Nu Polis (world)
| Nu Polis/Hermes (Daibei 1236) | |||||||||||||||||||||||||
| Classic Era (1116) | D624979-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Nu Polis is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- It is a member of the Third Imperium in the Hermes Subsector of Daibei Sector in the Domain of Ilelish.
- This world has an Imperial Scout base, capable of handling IISS starships and personnel.
Description (Astrography & Planetology)
The world is part of the namesake Nu Polis Rampart.
Stellar Data
System Data
System:
- x4 Gas Giants
- x0 Planetoid Belts
- x4 Other Worlds
System Importance (Ix)
This world has an Importance Extension (Ix): of 1 (Ordinary).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data
Mainworld Size (S)
Nu Polis is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)
Nu Polis has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
Nu Polis has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
Through the Imperium's Unemployment Insurance programme, this high population world has used the colonisation projects in Reaver's Deep Sector as a means of reducing unemployment costs.
Imperial Landed Nobility (N)
This world, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
World Starport (Sp)
This world has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The Starport Authority employee population is approximately 4,725 sophonts.
World Population (P)
Nu Polis has a population of 2,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Demographics
The population is 95% Human.
Linguistic Topography
The following languages are among the most commonly used here:
- Core Anglic: A major dialect of one of the two official languages of the Third Imperium.
- Daibei Anglic is also influenced by Rim Anglic.
- Vilani: One of the two official languages of the Third Imperium.
World Government (G)
This world has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law Level (L)
This world has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
World Technology Level (TL)
This world possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Military
This world has a Battalion Equivalent figure of 1,500.
- This equates to approximately 750,000 sophonts under arms in an active or reserve capacity.
World Economy (Ex)
The world's economic measurements are: ( F 8 B +2 )
- Resources: F Extremely abundant
- Labor: 8 Hundreds of millions
- Infrastructure: B Very extensive
- Efficiency: 2 Good
- Economic Extension: 36
- Resource Units 2640
Trade Data
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has a red line minor route with the nearby world of Skatter.
- This world has green line intermediate routes with the following nearby worlds: Acropolis, Bedivere and Voluun.
World Culture (Cx)
The world's cultural characteristics are: [ A A 6 A ]
- Homogeneity: A (Discordant)
- Acceptance: A (Very friendly)
- Strangeness: 6 (Very distinct)
- Symbols: A (Abstract)
Urbanization
No information yet available.
World Infrastructure
This world possesses very extensive infrastructure.
Historical Data
This world was heavily contested during the Solomani Rim War. Heavy fighting between major Solomani Fleet elements and Imperial Colonial Squadrons based at Nu Polis and the other nearby high population worlds of Karukhi, Kimel and Oifuerr raged along the Nu Polis Run in the opening phase of the war. Nu Polis itself fell to the Solomani in savage fighting in 992. The remaining worlds of the trace changed hands numerous times until Imperial Fleet reinforcements began to arrive from deeper in the Domain of Ilelish. Nu Polis was liberated by Imperial forces in 997.
Following the war, the Archduke of the Domain of Ilelish officially renamed the Nu Polis Run the Nu Polis Rampart in honour of the Colonial Fleets' sacrifices.
World Timeline
No information yet available.
UWP Listing
UWP: D624979-9
- Starport: D Poor
- Size 6 9,600km
- Atmosphere: 2 Very thin atmosphere; Tainted atmosphere
- Hydrosphere: 4 40%
- Population: 9 Billions
- Government Type: 7 Balkanization
- Law Level: 9 Possession of weapons outside the home prohibited
- Technology Level: 9 Anti-Gravity
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com