Difference between revisions of "Rasand Protector class Corvette"

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{{InfoboxShip
 
{{InfoboxShip
|name = Rasand Protector Class Corvette
+
|name     = Rasand Protector class Corvette
  |image=|caption=
+
|aerodynam= [[Streamlined Hull]]
|origin=Esaran Cultural Area
+
|alsosee =
  |tdes=PM
+
|architect= 23.193
|type=Fighters#PM{{!}}Missile Corvette
+
|blueprint= No
|TL=11
+
|canon    = No. Unpublished, non-canon fan design.
|size=2,500
+
|caption = [[Distant Fringe]] vessel.
|jump=2
+
|cargo    = 1.7
|g=6
+
|crew    = 50
|hp=25
+
|cost    = 2,319.320 (base) <br>[[MCr]]1,855.456 (qty)
|cargo=1.7
+
|enlisted = TBD
  |crew=55 w/ 5 Marines
+
|era      = 1105
|hpass=0|lpass=0
+
|footnote = [[Starship]]s are designed with the [[Classic Traveller]] format, using [[High Guard Shipyard]] v1.13 written by [[Andrea Vallance]].
|cost=&nbsp;2,319.32<br />Qty:MCr 1,855.456
+
|g       = 6
|footnote=
+
|hp       = 25
 +
|hpass    = 0
 +
|hull    = [[Wedge Hull]]
 +
|illustration= No
 +
|image    = Esaran Logo.gif
 +
|IOC      = TBD
 +
|jump    = 2
 +
|lpass    = <br>0
 +
|marines = 5
 +
|model    = [[Model/5]] fib
 +
|officers = TBD
 +
|origin  = Esaran Cultural Area
 +
|QSP      = TBD
 +
|ref      = [[Ron Kline Design]]
 +
|size    = 2,500
 +
|size-cat = [[ACS]]
 +
|tdes    =
 +
|TL      = 11
 +
|type    = Missile Corvette
 +
|usp      = PM-B1266E2-000000-84007-1
 +
|manufacturer= Various
 
}}
 
}}
 +
The [[Rasand Protector class Corvette]] is a [[warship]].
 +
* It is a [[military ship]] and an [[Escort]].
 +
* Please also see [[AAB]] article: [[Ships of the Distant Fringe]].
 +
* Please also see [[AAB]] article: [[Warships of the Distant Fringe]].
  
 +
== Description ([[Specifications]]) ==
 
The class was commissioned for the [[Esaran Cultural Area]], in the [[Halcyon Sector]] dominated by the [[Esaran]], Sophonts native to [[Rasand (world)]] (0717 Halcyon).  
 
The class was commissioned for the [[Esaran Cultural Area]], in the [[Halcyon Sector]] dominated by the [[Esaran]], Sophonts native to [[Rasand (world)]] (0717 Halcyon).  
  
 
These ships have vast wings and are equally comfortable flying as VTOL planes as well as spaceships.  They enter the upper atmosphere, scan before landing to deploy their fleet footed commandos.  They are fitted with model 5 fib computers adjacent to the bridge.  The design is fast and agile, and the philosophy carries over into their offensive weapons load.  There are no defensive systems carried.  As they land to deploy troops, the need for sub craft is dispensed with.  The ship has scoops and purification and its fully streamlined airfoil, needle/wedge  configuration hull is unarmored.  This allows for ocean refueling.  The ship has 6 G acceleration, and 4 agility.  The ship is capable of jump 2, and carries enough internal fuel for two jumps.  They are fitted with 28 days of extra power plant fuel and well as another jump 2 drop tank for increased range when crossing rifts zones.  It carries a missile bay, five dual plasma gun turrets, ten triple beam laser turrets.  They carry a small squadron of nine "fighters" these are hybrid vehicles/suits that the [[Esaran]] pilot/operator wears more than crews.  They plug in and the fighter harness becomes an extension of their natural body, this instinctual level of operation makes them deadly effective in atmospheric, aerial dog fights.     
 
