Aswan (world)
Aswan/Alun (Daibei 1008) | |||||||||||||||||||||||||
Classic Era (1116) | B000412-E
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K4 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 5 |
Aswan is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and nonindustrial in nature.
- These worldlets warrant hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- The worldlets require extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Alun Subsector of Daibei Sector in the Domain of Ilelish.
- This world has a nearby Imperial Naval Base, capable of handling warships.
- Aswan is also known as Gikhepmalag
Description (Astrography & Planetology)[edit]
The world is part of the Imili Trace.
Monostellar System[edit]
Aswan Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Aswan K4 V
Primary Main Sequence 0.73 4440 - 4600 0.33238 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0033 0.0478 0.58 - 1.07 0.33 3.3 Orbit # * * 2 1 5 Remarks None
System Data[edit]
System:
- x 5 Gas Giants
- x 2 Planetoid Belts
- x 4 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of 1 (Ordinary).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world has a Planetary Size of 0.
- This world is classified as an Asteroid Belt
Mainworld Atmosphere (A)[edit]
This world has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
This world has a Hydrosphere of 0.
- This world is classified as a Desert World since 0 % of the world's surface is covered in liquid.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility (N)[edit]
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)[edit]
This world has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
This world has a Population rating of 4.
- App. 40,000 sentients
World Demographics[edit]
Humaniti, population 100%
World Government (G)[edit]
This world is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law Level (L)[edit]
This world has a Law Level of 2.
- Portable energy weapons prohibited
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Military[edit]
No information yet available.
World Economy (Ex)[edit]
The world's economic measurements are: ( D 3 4 −3 )
- Resources: D Very abundant
- Labor: 3 Thousands
- Infrastructure: 4 Very limited
- Efficiency: −3 Poor
- Economic Extension: 17
- Resource Units -468
Trade Data[edit]
- As-Asteroid Belt
- Ni-Non-Industrial
- Va-Vacuum World
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 1 5 1 A ]
- Homogeneity: 1 Monolithic
- Acceptance: 5 Very aloof
- Strangeness: 1 Very typical
- Symbols: A Abstract
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses very limited infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: B000412-E
- Starport: B Good
- Size 0 Asteroid Belt
- Atmosphere: 0 No atmosphere
- Hydrosphere: 0 Desert World
- Population: 4 Tens of thousands
- Government Type: 1 Company/Corporation
- Law Level: 2 Portable energy weapons prohibited
- Technology Level: E Above Average Imperial
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: Goerge.com
- EXTERNAL LINK: Ross Mack dead link
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com