Valhalla Subsector

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Valhalla Subsector
Iouo New Town Swan

Valhalla style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Black Jack
Sector Magyar
Capital Uebelhor
No. of Stars 34
Majority Control Solomani Confederation - 100%

The subsector is also known as Iirakai.

Description (Specifications)[edit]

No information yet available.

Subsector Summary: 1116[edit]

Valhalla, subsector J of Magyar contains 34 worlds with an estimated population of 5 billion, a per capita income of Cr5,319, and a total economy is BCr30,090. These worlds originate an interstellar trade of BCr753 through 26 starports (11 Class A, 8 Class B, 5 Class C, 2 Class D) employing 115,175 people. Driving this interstellar trade are three Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, seven Pre-Agricultural (Pa) worlds, ten Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and one Industrial (In) world. The governments in Valhalla maintain seven Naval bases, and seven Military bases. The average technology level is 10 (with most between 7 and 13). The highest technology level is 14 at Perrault (Magyar 1029), Ithaqua (Magyar 1030), Quinn (Magyar 1329), Vanus (Magyar 1423), Keyor (Magyar 1521), and Vanauken (Magyar 1522).

Valhalla, subsector J of Magyar contains 51 stars and 351 identified planets; 18 monostellar systems, 15 binary systems, one trinary system, and no systems with four or more stars. 23 of the 34 systems (67%) have native gas giants. There are one Asteroid (As) belt, six Desert (De) worlds, one Garden (Ga) world, five Ice-capped (Ic) worlds, eight Poor (Po) worlds, five Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.

Valhalla has an estimated population of 5 billion distributed across one High population (Hi) world, ten Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, 11 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Acara (Magyar 1627). The population consists of 1 sophont groups.

1 identified sophont populations in Valhalla


Solomani Confederation[edit]

The Solomani Confederation has jurisdiction over all of the worlds with an estimated population of 5 billion, a per capita income of Cr5,319, and a total economy is BCr30,090. These worlds originate an interstellar trade of BCr753 through 26 starports (11 Class A, 8 Class B, 5 Class C, 2 Class D) employing 115,175 people. Driving this interstellar trade are three Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, seven Pre-Agricultural (Pa) worlds, ten Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and one Industrial (In) world. The governments in Solomani Confederation maintain seven Naval bases, and seven Military bases. The average technology level is 10 (with most between 7 and 13). The highest technology level is 14 at Perrault (Magyar 1029), Ithaqua (Magyar 1030), Quinn (Magyar 1329), Vanus (Magyar 1423), Keyor (Magyar 1521), and Vanauken (Magyar 1522).

The Solomani Confederation has an estimated population of 5 billion distributed across one High population (Hi) world, ten Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, 11 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Acara (Magyar 1627). The population consists of 1 sophont groups.

World Listing: 1116[edit]

The following systems and worlds can be found within this area:

34 Worlds in the Valhalla Subsector
Acara  •  Antaeus (Ma 0921)  •  Barland  •  Breck  •  Buschfeld  •  Caldwell (Ma 1222)  •  Calvo  •  Enbaum  •  Ethlum  •  Feast  •  Girral  •  Grimes  •  Hachiman  •  Hale (Ma 1123)  •  Heather  •  Issekhee  •  Ithaqua  •  Keyor  •  Kriss  •  Lavik  •  Merida  •  Mervyn  •  Perrault  •  Quinn  •  Ramanar  •  Rasilha  •  Shenski  •  Truelock  •  Trull  •  Tsute  •  Uebelhor  •  Vanauken  •  Vanus  •  Yuehtsao  •  

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can be found within this area:

History & Background (Dossier)[edit]

Polity Listing: 1116[edit]

The following polities can be found within this subsector:

  • Other Powers
    • None

Native Sophonts (NILs): 1116[edit]

The following races (sophont species) are believed to have originated in this area:

  • Terragens (Non-human Terran races)
    • None

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

  • Terragens (Non-human Terran races)
    • None

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this area:

  • No information yet available.

References & Contributors (Sources)[edit]

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