These ships have vast wings and are equally comfortable flying as VTOL planes as well as spaceships.  They enter the upper atmosphere, scan before landing to deploy their fleet footed commandos.  They are fitted with model 5 fib computers adjacent to the bridge.  The design is fast and agile, and the philosophy carries over into their offensive weapons load.  There are no defensive systems carried.  As they land to deploy troops, the need for sub craft is dispensed with.  The ship has scoops and purification and its fully streamlined airfoil, needle/wedge  configuration hull is unarmored.  This allows for ocean refueling.  The ship has 6 G acceleration, and 4 agility.  The ship is capable of jump 2, and carries enough internal fuel for two jumps.  They are fitted with 28 days of extra power plant fuel and well as another jump 2 drop tank for increased range when crossing rifts zones.  It carries a missile bay, five dual plasma gun turrets, ten triple beam laser turrets.  They carry a small squadron of nine "fighters" these are hybrid vehicles/suits that the [[Esaran]] pilot/operator wears more than crews.  They plug in and the fighter harness becomes an extension of their natural body, this instinctual level of operation makes them deadly effective in atmospheric, aerial dog fights.     
 
   
 
   
 +
=== Image Repository ===
 +
No information yet available.
 +
 +
=== General Description & Deck Plans ===
 +
No information yet available.
 +
 +
=== Basic Ship Characteristics ===
 +
Following the [[Imperial Navy]] and [[IISS]] [[Universal Ship Profile]] and data, additional information is presented in the format shown here. The [[small craft]] factor indicates the number of squadrons (...of ten [[subcraft]]) carried on the [[ship]]. [[Ton]]nage on the [[universal ship profile]] is shown in [[kiloton]]s (...thousands of [[ton]]s) where necessary. {{Page cite|name= Fighting Ships |page= 10 |version= Classic Traveller}}
 +
{| class="wikitable sortable"
 +
!colspan="3"|'''Basic Ship Characteristics''' {{Page cite|name= Fighting Ships |page= 10 |version= Classic Traveller}}
 +
|-
 +
! No.
 +
! Category
 +
! Remarks
 +
|-
 +
| 1.
 +
| [[Ton|Tonnage]] / [[Hull]]
 +
| 2500 [[ton]]s.
 +
|-
 +
| 2.
 +
| [[Crew]]
 +
| 55 [[crew]].
 +
|-
 +
| 3.
 +
| [[Maneuver Drive|Performance]]
 +
| ''Propulsion:''
 +
* Jump-2
 +
* 6-G acceleration
 +
* Power Plant-6
 +
* 150-EPs
 +
* Agility-4
 +
|-
 +
| 4.
 +
| [[Ship's Computer|Electronics]]
 +
| [[Model/5]] [[fib]] [[computer]].
 +
|-
 +
| 5.
 +
| [[Ship's Hardpoint|Hardpoints]]
 +
| x25 [[hardpoint]]s.
 +
|-
 +
| 6.
 +
| [[Ship's Weapon|Armament]]
 +
| The normal weapons fit-out for it is:
 +
* 10 triple beam laser turrets, 10 triple missile turrets, 5 dual plasma gun turrets.
 +
|-
 +
| 7.
 +
| [[Ship's Defense|Defenses]]
 +
| None.
 +
|-
 +
| 8.
 +
| [[Smallcraft|Craft]]
 +
| 9 x 9T Fighters
 +
|-
 +
| 9.
 +
| [[Fuel Purification Plant|Fuel Treatment]]
 +
| Fuel Scoops and On Board Fuel Purification
 +
|-
 +
| 10.
 +
| [[Imperial Currency|Cost]]
 +
| [[MCr]]2319.32.
 +
|-
 +
| 11.
 +
| [[Naval Architecture|Construction Time]]
 +
| 33 months to build, 26 months in quantity.
 +
|-
 +
| 12.
 +
| Comments
 +
| Combat Patrol and Escort Vessel
 +
* Standard cargo capacity amounts to 1.7 [[ton]]s.
 +
|-
 +
|}
 +
 +
== History & Background ([[Dossier]]) ==
 +
Designed for aggressive attack with no thought of defense, they rely on their agility and their lasers and plasma guns to protect them from missiles.
 +
 +
=== Distant Fringe Vessels ===
 +
The [[Distant Fringe]] is said to be a far [[trailing]]-[[rimward]] area inhabited by colonists and refugees originating on [[Terra (world)|Terra]]. The region is extremely isolated, separated from the rest of [[Charted Space]] by vast, almost uncrossable [[rift]]s that were once broached by a system of [[calibration Point]]s and the use of [[tanker]]s. Those few academics within [[Charted Space]] who have found references to the [[Distant Fringe]] regard it as little more than a tall tale. Likewise, many of the inhabitants of the [[Distant Fringe]] believe the existence of [[Charted Space]] to be mythical.{{Unpublished cite|author= [[Maksim-Smelchak]] }}
 +
 +
[[Vessel]]s originating within the [[Distant Fringe]] are very rarely encountered outside of the region. However, [[misjump]]s do occur and [[Astrographic Phenomenon|anomalies]] with bizarre [[spacetime]] and [[Jumpspace]] effects exist: as such, [[Vessel|craft]] of this type are not entirely unknown within [[Charted Space]].{{Unpublished cite|author= [[Maksim-Smelchak]] }}
 +
 +
=== Class Naming Practice/s & Peculiarities ===
 +
Each vessel within the class is named by the government of the [[polity|state]] that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.
 +
* Individual vessels within the class are issued specific serial numbers and [[Transponder|transponder]] codes.
 +
* Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".
 +
 +
=== Selected Variant Types & Classes ===
 +
''[[Paramilitary Vessel]] - [[Scout/Courier]]:''
 +
# [[Type S class Scout/Courier]]
 +
## [[Asia class Scout]]
 +
 +
== References & Contributors ([[Sources]]) ==
 
