. One model incorporated [[maneuver drive]]s sufficient to produce 1-G; the loss of jump potential (…reduced to Jump-3) was deemed unacceptable, however, and it was not produced. The second variant included a four-ton [[light sail]] (…replacing the second stateroom). This model was intended to provide emergency acceleration away from a [[star]] in the event of breakout at too close a distance. The apparent benefits from this modification were also deemed too small for mass production. However, there are reports that some examples were produced and may be in service in the [[Spinward Marches]]. {{Page cite|citeName=TG10}} |
| − | # [[Type XM class Interplanetary Express Boat]] | + | |
| − | + | # [[Type XM class Interplanetary Express Boat]] (Jump-3) | |
=== Selected Variant Types & Classes === | === Selected Variant Types & Classes === | ||
| − | + | {{Ship referral tree|name=Courier|tdes=SC| class1=Civilian Ship | class2=Science Ship| class3=Courier}} | |
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| − | + | == References == | |
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| − | == References | ||
{{Metadata}} | {{Metadata}} | ||
{{Intermediate}} | {{Intermediate}} | ||
| − | {{ | + | {{CT-Ship-Design}} |
| + | {{GT-Ship-Design}} | ||
| + | {{Generic-Name}} | ||
{{Sources | {{Sources | ||
| − | | | + | | {{Ludography cite|name= Traders and Gunboats |page=8-10|version= Classic Traveller}} |
| − | + | | {{Ludography cite|name= Fighting Ships |page=12 |version= Classic Traveller}} | |
| − | + | | {{Ludography cite|name= First In |page= 36}} [[DECK PLAN]]S: (Pgs. 37) | |
| − | | | + | | {{Ludography cite|name= Scout Ships |page= TBD |version= Traveller The New Era}} |
| − | | | + | | Author & Contributor: [[User:FarScout275|FarScout275]] |
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}} | }} | ||
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[[Category: Third Imperium Ship]] | [[Category: Third Imperium Ship]] | ||
| − | {{LEN|Communication| | + | {{LEN|Communication|Ships}} |
Latest revision as of 13:52, 19 May 2024
| Xavier class Express Boat | |
|---|---|
The nose and cockpit of a prototypical Express Boat. | |
| Type: SC Courier | |
| Category | ACS |
| Size | 100 Tons |
| Hull Configuration | Cone Hull |
| Streamlining | Streamlined Hull |
| Tech Level | TL–13 |
| Engineering | |
| Computer | Model/4 |
| Jump | J-4 |
| Maneuver | 0 G |
| Armaments | |
| Hardpoints | 1 |
| Accommodations | |
| Staterooms | 2 |
| Personnel | |
| Crew | 1 |
| High/Mid Passengers | 0 |
| Payload | |
| Cargo | 1 Tons |
| Fuel tank | 40 Tons |
| Construction | |
| Origin | Third Imperium |
| Price | |
| Cost | MCr78.5 |
| Statistics | |
| Quick Ship Profile | SC-AS04 |
| Universal Ship Profile | SC-1540041-000000-00000-0 |
| Images | |
| Blueprint | Yes |
| Illustration | Yes |
| Source | |
| Canon | Published, canon design |
| Designer | Timothy B. Brown |
| Design System | High Guard |
| Era | 1105 |
| Reference | Starships and Spacecraft TBD. |
The Xavier class Express Boat is a TL–13 fast courier. It is often simply called an Express Boat.
Basic Ship Synopsis[edit]
The express boat (xboat) is the key to the Imperial communication network. The Scout Service maintains an extensive array of designated routes and supporting tenders to allow access to nearly every important system in the empire; the 100-ton xboat is the fast courier that carries data and messages between those points. [1]
Description (Specifications)[edit]
Constructed using the type 100 hull, the express boat is fitted with drives producing Jump-4, and nothing else. There is no power plant or maneuver drive installation. Fuel tankage is forty tons, enough for one jump. The standard bridge is complemented by a Model/4 ship computer, massive communicators, and message data banks. The ship has two staterooms; one is necessary for the single crew member, while the other can carry a passenger. More often, the pilot uses the second room for additional living space. There is a one ton cargo bay which is occasionally used to carry vital cargo such as vaccines or sophisticated repair parts. [2]
The Express Boat is a small, fast ship filled with a pilot compartment, message data banks, and jump drives. The fit is so tight that there is no room even for maneuver drives. Each is capable of Jump-4 (…four parsecs per week); it jumps, relays its messages to the station on arrival, and then waits to be picked up by a tender, to be refueled and sent on its way with a new load of messages. The local station, meanwhile, accepts messages, encodes them, and transmits them to a tender at the edges of the stellar system. Messages brought by the arriving xboat and intended for further down the line are consolidated with the new data and all are sent on to another xboat already fueled and standing ready to leave. The entire network operates like the pony express — messages are always moving at top speed. Transfer time for messages from one xboat to another can be as short as ten minutes, and is rarely more than an hour. [3]
The express boat is also capable of only limited endurance. While it can sustain its crew of one and a passenger for the week it spends in jump space, its power, atmosphere, and food reserves are good for only about three days after break-out. [2]
The express boat costs MCr70.65 to construct, assuming no architect's fees (…the designs are standard and long since amortized) and a 10% discount for production in volume. [2]
Image Repository[edit]
- An Express Boat cruising through jump space.

