Dzozuk (world)

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Alien Moon 70b-0 Small.jpg
Dzozuk/Tsaerlon (Tuglikki 2315)
Classic Era (1116)
C542896-5
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics2 Dry World 20%
Population8 Moderate (500 million)
Government9 Impersonal Bureaucracy
Law6 Moderate Law (no firearms except shotguns)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary G7 III G6 IV G5 V
Planetoid Belts 0
Gas Giants 3

Dzozuk is a poor, moderate population pre-industrial hellworld, with over a hundred million but not yet a billion sophonts struggling to survive in an inhospitable environment.

  • Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
  • This world would like to become a major industrial powerhouse in the subsector, but lacks the population and resources to build an adequate workforce and industrial business sector.
  • It is a Non-Aligned world dominated by Vargr sophonts located in the Tsaerlon Subsector of Tuglikki Sector.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Dzozuk is a trinary star system.

  • The primary is a turbulent yellow giant.
  • The secondary is an unstable yellow subgiant.
  • The tertiary is a yellow main sequence.
Dzozuk has three stars in the star system.
Primary
Solitary Giant G Type 2.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G7 III Giant 3.52 4400 - 5400 83
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.12096 0.75566 7.24 - 11.81 12.096 120.96
Orbit # 0 2 7 7 11
Remarks
Secondary
Solitary Subgiant G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G6 IV Subgiant 2.06 4600 - 5500 4.854
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.02698 0.18274 1.75 - 2.85 2.698 26.98
Orbit #  * 0 5 5 8
Remarks
Tertiary
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G5 V Main Sequence (Dwarf) 0.98 5600 - 5660 0.93173
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0091 0.0801 0.91 - 1.63 0.91 9.1
Orbit #  *  * 3 3 7
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Dzozuk is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Dzozuk has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Dzozuk has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Dzozuk has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

  • Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.

World Population (P)[edit]

Dzozuk has a population of 500,000,000 sophonts (hundreds of millions).

  • The population entirely consists of Vargr.

Urbanization[edit]

Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.

World Technology Level (T)[edit]

Dzozuk possesses a Technology Level of TL–5.

World Government (G)[edit]

Dzozuk is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.

World Law (L)[edit]

Dzozuk has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

Trade Data[edit]

  • Importance: -1 (unimportant)

World Economy[edit]

  • Resources: A (abundant)
  • Labor: 7 (tens of millions)
  • Infrastructure: 6 (limited)
  • Efficiency: -2 (fair)

World Culture[edit]

  • Heterogenity: 7 (discordant)
  • Acceptance: 7 (aloof)
  • Strangeness: 4 (somewhat distinct)
  • Symbols: 4 (concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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