Arcrant Subsector

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Arcrant Subsector
ArrasteJacobFresnelelsePit StopUxorsMienieptOld Islands SubsectorEvestin SubsectorMoibin SubsectorMimiuudlika SubsectorReft SectorVestus SubsectorMacon SubsectorTwo Little SubsectorBarker SubsectorUsher SubsectorSagittarian SubsectorLost Way SubsectorGome SubsectorVoid 8 SubsectorNew Islands SubsectorOld Islands SubsectorLimon SubsectorAlone SubsectorEvestin SubsectorArcrant SubsectorMoibin SubsectorArcrant
Sector Reft
Capital None
Number of Systems 6
Majority Control Third Imperium - 100%
2nd Control None - 0%
Map Key Map Key
6 Worlds in the Arcrant Subsector
Arraste  •  Fresneise  •  Jacob  •  Mieniept  •  Pit Stop  •  Uxors  •  

No information or synopsis yet available.

Description

No information yet available.

Subsector Summary: 1116

Arcrant, subsector O of Reft, contains six worlds with an estimated combined population of 14 million, a per capita income of Cr714, and a total economy of BCr10. These worlds originate an interstellar trade of BCr8 through 6 starports (0 Class A, 6 Class B, 0 Class C, 0 Class D) employing 1,310 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Arcrant maintain two Scout bases. The average technology level is 9 (with most between 6 and 12). The highest technology level is 14 at Jacob (Reft 2239).

Arcrant, subsector O of Reft, contains eight stars and 70 identified planets; four monostellar systems, two binary systems, no trinary systems, and no systems with four or more stars. 5 of the six systems (83%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, no Poor (Po) worlds, one Vacuum (Va) world, and no Water (Wa) or Ocean (Oc) worlds.

Arcrant has an estimated population of 14 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Uxors (Reft 2435) and Arraste (Reft 2139). The population consists primarily of 2 sophont groups.

2 identified sophont populations in Arcrant


Third Imperium, Domain of Vland

The Third Imperium, Domain of Vland has jurisdiction over all of the worlds with an estimated combined population of 14 million, a per capita income of Cr714, and a total economy of BCr10. These worlds originate an interstellar trade of BCr8 through 6 starports (0 Class A, 6 Class B, 0 Class C, 0 Class D) employing 1,310 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Third Imperium, Domain of Vland maintain two Scout bases within the subsector. The average technology level is 9 (with most between 6 and 12). The highest technology level is 14 at Jacob (Reft 2239).

The Third Imperium, Domain of Vland has an estimated population of 14 million within the subsector, distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Uxors (Reft 2435) and Arraste (Reft 2139). The population consists primarily of 2 sophont groups.

Astrographic Features & Trade Routes

No information yet available.

World Listing: 1116

9 Worlds in the Zowie Subsector
Haxavant  •  Lyoliuqet  •  Nacockgen  •  Nalratan  •  Neh  •  Pawoox  •  Sovolyit  •  Taanoonoo  •  Trookiloxspesgucknuf  •  

History & Background (Dossier)

No information yet available.

Polity Listing: 1116

Native Sophonts

The following species are believed to have originated in this area:

  • No information yet available.

Demographics

Significant populations of the following sophont races exist within this subsector:

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this subsector:

  • No information yet available.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.