|No. of Stars||13|
|Majority Control||Non-Aligned Human-dominated (NaHu) - 85%|
|2nd Control||Non-Aligned Unclaimed (NaXX) - 15%|
- 1 Description / Specifications
- 2 Physical Astrography
- 3 Political Astrography
- 4 History & Background
- 5 References & Contributors / Sources
Description / Specifications
Irikusk Subsector lies within Far Home Sector and is named for the Irikusk system and its red giant primary star. The spinward and coreward regions of the Subsector are dominated by rift regions and contain mysterious "jump shoals" , while its rimward and trailing regions are dotted with scattered systems and crossed by trade routes. Kuyt is a major trade hub and is an important shipbuilder: it is the de facto capital.
Clusters & Traces
Rifts & Voids
Other Astrographic Features
- The Cauldron Nebula, lying within Cauldron Sector, some 96 parsecs to coreward-trailing, can be seen as a star-studded luminous region in night-time skies from all of the worlds of the Subsector.
- Basilisk's Eye (1723 Tarchon Sector). The extremely luminous white supergiant star, lying around 145 parsecs to coreward-trailing, can be clearly seen from all of the worlds of the Subsector.
- Demon's Eye (1621 Far Home Sector). The intensely luminous blue supergiant star, lying approximately 8 parsecs to trailing at its closest point, can be clearly seen from all of the worlds of the Subsector.
A number of Star Lanes cross the Subsector:
Population: 4.09 billion Sophonts.
- Humaniti (Human races)
- Other Non-Human Races:
- Hoppers: an estimated 123 million "Distant" Hoppers (3.6% of the population) typically within human settlements. Most have never visited Fedan, their ancestral homeworld, and many have developed unique customs and habits.
- Esaran: approximately 200,000. A sophont species of Halcyon Sector, mostly found along the Wolfs Tail Star Lane.
- Meroquan: approximately 70,000. A sophont species of Halcyon Sector, found throughout human-controlled space.
- Temelik: approximately 50,000, found throughout human-controlled space.
No sophont species are known to to have originated in Irikusk subsector.
The following languages are the most commonly spoken within Irikusk subsector:
- Anglish The language of the Firstworlds. A direct descendant of Fleet Anglic, widely spoken throughout the Distant Fringe. Most people know a few words and phrases of Anglish.
- Meranto. The language of the Rimward Federation, closely related to Fleet Anglic. It is not widely spoken outside of the Pel Avena cluster – many native Meranto speakers can also speak Anglish.
- Jitsathu. A language of Halcyon Sector. It is most common in the spinward-rimward quadrant of Far Home Sector, particularly around the Wolfs Tail Star Lane.
No information yet available.
Kuyt is the default subsector capital.
Irikusk, subsector I of Far Home has 13 worlds, of which 10 have native gas giants. The estimated population for the subsector is 4 billion sophonts (not necessarily humans). There is one High population (Hi) world, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, three Low population (Lo) worlds, and two Barren (Ba) worlds. There are three Agricultural (Ag) worlds versus one Pre-Agricultural (Pa) world, and no Non-Agricultural (Na) worlds. There is one Rich (Ri) world versus one Industrial (In) world. There is one Asteroid (As) belt, one Desert (De) world, one Garden (Ga) world, three Ice-capped (Ic) worlds, two Poor (Po) worlds, three Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds. There are no Naval bases in the subsector, no Scout bases, and no Way stations. The highest population world is Mar Isher (Far Home 0626). The highest tech level is B at Mar Isher (Far Home 0626) and Kuyt (Far Home 0728). The average technology level is 6 (with most between 2 and 9).
The Non-Aligned Human-dominated worlds in Irikusk encompasses 11 worlds with a population of 4 billion. The highest population world is Mar Isher (Far Home 0626). The highest tech level is B at Mar Isher (Far Home 0626) and Kuyt (Far Home 0728). The average technology level is 7 (with most between 4 and 9).
There are two unclaimed or unexplored systems in Irikusk.
History & Background
Irikusk Subsector saw almost no activity by humans prior to the establishment of the Third Confederation, and what little development there was abruptly ended with the onset of the Dark Age, nearly two thousand years ago. Following the Renaissance period survivor worlds were recontacted, scavengers picked over the few remains that there were, and hardy pioneers looked to the empty systems and the opportunities they presented. Almost all expansion and growth within the region is relatively modern, beginning during the so-called Golden Age and continuing with the nebulous Development Organizations and the rise of polities.
- A strong social divide exists between wealthy and aristocratic Fives, descended from the original settlers and crew of the Last Armada, and Gens, individuals whose ancestors were grown in GenPods and raised by Hoppers.
Major Historical Events Timeline
Some of the more important historical events that have affected this area include:
- 2255AD: The Last Armada arrives in the Demon Cluster.
- 2500AD: The monolithic and anti-expansionist Second Confederation is founded. Settlement within the Demon Cluster is restricted to its coreward regions: Irikusk Subsector remains unexplored and unpopulated.
- ca 3200: very limited exploration within the rimward regions of the Demon Cluster.
- ca 3500AD: Sporadic but gradual settlement throughout the Subsector.
- 3730AD: Voyagers arrive and devastate the Subsector. The Dark Age begins.
- 4549AD: The Voyagers depart and the Dark Age ends. The Renaissance sees the first steps back into space.
- ca 4900AD: Golden Age. Space travel becomes relatively commonplace.
- 4933AD: Formation of Rimward Opportunities Development Organization.
- 5184AD: "Hollow Opportunities", following the secession of the Pel Avena Cluster from Rimward Opportunities.
- 5350AD: Rimward Opportunities ceases to exist as an entity.
- 5600AD: Data for Irikusk Subsector is published in the DSP Listing.
References & Contributors / Sources
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