Garzingnall Belt (world)
| Garzingnall Belt/Grnouf (Provence 2402) | |||||||||||||||||||||||||
| Classic Era (1116) | Y000100-E
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G5 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Garzingnall Belt is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and is also a low-population vacuum environment with a population of less than 10,000 sophonts, warranting hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- It is a member of the Empire of Varroerth in the Grnouf Subsector of Provence Sector, which is part of the Vargr Extents.
- It is a secondary world in the Lair system.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions that make it dangerous to visitors.
Description (Astrography & Planetology)[edit]
The primary is a solitary star.
- It is a yellow main sequence named Kneng.
Lair has a solitary primary star. Kneng
Type Category Mass (Sol) Temperature (K) Luminosity G5 V Main Sequence (Dwarf) 0.98 5600 - 5660 0.93173 Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit AU 0.0091 0.0801 0.91 - 1.63 0.91 9.1 Orbit # * * 3 3 7 Remarks
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- Lair, the mainworld, orbiting within the habitable zone.
- x7 secondary rocky worlds, three orbiting within the inner system, one orbiting within the outer system, and three lying within the far outer system.
- x1 planetoid belt (the Garzingnall Belt), lying within the outer system.
- x3 gas giants, one orbiting at the very outer edge of the habitable zone and two orbiting within the outer system.
See the Lair system for additional details.
Secondary World Data[edit]
The Garzingnall Belt lies within the outer system.
- The center of the belt is 1.66 AU from the star.
- It has a mean width of approximately 0.5 AU.
- Belt objects have a mean orbital period of 2 years, 75.25 days.
Mainworld Size (S)[edit]
The Garzingnall Belt is an Asteroid Belt consisting of a few very large objects with diameters of hundreds of kilometers, thousands of bodies of a few kilometers in diameter, and millions of smaller objects.
- Asteroid Belt is the belt when it is the mainworld of a system.
- Planetoid Belt refers to any non-mainworld belt within a system.
Mainworld Atmosphere (A)[edit]
None of the bodies within the Garzingnall Belt retain an atmosphere.
- The belt is in vacuum conditions, requiring the use of a Vacc Suit.
- TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
The Garzingnall Belt contains a few icy bodies. A few belt objects have frozen volatiles on their surfaces.
- Wilderness refueling is possible within the belt, provided a suitable icy object can be found.
- Water for the inhabitants is generally imported and is extensively recycled.
Mainworld Geography and Topography[edit]
No centrally held chart of the belt exists within AAB Library Data records.
- Locally, detailed maps may be available.
- Verified updated charts are constantly sought.
- Detailed survey data commands premium prices.
(Placeholder chart, asteroid belt.)
History & Background (Dossier)[edit]
The Garzingnall Belt is a Danger World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
The once rich belt has been largely mined out. It supports a small indigenous population of miners, but most prospectors who come to the belt are transients or optimists.
World Spaceport (St)[edit]
The Garzingnall Belt does not have a spaceport. The Class Y Spaceport is an indication no port exists on this world. There are no facilities or services available, and no site marked for landing.
World Population (P)[edit]
The Garzingnall Belt has a population of 50 sophonts (tens).
- This is a Low Population World and the population would be too low to sustain itself without significant outside assistance. This may represent a transient population such as the crew of a starship, the final survivors of a dying colony, an advance team setting up to receive colonists, or a small outpost where establishing a colony is not the primary objective.
- The population entirely consists of Vargr.
World Technology Level (T)[edit]
The Garzingnall Belt possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Government (G)[edit]
The Garzingnall Belt has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law (L)[edit]
The Garzingnall Belt has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- ca -250,000: The Ancients were active within the sector, transplanting the Vargr onto Lair.
- -3810: the Vargr discover jump technology and begin an era of expansion.
- The Year 0: to rimward-trailing, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- 300-420: the Imperial First Survey charts the system.
- 777: the Lair Protectorate is established.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps indicating the location of the world, and charts indicating political allegiances)
- Rob Caswell. "Life Under the Vargr: Snapshots of the Occupation." MegaTraveller Journal 2 (1991): page 47. (Background for Provence Sector)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (Background for the Windhorn Rift region)
- Author & Contributor: David Drazul (Generated data)
- ↑ "Jump Map API" and map location from Travellermap.com
