Irdashdis (world)
Irdashdis/Sydymic (Ley 2824) | |||||||||||||||||||||||||
Classic Era (1116) | A547799-C
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G4 V M9 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Irdashdis is an agricultural world with the potential to become an industrial power.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
- It is a Non-Aligned world dominated by human sophonts located in the Sydymic Subsector of Ley Sector.
Description / Astrography & Planetology[edit]
This system is part of the Sydymic Outworlds.
Binary Solar System[edit]
Irdashdis Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Irdashdis G4 V
Primary Main Sequence 0.985 5660 - 5680 0.94848 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0046 0.0808 0.93 - 1.65 0.46 4.6 Orbit # * * 3 1 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Irdashdis M9 V
Secondary Main Sequence 0.079 2350 - 2380 0.00014 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.001 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
Irdashdis has a diverse and well-developed biosphere, which now includes creatures introduced from offworld. Most of these were introduced during the Rule of Man and are now well established in their ecological niche. The most significant is Talkan's Grazer, a normally docile grazing animal.
Native predators include packs of Ziprips and lone Kainhos.
History & Background / Dossier[edit]
No information yet available.
World Starport[edit]
Irdashdis has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
The current Downport is built on the remains of a Sydite installation dating to the Sydymic Empire.
- Irdashdis has had no less than five new-built starports since the Rule of Man, as first one then another region rose to dominance, each time more powerful and supporting a greater population. Each time, a new starport was constructed to serve the increased need.
World Technology Level[edit]
Irdashdis possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government[edit]
Irdashdis is governed by an Impersonal Bureaucracy. The leadership of the government is another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Military[edit]
The Irdashdis Republican Defense Force is mainly confined to the Irdashdis system (other than detachments shipped aboard armed merchant craft) but is quite a powerful force, relatively speaking.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
The capital is Amka City, site of Liberty Downport.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Dave Sering. Ley Sector (Judges Guild, 1980), TBD.
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- GURPS Traveller: Humaniti (Luriani)
- Mongoose Traveller: Luriani (Guadix Drift Subsector)
- External Link: Freelance Traveller: Write-up for Fonnein (world) by: Joel Benford
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com