Dysitin II (world)
| Dysitin II/Coos (Vanguard Reaches 2301) | |||||||||||||||||||||||||
| Classic Era (1116) | C98A465-6
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F3 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 5 | ||||||||||||||||||||||||
Dysitin II is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This world is a member of the Trelyn Domain (the Duchy of Trelyn) located in the Coos Subsector of Vanguard Reaches Sector.
- This world has an exploration base, which is similar to an Imperial Scout base, capable of handling explorer personnel and exploratory starships.
- This world was colonized by and is controlled from Dysitin III.
- It is a member of the Trelyn Main.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Dysitin II has a solitary primary star.
- It is a white main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x5 secondary rocky worlds.
- x1 planetoid belt.
- x5 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Dysitin II is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.
Mainworld Atmosphere (A)[edit]
Dysitin II has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
Mainworld Hydrosphere (H)[edit]
Dysitin II has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)[edit]
Dysitin II is a former member of the Dysitin Empire, led by Dysitin Prime.
To comply with the terms of its Imperial charter, the Allarton Corporation, the Imperial corporation underpinning the Trelyn Domain, is limited to operations exclusively within the Trelyn Subsector of Vanguard Reaches Sector. Allarton officials and representatives may occasionally conduct business on other worlds of the Domain.
- Corporate operations in other areas of the Vanguard Reaches are conducted under the wholly owned Pan-Melesien Company.
- Corporate operations in the Far Frontiers Sector are conducted under the wholly owned Artesian Company, based at Yster.
Both subsidiary companies may be active on worlds far beyond their official operating areas.
World Starport (St)[edit]
Dysitin II has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The world is host to a Trelyn Exploration Base.
World Population (P)[edit]
Dysitin II has a population of 10,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
World Technology Level (T)[edit]
Dysitin II possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government (G)[edit]
Dysitin II has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Law (L)[edit]
Dysitin II has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: -2 (very unimportant)
World Economy[edit]
- Resources: 7 (few)
- Labor: 3 (thousands)
- Infrastructure: 0 (non-existent)
- Efficiency: +4 (advanced)
World Culture[edit]
- Heterogenity: 4 (harmonious)
- Acceptance: 2 (very xenophobic)
- Strangeness: 5 (distinct)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
- 300-420: the First Survey charts the system.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published.
References & Contributors / Sources[edit]
| This article has two or more sources with conflicting information. Because the conflict has not been resolved, all sources are linked to this article. |
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Chuck Kallenbach. Classic Traveller Vanguard Reaches, (Paranoia Press, 1981), various pages. (original data)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Aslan, (Game Designers Workshop, 1984), inside back cover. (the Zhodani; sector named and subsector depicted but no further data)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani, (Game Designers Workshop, 1985), inside front cover. (the Zhodani; sector named and subsector depicted but no further data)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), Pages 11, 50. (dot map provided)
- Chuck Kallenbach. External Link: Vanguard Reaches online updates, 1991.
- David L. Pulver. GURPS Traveller: Alien Races 1, (Steve Jackson Games, 1998), Pages 5-63. (the Zhodani)
- Don McKinney. Mongoose Traveller: Zhodani, (Mongoose Traveller, 2011), 188 pages. (the Zhodani)
- Geir Lanesskog. Mongoose 2nd The Spinward Extents (Mongoose Publishing, 2022), various pages. (sector data and background)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Duchy of Trelyn worlds
- Trelyn Domain worlds
- Zhodani
- Worlds with a Exploration Base
- Nonindustrial worlds
- Articles with conflicting sources
- Articles at intermediate completion state
- Needs Work
- Dysitin Empire worlds
- Polities & Worlds of Beyond & Vanguard Reaches
- T5 Second Survey worlds
- Library
- Canon
- D
- Trelyn Main worlds
