Surtun (world)
| Surtun/Coos (Vanguard Reaches 2005) | |||||||||||||||||||||||||
| Classic Era (1116) | C100767-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G3 V M3 V M8 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Surtun is a non-agricultural, pre-industrial vacuum world, which warrants hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- It is unable to produce quality foodstuffs and must import them.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- Its economy and population are slowly growing and living conditions are expected to improve in the near future barring outside forces.
- This world is a member of the Trelyn Domain (the Duchy of Trelyn) located in the Coos Subsector of Vanguard Reaches Sector.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- This world-system has a Military Base, usually associated with military ground forces, which may be located on or off-world.
- This world is a colony of Karelian.
- It is a member of the Trelyn Main.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Surtun is a trinary star system.
- The primary is a yellow main sequence.
- The secondary is a red main sequence.
- The tertiary is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x7 secondary rocky worlds.
- x2 planetoid belts.
- x3 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Surtun is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.
Mainworld Atmosphere (A)[edit]
Surtun has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Surtun has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
Surtun is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
To comply with the terms of its Imperial charter, the Allarton Corporation, the Imperial corporation underpinning the Trelyn Domain, is limited to operations exclusively within the Trelyn Subsector of Vanguard Reaches Sector. Allarton officials and representatives may occasionally conduct business on other worlds of the Domain.
- Corporate operations in other areas of the Vanguard Reaches are conducted under the wholly owned Pan-Melesien Company.
- Corporate operations in the Far Frontiers Sector are conducted under the wholly owned Artesian Company, based at Yster.
Both subsidiary companies may be active on worlds far beyond their official operating areas.
World Starport (St)[edit]
Surtun has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The world is host to a major Trelyn Military Base.
World Population (P)[edit]
Surtun has a population of 90,000,000 sophonts (tens of millions).
World Technology Level (T)[edit]
Surtun possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Surtun has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Law (L)[edit]
Surtun has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: 6 (few)
- Labor: 6 (millions)
- Infrastructure: 7 (generally available)
- Efficiency: -2 (fair)
World Culture[edit]
- Heterogenity: 3 (monolithic)
- Acceptance: 8 (friendly)
- Strangeness: 5 (distinct)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Chuck Kallenbach. Classic Traveller Vanguard Reaches, (Paranoia Press, 1981), various pages. (original data)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Aslan, (Game Designers Workshop, 1984), inside back cover. (the Zhodani; sector named and subsector depicted but no further data)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani, (Game Designers Workshop, 1985), inside front cover. (the Zhodani; sector named and subsector depicted but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), Pages 11, 50. (dot map provided)
- Chuck Kallenbach. External Link: Vanguard Reaches online updates, 1991.
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- Geir Lanesskog. Mongoose 2nd The Spinward Extents (Mongoose Publishing, 2022), various pages. (sector data and background)
- ↑ "Jump Map API" and map location from Travellermap.com
