Difference between revisions of "Void (Za M) Subsector"
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* Ordinary main sequence stars can barely be seen from even a hex away. | * Ordinary main sequence stars can barely be seen from even a hex away. | ||
* Huge, intensely luminous giant stars can be seen from across the subsector and far beyond. | * Huge, intensely luminous giant stars can be seen from across the subsector and far beyond. | ||
| + | |||
| + | ==== Rifts and Voids ==== | ||
| + | The subsector lies within the [[Great Rift]]. | ||
| + | * [[Great Rift|The rift]] hinders travel and commerce within the region. | ||
| + | * It has placed a boundary on {{Imperial}} settlement and expansion within the area. | ||
| + | |||
| + | A simple map showing the general extent of the [[Great Rift]]. | ||
| + | |||
| + | [[File:Chart Great Rift Basic.png|300 px]] <br> (Chart sourced from Traveller Map.) | ||
| + | |||
| + | The nature and limits of the rift may be determined by different criteria in different regions. | ||
=== Polity Listing: 1105 === | === Polity Listing: 1105 === | ||
Revision as of 04:25, 17 December 2024
| Void (Za M) Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Zarushagar | |||||
| Capital | Colony Four (world) | |||||
| Number of Systems | 7 | |||||
| Majority Control | Non-Aligned - 100% | |||||
Void Subsector is subsector M of Zarushagar Sector.
- It is a frontier region lying within the Great Rift.
Description (Specifications)
The following astrographic and commercial data has been determined regarding Void Subsector:
Astrographic Features
The subsector is a frontier, lying entirely within the Great Rift.
- It is a very low stellar density region.
- The brightest star is the red bright giant primary of the Noritomo system.
Stellar Distribution
A basic map showing the distribution and size of stars within Void Subsector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map)
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rifts and Voids
The subsector lies within the Great Rift.
- The rift hinders travel and commerce within the region.
- It has placed a boundary on Imperial settlement and expansion within the area.
A simple map showing the general extent of the Great Rift.
(Chart sourced from Traveller Map.)
The nature and limits of the rift may be determined by different criteria in different regions.
Polity Listing: 1105
- No information yet available.
Astrographic Features & Trade Routes: 1105
The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:
World Listing: 1105
The following systems and worlds can be found within this area:
The Imperial 139th Fleet is known to stage patrols across this subsector.
Void Subsector is mostly a wasteland with few worlds or other destinations of importance.
- Despite its proximity to the Third Imperium, it has never been integrated.
History & Background (Dossier)
No information yet available.
Polity Listing: 1105
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- Non-Aligned (Human-dominated)
- Other Powers
- None
- Third Imperium (Imperial powers)
- Third Imperium Client States
- Various member systems and worlds.
Native Sophonts (NILs): 1105
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- Varrrk (of Trileen, Lutyen System)
Demographics: 1105
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
Major Historical Events Timeline
Major events that have affected this subsector and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- -5400 to -4015: the Vilani Consolidation Wars.
- -1776 to 0: the Long Night.
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the subsector.
- 995-1065: the Imperial Second Survey charts the subsector.
- 1065: the Second Survey is published. Information about the subsector becomes widely available.
Subsector Summary
Void, subsector M of Zarushagar has 7 worlds, of which 6 have native gas giants. The estimated population for the subsector is 7 billion sophonts (not necessarily humans). There are 2 Agricultural (Ag) worlds versus no Non-Agricultural (Na) worlds. There are 2 Non-industrial (Ni) worlds versus 2 Industrial (In) worlds. There is one Rich (Ri) world versus no Poor (Po) worlds. There are no Water (Wa) and Ocean (Oc) worlds, one Ice-capped (Ic) world, no Desert (De) worlds, no Asteroid (As) belts, and one Vacuum (Va) world. There are 2 High population (Hi) worlds versus 2 Low population (Lo) worlds and no Barren (Ba) worlds. There is one Naval base and no Scout bases. The highest population world is Colony Four (Zarushagar 0738). The highest tech level is C at Farreach (Zarushagar 0135), Havre (Zarushagar 0338), and Colony Four (Zarushagar 0738). The average technology level is 10 (with most between 8 and 11).
References & Contributors (Sources)
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 21. (charts depicting the worlds of the subsector)
- Joe Fugate, Gary L. Thomas. Referee's Gaming Kit (Digest Group Publications, 1989), various pages. (background for the sector)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (dot maps and charts depicting the worlds of the subsector)
- Greg Videll, Gary L. Thomas. The Travellers' Digest 21 (Digest Group Publications, 1990), page 17. (background for the sector)
- Loren Wiseman. Challenge 75 (Game Designers Workshop, 1994), pages 6, 68. (background for the sector)
- Martin Dougherty. Bearers of the Flame (Avenger Enterprises, 2006), page 87. (the subsector around the year 1248)
- External Link: Zarushagar Sector (details for the sector and subsector)
- External Link: Ned's Traveller Campaign II (Void Subsector)
- Author & Contributor: Greg Videll of the HIWG (refinement of sector data)
- Author & Contributor: Martin J. Dougherty (development of sector data)
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips