Ikhaba (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | M4 V | ||||||||||||||||||||||||||||
| Worlds | 10 | ||||||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||||||
| Planetoid Belts | 3 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Company or Corporation | ||||||||||||||||||||||||||||
| Law Level | Low | ||||||||||||||||||||||||||||
| Cultural Extension | 1414 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 1 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 8 | ||||||||||||||||||||||||||||
| Economic Extension | D43-5
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| Importance Extension | -1 | ||||||||||||||||||||||||||||
| Resource Units | 78 | ||||||||||||||||||||||||||||
| GWP (BCr) | 1 | ||||||||||||||||||||||||||||
| World Trade Number | 3 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-C | ||||||||||||||||||||||||||||
| Port Size | 0 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Ikhaba is an agricultural world with an ideal environment for producing food from plants, animals, or other lifeforms. The system has a population between 100,000 and 10 million sophonts. This world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions that make it dangerous to visitors. It is a member of Third Imperium in the Million Subsector of Deneb Sector and in the Domain of Deneb. Ikhaba, as a member world of the Third Imperium, holds the estate of an Imperial knight (the Imperial representative to the world) and the fiefdom of a baron. Both are members of the Imperial Landed Nobility who oversee affairs regarding the world at an Interstellar and Imperial level.
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| See also | UWP | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Balkanization | ||||||||||||||||||||||||||||
| Law Level | Low | ||||||||||||||||||||||||||||
| Cultural Extension | 1419 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 1 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 7 | ||||||||||||||||||||||||||||
| Economic Extension | D43+3
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| Importance Extension | -2 | ||||||||||||||||||||||||||||
| Resource Units | 468 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 3 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 9 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-D | ||||||||||||||||||||||||||||
| Port Size | 1 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Era: New Era
Ikhaba is an agricultural world with an ideal environment for producing food from plants, animals, or other lifeforms. The system has a population between 100,000 and 10 million sophonts. It is a member of Wilds in the Million Subsector of Deneb Sector.
Description (Astrography & Planetology)[edit]
This world is part of the Million Trace.
Stellar Data[edit]
System Data[edit]
There are two moons around Ikhaba. One is a captured asteroid in low orbit and expected to fall onto the planet in about 40 million years. The other is a relatively large moon, Isizulu, which is only just inside the limit for the planet holding a moon.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Ikhaba is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
- Radius: 9,400km
- Circumference: 29,530km
- Gravity: 0.8G.
- Day Length: 23 hours
- Orbital Year: 97 days
- Average Temperature:19 Celsius
Mainworld Atmosphere (A)[edit]
Ikhaba has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Ikhaba has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
Mainworld Geography & Topography[edit]
- Lake Ushaar
Mainworld Map[edit]
Native Lifeforms[edit]
No information available at this time
History & Background (Dossier)[edit]
Prior to the Vargr Campaigns, Ikhaba was part of the Ksekgizoksdhaerzluenoe, but was forced out by the activities of Vargr Corsairs who preyed on the nation's good fortune until it broke up under the pressure. Ikhaba tried to go it alone, but fell under the influence of Ling Standard Products, who managed to keep the world outside the Imperium when Million was admitted as a subsector in 400. Then (after a change of policy), LSP had the world incorporated into the Imperium in 592 when (during the First Frontier War) they came to understand the full extent of the disasters that could occur without full Imperial Protection. (The world was occupied by Vargr Corsairs for much of the period of the war and thoroughly looted.)
Ikhaba remains a Vargr-populated world.
Ikhaba is a corporate state, now owned by Ling-Standard Products, and its laws forbid portable energy weapons. The mainworld has a mostly transient population consisting primarily of prospectors hoping to find vast wealth under the planet's surface.
Imperial Landed Nobility[edit]
Ikhaba, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
- Part of the Marquisate of Million.
