Rrurr (world)

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Alien Moon 97d-0.jpg
Rrurr/Dokh (Tuglikki 0105)
Classic Era (1116)
B6595AA-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
Hydrographics9 Wet World 90%
Population5 Moderate (100 thousand)
GovernmentA Charismatic Dictator
LawA Extreme Law (no weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary G0 V D
Planetoid Belts 0
Gas Giants 2

Rrurr is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Rranglloez Stronghold in the Dokh Subsector of Tuglikki Sector, which is part of the Vargr Extents.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Rrurr is a binary star system.

  • The primary is a yellow main sequence.
  • The secondary is a white dwarf stellar remnant
Rrurr has two stars in the star system.
Rrurr
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G0 V Main Sequence (Dwarf) 1.06 5860 - 5930 1.22623
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0102 0.0918 1.04 - 1.83 1.02 10.2
Orbit #  *  * 4 3 7
Remarks None
Rrurr
Solitary D Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
D White Dwarf 0.53 6800 - 6800 0
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.00011 0.00168 0 - 0.03 0.011 0.11
Orbit #  *  *  *  * 0
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Rrurr is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.

Mainworld Atmosphere (A)[edit]

Rrurr has a pressure of 0.43 to 0.70 atmospheres. The Thin Atmosphere does not require survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)[edit]

Rrurr has 85-95% of its surface covered by liquid water with a few small continents, and a number of islands and archipelagos. Dry land is limited. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Rrurr has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

  • The world is host to a Vargr Corsair Base.
  • Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.

World Population (P)[edit]

Rrurr has a population of 100,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • The population entirely consists of Vargr.

Urbanization[edit]

Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.

World Technology Level (T)[edit]

Rrurr possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government (G)[edit]

Rrurr is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.

World Law (L)[edit]

Rrurr has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).

Trade Data[edit]

  • Importance: 1 (ordinary)

World Economy[edit]

  • Resources: 9 (moderate)
  • Labor: 4 (tens of thousands)
  • Infrastructure: 5 (limited)
  • Efficiency: +3 (improved)

World Culture[edit]

  • Heterogenity: 7 (discordant)
  • Acceptance: 6 (aloof)
  • Strangeness: 7 (confusing)
  • Symbols: C (very abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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