Dirir (world)

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Dirir/Highlord (Ley 0129)
Classic Era (1116)
C8889BA-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere8 Dense
Hydrographics8 Wet World 80%
Population9 High (3 billion)
GovernmentB Non-Charismatic Dictator
LawA Extreme Law (no weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary F5 V
Planetoid Belts 0
Gas Giants 0

Dirir is a high-population, pre-rich world with a billion or more sophonts in population size.

  • It lacks adequate resources to expand its economy to a rich status.
  • Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
  • This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
  • It is a member of the Third Imperium in the Highlord Subsector of Ley Sector in the Domain of Gateway.
  • About 90% of the population is composed of baseline humans and other non-human sophonts.
  • About 10% of the population is composed of Luriani.

Description (Astrography & Planetology)

No information yet available.

Dirir has a solitary primary star.
Dirir
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F5 V Main Sequence (Dwarf) 1.33 6350 - 6550 2.71319
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0137 0.1366 1.49 - 2.6 1.37 13.7
Orbit #  * 0 4 4 7
Remarks None

System Data

No information yet available.

System Importance (Ix)

No information yet available.

Mainworld Data

No information yet available.

Mainworld Size (S)

This world is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.

Mainworld Atmosphere (A)

This world has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.

Mainworld Hydrosphere (H)

This world has 75-85% of its surface covered by liquid water with a few large continents and extensive islands. Wilderness refueling is possible.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background (Dossier)

No information yet available.

Imperial Landed Nobility (N)

Dirir, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

World Starport (Sp)

Dirir has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)

This world

World Demographics

Humaniti, population 95%

  • Other, population 5%

World Government (G)

Dirir has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law Level (L)

This world

World Technology Level (TL)

Dirir possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Military

No information yet available.

World Economy (Ex)

No information yet available.

Trade Data

Trade Classifications for this world:

  • No information yet available.

Trade Lines with other worlds:

  • No information yet available.

Urbanization

No information yet available.

World Infrastructure

This world possesses TBD infrastructure.

World Culture (Cx)

No information yet available.

World Language/s

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors / Sources

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