Sydymic Empire
The Sydymic Empire was a former pocket empire that once controlled most of the worlds in the Sydymic Subsector.
- The Sydites, also known as the Sydymites, are a Minor Human Race, distinguished primarily by an average height of 2.4 meters (8 feet).
[edit]
No information yet available.
Description (Specifications)[edit]
No information yet available.
A. Goals: 675[edit]
No information yet available.
B. Symbols: 675[edit]
No information yet available.
C. Polity Quick Facts: 675[edit]
No information yet available.
History & Background (Dossier)[edit]
They were first contacted by the Solomani during the Rule of Man in -2174, and quickly spread throughout most of the subsector. Towards the end of the Long Night, the Sydites were able to rediscover Jump technology and proceeded to carve an empire for themselves among the still struggling worlds around them.
- During the Imperial Pacification Campaigns (79-120), there were numerous clashes between Imperial and Sydymic forces, usually to the detriment of the Sydites, but because of their primary location to the far trailing regions of the sector, the Empire was not completely absorbed by the burgeoning Third Imperium. Friction and occasional brief military clashes continued on and off for the next few centuries, but when the Imperium dissolved into Civil War (604), the Empire saw this as a chance to reclaim their worlds and expand their control into formerly Imperial territories also. By the end of the Civil War in 622, the Sydymic Empire had reclaimed most of former territories, and controlled most of the Frontier Worlds subsector. With the end of the Civil War, the Archduke was able to return his attention to the territories lost to the Empire.
- In 640, a protracted war ensued between the Imperial Fleets from Ley and Glimmerdrift Reaches Sectors, supported by heavy elements from the Ley Depot against the forces of the Sydymic Empire. The Empire had known that they would eventually have to face the power of the Imperial industrial might, and prepared to make the Imperials pay heavily for every world they would try to retake. Worlds in the Frontier Worlds Subsector were heavily fortified, and when the end of the Civil War appeared near, the Empire regarrisioned the region with the majority of their own ground forces, stripping their own interior defenses. As the Empire had hoped, the war proved to be a bloody and costly one for the Imperials. The Sydymic troops, with their strength and size advantage were able to more than hold their own against the highly trained Imperial marines. The Imperium lost tens and hundreds of thousands of troops for each world they fought and regained. But fight and take them the Imperial forces did. World after bloody world. The Sydymic leaders were dumbfounded that the Imperials would tolerate such staggering losses in each campaign and still continue. No matter what the Empire did, no matter how high the cost to the Imperium, they kept coming.
- The Empire watched as their new conquests slowly fell, then their former colonies, and for the first time they witnessed one of their core worlds fall to Imperial forces, as they finally broke through and regained control of the Frontier Worlds Subsector in 672. The Empire tried to sue for peace in 673, only to lose two more worlds to the Imperium that year before the Imperials finally accepted a temporary cease-fire to hear the Empire's plea. The temporary cease-fire continued for the better part of the next year as the Empire squirmed and negotiated with the Imperium attempting to avoid the unconditional surrender of the Empire and its forces that the Imperials were demanding. On the first day of the new Year following Holiday week in the Imperium, the Empire learned that the Imperium had reached the limit of its patience with them. In the homeworld system of the Empire, Sopater, the Imperial fleet had arrived and begun a siege of the system. This was a ruse, and as soon as the Sydites entered a static defensive stance, the Imperials suddenly launched an overwhelming attack.
- Despite heavy resistance, the homeworld of the Sydites and the Empire fell in less than a week to Imperial occupational forces. When news of the fall of the homeworld began to break across the other worlds of the Empire, chaos ensued and the Empire unraveled. By the end of the year 675, the Emperor was dead, he and his extended family assassinated by the Sydymic Fleet Admiral Asmocchek. As the acting head of state for the Empire, Asmocchek then began earnestly negotiating with the Imperials, in an attempt to prevent what he feared to be severe Imperial sanctions and reprisals against his people. It took less than a week for an agreement to be reached, one that Asmocchek himself admitted was far more conciliatory on the Imperium's part than his people had a right to expect after inflicting such heavy losses on the Imperial forces.
- The Sydymite homeworld would remain under Imperial 'protection' as a Client State (read hostage), along with the Sydymite colony at Er. All remaining, uncaptured former worlds of the Empire were given their independence, and some were offered true Client State status with the Imperium. Some chose to ally with their former enemies and others took the opportunity to take control of their own destinies, but most of the core worlds of the Empire choose to realign themselves into a trade Confederation rather than have anything more to do with the Imperials than 'necessary'. This confederation eventually developed into the Khuur League in 778.
Political Lineage: 675[edit]
- Balkanized Sopater (later Khuur) → Sopater World-State → Sydymic Empire
The Empire in turn led to the Khuur League.
