Malthus (world)

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Malthus/Inverness (Far Frontiers 2721)
Classic Era (1116)
B423501-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics3 Wet World 30%
Population5 Moderate (400 thousand)
Government0 No Government structure
Law1 Low Law (no explosives, poison gas)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary G2 V
Planetoid Belts 2
Gas Giants 0

Malthus is a poor, nonindustrial world.

  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • This world has few prospects for economic development.
  • It is a member of The Protectorate in the Inverness Subsector of Far Frontiers Sector.
  • This world has an exploration base, which is similar to an Imperial Scout base, capable of handling explorer personnel and exploratory starships.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Malthus has a solitary primary star named Anarus Beta.

  • It is a yellow main sequence.
Malthus has a solitary primary star.
Anarus Beta
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G2 V Main Sequence (Dwarf) 1 5720 - 5770 1
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0094 0.0829 0.95 - 1.68 0.94 9.4
Orbit #  *  * 4 3 7
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Malthus is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.

Mainworld Atmosphere (A)[edit]

Malthus has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Malthus has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Malthus has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Malthus has a population of 400,000 sophonts (hundreds of thousands).

Linguistic Topography[edit]

World Technology Level (T)[edit]

Malthus possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)[edit]

Malthus has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law (L)[edit]

Malthus has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.

Trade Data[edit]

  • Importance: 0 (unimportant)

World Economy[edit]

  • Resources: 9 (moderate)
  • Labor: 4 (tens of thousands)
  • Infrastructure: 4 (very limited)
  • Efficiency: -4 (very poor)

World Culture[edit]

The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.

  • Heterogenity: 1 (monolithic)
  • Acceptance: 5 (very aloof)
  • Strangeness: 1 (very typical)
  • Symbols: 5 (concrete)

World Timeline[edit]

References & Contributors (Sources)[edit]

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