Gzos Subsector
| Gzos Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Gzaekfueg | |||||
| Capital | Rekhoghoekh (world) | |||||
| Number of Systems | 24 | |||||
| Majority Control | Ruler of Five - 67% | |||||
| 2nd Control | Glorious Sons of Raek - 33% | |||||
Gzos Subsector is a populated and prosperous part of the Vargr Extents.
Description (Specifications)
- Capital: 1703 Rekhoghoekh A659477-C
- Naval Bases: 6 VRo5, 2 VGSR
- Corsair Bases: 6, 2 Privateer
Gzos Subsector is home to the polity Capital Rekhoghoekh (Gzaekfueg 1703) of the Glorious Sons of Raek, a coreward reaching Hegemony that fractured long ago from the expanding Vargr who at the time were pushing the Vilani and their Ziru Sirka rimward from the sector. Yet it is prosperous Ozon and Kfelaelung (Gzaekfueg 2402)that control the markets and make funding for expansion into Kharrthon Sector possible. State and private sector meet at Duzoueksagu (Kharrthon 1938) to continue to expand the coreward border, having lost the desire to conquer rimward and trailing parsecs in the distant past.
Subsector Summary: 1105
Gzos, subsector C of Gzaekfueg, contains 24 worlds with an estimated combined population of 94 billion, a per capita income of Cr5,117, and a total economy of BCr483,482. These worlds originate an interstellar trade of BCr432 through 20 starports (3 Class A, 5 Class B, 9 Class C, 3 Class D) employing 52,325 people. Driving this interstellar trade are four Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and two Industrial (In) worlds. The governments in Gzos maintain eight Naval bases and eight Corsair bases. The average technology level is 7 (with most between 3 and 10). The highest technology level is 13 at Ozon (Gzaekfueg 2302).
Gzos, subsector C of Gzaekfueg, contains 39 stars; 11 monostellar systems, 12 binary systems, no trinary systems, and one system with four or more stars. 21 of the 24 systems (87%) have native gas giants. There are no Asteroid (As) belts, two Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, three Poor (Po) worlds, three Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.
Gzos has an estimated population of 94 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, 15 Non-industrial (Ni) worlds, six Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kooung (Gzaekfueg 1706). The population consists primarily of 1 sophont group.
| 1 identified sophont population in Gzos | |
|---|---|
Ruler of Five
The Ruler of Five has jurisdiction over 16 worlds in the subsector with an estimated combined population of 90 billion, a per capita income of Cr5,111, and a total economy of BCr461,524. These worlds originate an interstellar trade of BCr92 through 12 starports (2 Class A, 2 Class B, 5 Class C, 3 Class D) employing 11,325 people. Driving this interstellar trade are four Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in the Ruler of Five maintain six Corsair bases and six Naval bases within the subsector. The average technology level is 6 (with most between 3 and 9). The highest technology level is 12 at Kangzaeg (Gzaekfueg 2006).
The Ruler of Five has an estimated population of 90 billion within the subsector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kooung (Gzaekfueg 1706). The population consists primarily of 1 sophont group.
Glorious Sons of Raek
The Glorious Sons of Raek has jurisdiction over eight worlds in the subsector with an estimated combined population of 4 billion, a per capita income of Cr5,225, and a total economy of BCr21,958. These worlds originate an interstellar trade of BCr340 through 8 starports (1 Class A, 3 Class B, 4 Class C, 0 Class D) employing 41,000 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in the Glorious Sons of Raek maintain two Naval bases and two Corsair bases within the subsector. The average technology level is 8 (with most between 5 and 11). The highest technology level is 13 at Ozon (Gzaekfueg 2302).
The Glorious Sons of Raek has an estimated population of 4 billion within the subsector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ozon (Gzaekfueg 2302). The population consists primarily of 1 sophont group.
Astrographic Features & Trade Routes: 1105
The following astrographic features and trade routes can be found within this area:
- No information yet available.
World Listing: 1105
The following systems and worlds can be found within this area:
History & Background (Dossier)
No information yet available.
Polity Listing: 1105
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- TBD
- Non-Aligned Powers (World-States)
- TBD
- Other Powers
- None
- Third Imperium (Imperial powers)
- None
- Vargr Extents (Vargr powers)
Native Sophonts (NILs): 1105
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1105
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 49. (dot map provided)
- EXTERNAL LINK: Undeveloped Sectors by John G. Wood AKA Elvwood
- Author & Contributor: Pakkrat
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science