Zezhdishketl (world)
Zezhdishketl/Stellar Chorus (Yiklerzdanzh 1630) | |||||||||||||||||||||||||
Classic Era (1116) | B311510-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M8 V D | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 1 |
Zezhdishketl is an icy, nonindustrial world, whose surface is ice-capped and with nearly all of its water frozen.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is a client state of the Izrats Kriezhlas Unity in the Stellar Chorus Subsector of Yiklerzdanzh Sector.
- It is a main world which is a satellite of either a gas giant or another world.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- This world-system has a Military Base, usually associated with military ground forces, which may be located on or off-world.
- It is a member of the Hammer Cluster.
Description (Astrography & Planetology)[edit]
Zezhdishketl is a binary star system.
- The primary is a red main sequence.
- The secondary is a white dwarf stellar remnant.
Binary Solar System
System Data[edit]
The worlds of the system have been partially surveyed. They consist of:
- The mainworld.
- An unknown number of secondary rocky worlds.
- x1 planetoid belt.
- x1 gas giant.
Mainworld Data[edit]
Zezhdishketl is a satellite of the system's only gas giant.
The mainworld and its gas giant primary orbit within the star's Habitable Zone.
- They lie within the zones colder outer H- region.
- They receive lower levels of stellar energy.
- They orbit beyond the stars Jump Shadow.
Mainworld Size (S)[edit]
Zezhdishketl is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)[edit]
Zezhdishketl has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
- It experiences very low temperatures.
Mainworld Hydrosphere (H)[edit]
Zezhdishketl has 05-15% of its surface covered by ice, either in vast sheets or contained deep within craters or fractures on the surface. Wilderness refueling is possible. Water for the inhabitants can be got by mining and melting ice.
- The surface of the world is composed of a crust of ice many kilometers thick.
- Much of the surface is cratered and covered in thick layers of regolith and dust of meteoric origin, leaving only around 10% of the icy outer shell exposed.
- Below the outer icy shell there may be a world-ocean of liquid water.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
Native Lifeforms[edit]
The world is not believed to harbor native life.
History & Background (Dossier)[edit]
World Starport (St)[edit]
Zezhdishketl has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a major Military Base.
World Population (P)[edit]
Zezhdishketl has a population of 200,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population almost entirely consists of Vlazhdumecta humans.
Linguistic Topography[edit]
The most widely spoken language is Vlazhdumecta.
- Most individuals know a few words and phrases of Zdetl.
World Technology Level (T)[edit]
Zezhdishketl possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government (G)[edit]
Zezhdishketl is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law (L)[edit]
Zezhdishketl has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Culture[edit]
The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
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- J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. (the Zhodani: sector named and subsector depicted but no further data)
- Author/s & Contributor/s: David Schneider & Grant Sinclair of the HIWG in Australia
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- EXTERNAL LINK: Sector Data
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com