Ordered List:
- Balkanized Sopater (later Khuur)
- Sopater World-State
- Sydymic Empire
Demographics: 675[edit]
Significant populations of the following sophont races reside within this polity:
- Non-Human Races
- None
- Terragens (Non-Human Terran Races)
- None
Demographic Data Table: 675[edit]
Significant populations of the following sophont races exist within this polity:
- No information yet available.
History-Era: Milieu 200[edit]
No information yet available.
Major Historical Events Timeline: 675[edit]
These are some of the more important historical events that have affected this polity:
- (-2174): Conquered by Rule of Man
- Long Night
- Declared independence and entered a period of expansion
- -300s: The Sydymic Empire annexes Iizirgar, finding a bewildering array of city-states, alliances and leagues at tech levels between 3 and 6. The various states are quickly conquered, and some actively side with the Sydite invaders.
- 0
- (79 to 120): The Empire clashes with the Third Imperium
- Civil War
- (640): Imperial campaign against Sydites
- (672): First of Sydite core worlds conquered
- (673): Unsuccessful Sydite attempt to sue for peace
- (675): Sydite Emperor slain
Government & Politics (Leadership)[edit]
No information yet available.
Overview: 675[edit]
No information yet available.
Internal Politics: 675[edit]
No information yet available.
Political Factions: 675[edit]
No information yet available.
Interstellar Relations: 675[edit]
This polity conducts diplomacy and maintains active relations with the following other polities:
- No information yet available.
Allies: 675[edit]
Positive relations exist with the following other polities:
- No information yet available.
Enemies: 675[edit]
Negative relations exist with the following other polities:
Member States: 675[edit]
The following states have acquiesced part of their sovereignty, thus forming sub-polities, to this supra-polity:
- No information yet available.
Government Structure: 675[edit]
No information yet available.
A. Executive Branch: 675[edit]
No information yet available.
B. Legislative Branch: 675[edit]
No information yet available.
C. Judicial Branch: 675[edit]
No information yet available.
D. Bureaucracy: 675[edit]
No information yet available.
E. Military: 675[edit]
The military of this polity is subordinate to the supreme executive of this polity.
Military & Intelligence (Force Projection)[edit]
No information yet available.
A. Ground Forces: 675[edit]
No information yet available.
[edit]
No information yet available.
C. Special Forces: 675[edit]
No information yet available.
D. Paramilitary Forces: 675[edit]
No information yet available.
E. Intelligence Agencies: 675[edit]
No information yet available.
Technology & Trade (Economy)[edit]
No information yet available.
Interstellar Commerce: 675[edit]
The following businesses operate out of or in this polity:
- The Dinabarib corporation was one of the arms suppliers for the Sydymic Empire. With the empire's collapse, it turned to producing civilian vehicles.
Corporation Listing: 675[edit]
The following businesses operate out of or in this polity:
- No information yet available.
Interstellar Currency & Finance: 675[edit]
No information yet available.
Research & Technology: 675[edit]
No information yet available.
Calendar & Timekeeping (Chronology)[edit]
No information yet available.
Mathematics: 675[edit]
No information yet available.
Sciences: 675[edit]
No information yet available.
Trade Routes (Economic Astrography)[edit]
The following astrographic features and trade routes can be found within this polity:
Greater Mains (Blue & Cyan Lines: 51+ destinations)[edit]
- No information yet available.
Lesser Mains (Green & Yellow Lines: 11-50 destinations)[edit]
- No information yet available.
Micro Mains (Red & Pink Lines: 0-10 destinations)[edit]
- No information yet available.
Rifts, Voids & Jump Bridges[edit]
- No information yet available.
Traces & Clusters[edit]
- No information yet available.
Other Astrographic Features[edit]
- No information yet available.
Worlds & Sectors (Political Astrography)[edit]
This polity was primarily located in the following areas:
- Frontier Worlds Subsector
- Sydymic Subsector
- Brightlett hosted a Sydymic imperial garrison.
Capitol: 675[edit]
The capitol of this polity was located on this world:
- Sopater (now named Khuur).
World Listing: 675[edit]
The following systems and worlds can be found within this polity:
Sector Map: 675[edit]
The location of this polity in Charted Space can be found on the following map:
- No information yet available.
Territorial Overview: 675[edit]
No information yet available.
References & Background (Sources)[edit]
- Classic Traveller Judges Guild Ley Sector (book)
- T20 QuikLink Interactive The Traveller's Handbook
- Periodical: Stellar Reaches 2 by Author & Contributor: Jason Kemp
- External Link: Gateway Quadrant Wiki
- External Link: Gateway Quadrant Wiki