Khebreyth (world)

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Khebreyth/Kakhasaek (Empty Quarter 0514)
Milieu 1116
A647675-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere4 Thin (tainted)
Hydrographics7 Wet World 70%
Population6 Moderate (1 million)
Government7 Balkanization
Law5 Moderate Law (no concealable weapons)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary G7 V K1 V
Worlds 11
Gas Giants 2
Planetoid Belts 1
Cultural Details
Government Balkanization
Law Level Moderate
Cultural Extension 483A
Army Size (BEs) 1
Economic Details
Technology Level 12
Economic Extension
B56+1
ResourcesBAbundant
Labor5Moderate (100 thousand)
Infrastructure6 Limited
Efficiency+1Average
Importance Extension 2
Resource Units 4
GWP (BCr) 330
World Trade Number 4.5
Trade Volume (MCr/year) 3,610
Starport Details
Classification Class-A
Port Size 5
Building Capacity (Tons) 1,000
Port employees 3,880
Port passengers (annual) 21,000

Khebreyth is an agricultural world with an ideal environment for producing food from plants, animals, or other lifeforms. The system has a population between 100,000 and 10 million sophonts. It is a member of Julian Protectorate in the Kakhasaek Subsector of Empty Quarter Sector and in the Rukadukaz Republic. 100% of the world's population is the Major Race Vargr.

Description / Astrography & Planetology[edit]

This system is part of the Kakhasaek Cluster.

Stellar Data[edit]

Khebreyth has two stars in the star system.
Khebreyth
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G7 V Main Sequence (Dwarf) 0.95 5480 - 5550 0.83567
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0086 0.0758 0.88 - 1.56 0.86 8.6
Orbit #  *  * 3 3 7
Remarks
Khebreyth
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K1 V Main Sequence (Dwarf) 0.86 5100 - 5170 0.58985
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0074 0.0637 0.76 - 1.36 0.74 7.4
Orbit #  *  * 3 2 6
Remarks

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background / Dossier[edit]

Khebreyth is a very pleasant, homogeneously Vargr world with a strong focus on stellar-tech agriculture.

World Starport[edit]

Khebreyth has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Khebreyth has a population of 1,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Demographics[edit]

The population consists entirely of Vargr; mostly Ovaghoun with some Irilitok.

World Languages[edit]

Urbanization[edit]

Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.

World Technology Level[edit]

Khebreyth possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

World Government[edit]

Khebreyth has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

With its superior starport, Khebreyth makes a good place to trade -- but with the Church of the Chosen Ones now dominant on the world, Human visitors would be wise to bring along a Vargr partner to make the actual deals and be the face of the party, with the Humans remaining discreetly silent in the background. "If you need a partner of the right race to make the sale, go ahead and hire him."

Historical Data[edit]

No information yet available.

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within include the following:

  • -1711: Near the end of the Vargr Pillaging, the proto-Ovaghoun conquer the world of Ikon.
    • Over time, the local Vilani culturally overrun their Vargr overlords, reshaping the Ovaghoun Vargr into a distinct, almost hybridised culture.
  • -55: The Mmoannikh Accords between representatives of Logaksu Vargr and Ovaghoun Vargr societies ends a series of conflicts between the two cultures.
    • The Accords are rejected by the central Ikonaz government, leading to a shattering of the unity of the Ovaghoun.
  • 175-191: The Julian War, which sees numerous attacks on Ikon, all of which fail in breaking the homeworld of the Ovaghoun.
  • Circa 723: The Association of Good Wolves, the current government of Ikon, encourages the emigration of the working (i.e. Irilitok Vargr) classes to other, nearby worlds -- going so far as to subsidise 70% of the cost involved.
  • Circa 937-940: The Fellowship of Nobles, the current Ikonaz government, collapses.
  • 942: The Julian Protectorate and the Hegemony of Lorean formally sign the Treaty of Var-Inaka (restricting naval basing) and the Julian Concord, incorporating the Hegemony into the Protectorate.
    • The Rukadukaz insist upon a 'buffer zone' of neutral systems between their territory and the Loreans.

UWP Listing[edit]

UWP Changes (all dates are Imperial Calendar)

References & Contributors / Sources[edit]

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