World Starport[edit]
Ikhaba has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
The starport and its associated startown are located next to Lake Ushaar, whose waters are used for refuelling starships. Startown itself is a modest affair, little more than a couple rows of housing and shops for starport personnel[2].
World Technology Level[edit]
Ikhaba possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government[edit]
Ikhaba is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
- This world is governed by Ling Standard Products.
World Military[edit]
1 Battalion
World Law[edit]
Ikhaba has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Portable energy weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
World Economy[edit]
Trade Data[edit]
Ikhaba is a major source of food for Khouth.
World Culture[edit]
The culture of the planet is that of a corporate world with many, many generations of workers having been born there and the remainder being Transients employed by Ling Standard Product.
Historical Data[edit]
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- ca -250,000: The Ancients are active within the region, transplanting the Vargr onto Lair.
- -9235: The Vilani discover jump technology. A few explorers and settlers begin to pioneer the region.
- -4045 to -2204: The Ziru Sirka claims a few rimward worlds and establishes a firm border. The Windhorn Rift and the absence of any significant Mains discourages large-scale Vilani expansion into the region.
- -3810: The Vargr discover jump technology and begin an era of expansion.
- -2400s: Vargr raiding into Human-dominated areas significantly increases. This becomes known as the Vargr Pillaging.
- ca -1700: Vargr rimward expansion gradually ceases: the border between Human and Vargr space stabilizes.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: To rimward-trailing, the Third Imperium is founded.
- circa 26: The Empire of Varroerth is founded.
- early 100s: The Contract of Taarskoerzn is founded.
- 300-420: The Imperial First Survey charts the system.
- early 400s: The Irrgh Manifest is founded: it absorbs the Contract of Taarskoerzn.
- mid 500s: The Knokseng Confederation is founded.
- 592: Ikhaba is admitted to the Third Imperium.
- 869: The Glory of Taarskoerzn is founded. It splits the Irrgh Manifest.
- 995-1065: The Imperial Second Survey charts the system.
- 1065: The Second Survey is published. Information about the system becomes widely available.
- 1080s: The Knokseng Confederation is dissolved.
- 1090: The Dzarrgh Federate is formed.
Rebellion and The New Era
During the Abandonment, the world broke into small communities scattered across the world in an attempt to avoid attracting Corsairs.
Imperial Landed Nobility
The Abandonment saw Baron Ikhaba evacuated by the IN in 1136.
World Starport
Ikhaba has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The starport's ability to maintain ships and boats was deliberately slighted as part of the Abandonment.
World Population
While the Imperial Navy in cooperation with Ling Standard Products evacuated about 90% of the native population of world between 1133 and 1136, they were onto an up-hill struggle with refugees from Khouth Subsector arriving almost as fast as the United Followers of Augurgh could resettle them. This flow abruptly stopped in 1139.
World Technology Level
Ikhaba possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government
Ikhaba has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other. Those not evacuated, arriving groups from Khouth Subsector and later Vargr groups seeking refuge created a patchwork of small, competing states.
World Law
Ikhaba has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
- The change of law level represented a reaction to the Virus and Red Pelts. The additional restrictions noted applied to non-residents.
World Economy
Trade Data
Ikhaba was a major source of food for Khouth until the invasion of Khouth Subsector by the Dzarrgh Federate. After that invasion, the food was still traded, but the United Followers of Augurgh acted as intermediaries.
World Culture
After the Abandonment, the evacuees from Khouth brought several determined batches of new groups who could not agree on anything and quickly balkanised.References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Gary L. Thomas, Joe Fugate. "Data/Library: Deneb." The Travellers' Digest 19 (1990): 24-30.
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 55.
- Peter Gray - Traveller TNE Mailing List Worlds of the Denebian Frontier and Rampart: Last Part published 30 July 2001
- Mongoose Traveller: Deneb Sector (UWP only)
- External Link: Sunbane data
- Author & Contributor: BackworldTraveller
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Robert Eaglestone. Deneb Sector (Mongoose Publishing, 2012), 76.