Zeyiri (world)
| Zeyiri/Retan (Far Frontiers 1512) | |||||||||||||||||||||||||
| Classic Era (1116) | A420220-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Zeyiri is a poor, low-population hellworld with a population less than 10,000 sophonts struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
- It is a client state of the Zhodani Consulate in the Retan Subsector of Far Frontiers Sector.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Zeyiri has a solitary primary star.
- It is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x5 secondary rocky worlds.
- x2 planetoid belts.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Zeyiri is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Zeyiri has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Zeyiri has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
In -2365, Zeyiri was formally accepted as a Client of the Zhodani Consulate. Jealous of some worlds' independence while their own systems had accepted client status with the Consulate, disgruntled factions began targeting worlds left outside the Zhodani sphere, e.g. Yereng and U'kihr. Using Zeyiri as well as other new clients Thapek and Raletela as bases, the Zhodani cracked down on the region and put a stop to the attacks.
World Starport (St)[edit]
Zeyiri has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Naval Base.
World Population (P)[edit]
Zeyiri has population of 700 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
- The population has Zhodani and Vlazhdumecta heritage.
Linguistic Topography[edit]
- Local languages descended from Vlazhdumecta.
- Zdetl, the language of the Zhodani and the Zhodani Consulate.
World Technology Level (T)[edit]
Zeyiri possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government (G)[edit]
Zeyiri is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to draft the policies voted upon. Leadership of the government and all members of the bureaucracy are determined by the voting population.
World Law (L)[edit]
Zeyiri has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: 6 (few)
- Labor: 1 (tens)
- Infrastructure: 1 (extremely limited)
- Efficiency: -3 (poor)
World Culture[edit]
The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
- Heterogenity: 1 (monolithic)
- Acceptance: 3 (extremely xenophobic)
- Strangeness: 1 (very typical)
- Symbols: 7 (somewhat concrete)
World Timeline[edit]
- -2365: Zeyiri formally accepted as a Client of the Zhodani Consulate.
- Circa -2350: The Consulate asserts its military power to prevent attacks on independent worlds in the region.
- 300-420: The First Survey charts the system.
- 995-1065: The Second Survey charts the system.
- 1065: The Second Survey is published.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani, (Game Designers Workshop, 1985), inside front cover. (the Zhodani; sector named and subsector depicted but no further data)
- James Kundert. Far Frontiers, Traveller Chronicle 7, (Sword of the Knight Publications, 1994), pages 44-48. (sector background and timeline)
- James Kundert. The Far Frontiers, Traveller Chronicle 8, (Sword of the Knight Publications, 1995), page 28. (Retan Subsector)
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- ↑ "Jump Map API" and map location from Travellermap.com
