Larissa (world)
| Larissa/Gaalorn (Daibei 0531) | |||||||||||||||||||||||||
| Classic Era (1116) | B436457-E
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K4 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Larissa is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- It is a member of the Third Imperium in the Gaalorn Subsector of Daibei Sector in the Domain of Ilelish.
- This world is also known as Brantome.
Description (Astrography & Planetology)[edit]
This world is part of the Daibei Rimward Corridor.
Stellar Data[edit]
System Data[edit]
System:
- x0 Gas Giants
- x0 Planetoid Belts
- x7 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of 1 (Ordinary).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
Mainworld Size (S)[edit]
Larissa is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Larissa has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Larissa has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
Imperial Landed Nobility (N)[edit]
Larissa, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
World Starport (Sp)[edit]
Larissa has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The Starport Authority employee population is approximately 20 sophonts.
World Population (P)[edit]
Larissa has a population of 60,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Demographics[edit]
Linguistic Topography[edit]
The following languages are among the most commonly used here:
- Core Anglic: A major dialect of one of the two official languages of the Third Imperium.
- Daibei Anglic is also influenced by Rim Anglic.
- Vilani: One of the two official languages of the Third Imperium.
World Government (G)[edit]
Larissa is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level (L)[edit]
Larissa has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)[edit]
Larissa possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Military[edit]
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)[edit]
The world's economic measurements are: ( 6 3 4 +1 )
- Resources: 6 (Few)
- Labor: 3 (Thousands)
- Infrastructure: 4 (Very limited)
- Efficiency: 1 (Average)
- Economic Extension: 14
- Resource Units: 72
Trade Data[edit]
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has a red line minor route with the nearby world of Byers World.
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 4 5 5 E ]
- Homogeneity: 4 (Harmonious)
- Acceptance: 5 (Very aloof)
- Strangeness: 5 (Distinct)
- Symbols: E (Extremely abstract)
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
Larissa possesses very limited infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: B436457-E
- Starport: B Good
- Size 4 6,400km
- Atmosphere: 3 Very thin atmosphere
- Hydrosphere: 6 60%
- Population: 4 Tens of thousands
- Government: 5 Feudal Technocracy
- Law Level: 7 Shotguns prohibited
- Technology Level: E Above Average Imperial
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com