Shore (world)
Shore/Spearhead (Ley 0315) | |||||||||||||||||||||||||
Classic Era (1116) | A545614-A
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F5 V M4 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Shore is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Luriani Cultural Association, a sub-polity of the Third Imperium, located in the Spearhead Subsector of Ley Sector.
Description / Astrography & Planetology[edit]
No information yet available.
Binary Solar System[edit]
Shore Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Shore F5 V
Primary Main Sequence 1.33 6350 - 6550 2.71319 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0069 0.1366 1.49 - 2.6 0.69 6.9 Orbit # * 0 4 2 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Shore M4 V
Secondary Main Sequence 0.23 3110 - 3210 0.00584 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3 Orbit # * * 0 0 3
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
No information yet available.
Imperial High / Landed Nobility[edit]
A Knight and a Baron
World Starport[edit]
Shore has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Shore possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government[edit]
Shore is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
Its population of 3,000,000 are 90% Luriani.
A significant minority of the cultural Luriani population are biological Solomani or Vilani. The Solomani, known as Veresti Dtareen (Terran Defenders) descend from Terran soldiers and administrators of the Rule of Man stranded during the Long Night, while the Vilani are known as Mmarislusant (Victims of History), and descend from stranded Vilani colonists. Both groups have absorbed much of Luriani culture and are seen both by themselves and the natives as being genuine Luriani.
Languages[edit]
Aaca is short-form for Aaeebuany't' limmisdasca.
Verasti Dtareen speak a variant of Anglic known as Luriani Anglic or "Lurglic", while the Mmarislusant retain their language of Old High Vilani. The Luriani Cultural Association expends considerable effort to ensure that all three languages remain in use.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Dave Sering. Ley Sector (Judges Guild, 1980), TBD.
- Martin Dougherty, Hunter Gordon. Gateway to Destiny (QuikLink Interactive, 2004), TBD.
- GURPS Traveller: Humaniti (Luriani)
- Mongoose Traveller: Luriani (Guadix Drift Subsector)
- External Link: Freelance Traveller by: Joel Benford
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com