- An image of a Xavier class Express Boat.

Basic Ship Characteristics[edit]
Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [4]
| Basic Ship Characteristics [5] | ||
|---|---|---|
| No. | Category | Remarks |
| 1. | Tonnage / Hull | 100 tons (standard). 1,400 cubic meters. [1] |
| 2. | Crew | 1 scout. [1]
|
| 3. | Performance | Jump-4. 0-G (no maneuver). No power plant (…and consequently no energy points and no agility). [1]
|
| 4. | Electronics | Model/4 computer. Extensive message transmission equipment and storage data banks. [1]
|
| 5. | Hardpoints | x1 hardpoint. [7] |
| 6. | Armament | No weaponry installed. [1]
|
| 7. | Defenses | No defenses of any type typically installed. [8] |
| 8. | Craft | None. Pilot's vacc suit allows extra-vehicle activity. Rescue ball for pilot escape usually carried. [1]
|
| 9. | Fuel Treatment | None. The express boat is dependent on local facilities for refueling and maintenance. [1] |
| 10. | Cost | MCr78.5 standard (no architect's fees on this standard design). MCr70.65 in quantity. [1] |
| 11. | Construction Time | 9 months. [1] |
| 12. | Comments | It is simple, spartan ship of few creature comforts or extravagances. It has one mission of relaying messages and is entirely focused on the performance of that simple mission. [9] |
Ship Interior Details[edit]
Interior Details: The deck plan shows most of the important interior details of the express boat. Dual air locks are mounted side by side on the hull. The hatches are intended as safety back-ups to the powered iris valves. Adjacent to the air locks is the ship's locker, containing vacc suit, survival equipment, an inflatable rescue ball, and the ship's only armament, usually a shotgun or submachinegun.
Staterooms are positioned at locations 4 and 5, while an open living area is located at 3. The drive room is accessed through a long tube which passes through the fuel tankage. Note the maintenance hatches which provide direct access to the drives from outside and incidentally serve as emergency exits. [2]
History & Background (Dossier)[edit]
THE EXPRESS BOAT: The express boat is almost useless for any purpose other than that for which it was originally designed — carrying messages from one location to another at the fastest possible speed. Its cramped hull doesn't even have room for maneuver drives; the ship is helpless until picked up by a tender. [10]
Starships can generally expect to encounter express boats in the Imperium's major star systems, specifically those which have scout service communications stations and which are situated on major jump routes. When express boats are encountered off the main routes, the event would be a strong indication of some special Imperial activity or of a mishap with the xboat itself. High population and high technology star systems can be expected to have up to twelve xboats present at one time, probably distributed evenly between arriving and departing ships. [2]
Lower population systems will have fewer xboats. The presence of a scout base will increase the probability of xboats being present. Imperial Way Stations, maintained by the scouts to service and overhaul all scout vessels, will have many xboats present, although most will be in some state of disrepair. [2]
Class Naming Practice/s & Peculiarities[edit]
Peculiarities: Express boats are not named, at least not officially. Each carries an identifying number. Since pilots are rotated between ships frequently, there is little chance to build any lasting ties to the xboats. However, on the fringes of the Imperium, express service is understandably slower, and some branches of the network tend to keep pilots and xboats together. Names for such boats have been seen in service, and tend to be types of flowers. [2]
Well-Known X-boat Variants[edit]
Variants: No known variants of the xboat are actually in regular service. Two variant models have been built for experimental purposes. One model incorporated maneuver drives sufficient to produce 1-G; the loss of jump potential (…reduced to Jump-3) was deemed unacceptable, however, and it was not produced. The second variant included a four-ton light sail (…replacing the second stateroom). This model was intended to provide emergency acceleration away from a star in the event of breakout at too close a distance. The apparent benefits from this modification were also deemed too small for mass production. However, there are reports that some examples were produced and may be in service in the Spinward Marches. [2]
Selected Variant Types & Classes[edit]
38 Representative Courier (SC) Classes[edit]
Civilian Ship - Science Ship - Courier - Type SC Courier
A
C
G
H
I
J
K
L
M
- Mercury class Long Range Fleet Courier
- Messenger class Commercial Courier
- Midlothian A5 class Dispatch
P
R
S
- Scybria class Scout
- Sering class Scout
- Serpent class Scout/Courier
- Sulieman class Scout/Courier
- Swift Missive class Courier
T
U
V
W
X
Y
Z
References[edit]
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This ship was originally designed using one of the Classic Traveller ship design rules:
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This ship was originally designed using GURPS Traveller ship design rules.
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- Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 8-10.
- Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 12.
- Jon F. Zeigler. First In (Steve Jackson Games, 1999), 36. DECK PLANS: (Pgs. 37)
- Martin Dougherty. Scout Ships (Avenger Enterprises, 2007), TBD.
- Author & Contributor: FarScout275
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 12.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 10.
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 8.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 9.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Marc Miller. Traders and Gunboats (Game Designers Workshop, 1980), 8-10.