Sha'a class Destroyer

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Sha'a class Destroyer
Sath Logo.gif
A multi-role fleet patrol vessel.
Type: DVL Destroyer
Category ACS
Size 1,000 Tons
Hull Configuration [[Needle Hull]]
Streamlining Streamlined Hull
Tech Level TL–11
Engineering
Computer Model/5 fibx2
Jump J-2
Maneuver 6 G
Armaments
Hardpoints 10
Accommodations
Staterooms 0
Personnel
Crew 19
    Officers 5
    Enlisted 14
High/Mid Passengers 0
Payload
Cargo 9.0 Tons
Fuel tank 0 Tons
Construction
Origin Sath Alliance
Price
Cost MCr1,122.813
Qty: MCr898.25
Architect fee Ronald B. Kline, Jr.
Statistics
Images
Blueprint No
Illustration No
Source
Also see Destroyer
Canon Published, fan design
Era 1105
Reference Fan: Ronald B. Kline, Jr.
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Sha'a class Destroyer is a light warship.

Description (Specifications)[edit]

Designed and built for the Sath Alliance Military Forces. These ships operate within the Far Home Sector. The TL–11 hulls have jump 2 drives and can be carried by various classes of fleet tenders and carriers in place of Ch'kaahi Class Battle Riders for extended range strikes outside Sath Alliance territory. They carry enough internal fuel for two range 2 jumps, and carry drop tanks with 28 days of power plant fuel and an additional jump 2 as needed. There are currently three of these vessels in service with the Ik'sath (world) fleet.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

Tonnage: 1,000 tons (standard), 14,000 cubic meters.
Crew: 5 officers, 14 ratings
Performance: Jump 2. 6G acceleration. Power plant-7. 70 EP. Agility 5.
Electronics: (2) Model 5/fib computer.
Hardpoints/Armament: Two triple pulse laser turrets, two dual plasma gun turrets and four triple missile turrets.
Defenses: Two triple sand caster turrets in a single battery.
Craft: No small craft
Fuel Treatment: Fuel scoops with fuel purification plant
Cost: MCr 1,122.813 standard. MCr 898.25 in quantity.
Construction Time: 120 weeks standard. 96 weeks in quantity.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull 1,000 tons.
2. Crew 19 crew.
3. Performance Propulsion:
  • Jump-2
  • 6-G acceleration
  • Power Plant-7
  • 70-EPs
  • Agility-5
4. Electronics Two Model/5 fib computers.
5. Hardpoints x10 hardpoints.
6. Armament The normal weapons fit-out for it is:
  • Two triple pulse laser turrets, two dual plasma gun turrets, four triple missile turrets.
7. Defenses Two triple sand caster turrets, firing as one battery.
8. Craft None
9. Fuel Treatment Fuel scoops with fuel purification plant
10. Cost MCr1,122.813 standard. MCr 898.25 in quantity..
11. Construction Time 120 weeks standard. 96 weeks in quantity.
12. Comments A multi-role fleet patrol vessel.
  • Standard cargo capacity amounts to 9.0 tons.

History & Background (Dossier)[edit]

This design is derived from earlier models used for internal Sath conflicts.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.

  • Individual vessels within the class are issued specific serial numbers and transponder codes.
  • Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".

Selected Variant Types & Classes[edit]

Military Ship - Warship- Very Light Destroyer:

  1. Type DVL class Very Light Destroyer
    1. Auldwich class Light Destroyer
    2. Goblin class Destroyer
    3. Grom class Destroyer
    4. Heng-O class Small Escort
    5. KE12 Sarash class Destroyer
    6. Lomba class Light Destroyer
    7. Moisura class Destroyer
    8. Muavenet class Destroyer
    9. Nemesis class Destroyer
    10. Gearing class Destroyer
    11. Sampson class Destroyer
    12. Satvet class Destroyer
    13. Sha'a class Destroyer
    14. TC11 Falbin class Destroyer
    15. TC12 Ivorholm class Destroyer
    16. TC13 Falcon class Destroyer
    17. Tembo class Destroyer

References & Contributors (Sources)[edit]

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. An unpublished factoid written by Maksim-Smelchak
  4. An unpublished factoid written by Maksim-Smelchak