{{Metadata}}
 
{{Metadata}}
{{Sources|S1=Lord (Marquis), Captain, and Lead Naval Architect [[User:Ronald B. Kline, Jr.|Ronald B. Kline, Jr.]] of the [[Imperial Navy]]
+
{{Sources
|S2=Book 5 High Guard GDW 1980}}
+
|S1= {{Ludography cite|name= High Guard |page= 20-37 |version= Classic Traveller}} (Design Sequence Used)
{{LEN|Ships}}
+
|S2= Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect [[Ronald B. Kline, Jr.]] of the [[Imperial Navy]]
 +
|S4= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]
 +
|S5=
 +
}}
 +
 
 +
 
 +
[[Category: Distant Fringe]]
 +
[[Category: Distant Fringe Ship]]
 +
[[Category: Esaran Cultural Area]]
 +
[[Category: Esaran Cultural Area Ship]]
 +
[[Category: Ron Kline Design]]
 +
{{LEN|Ship}}

Latest revision as of 15:31, 10 November 2025

Rasand Protector class Corvette
Esaran Logo.gif
Distant Fringe vessel.
Type: Missile Corvette
Category [[ACS]]
Size 2,500 Tons
Hull Configuration [[Wedge Hull]]
Streamlining Streamlined Hull
Tech Level TL–11
Engineering
Computer Model/5 fib
Jump J-2
Maneuver 6 G
Armaments
Hardpoints 25
Accommodations
Staterooms 0
Personnel
Crew 50
    Marines 5
High/Mid Passengers 0
Payload
Cargo 1.7 Tons
Fuel tank 0 Tons
Construction
Origin Esaran Cultural Area
Price
Cost MCr2,319.320 (base)
MCr1,855.456 (qty)
Architect fee MCr23.193
Statistics
Images
Blueprint No
Illustration No
Source
Canon Published, fan design
Era 1105
Reference Ron Kline Design
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Rasand Protector class Corvette is a warship.

Description (Specifications)[edit]

The class was commissioned for the Esaran Cultural Area, in the Halcyon Sector dominated by the Esaran, Sophonts native to Rasand (world) (0717 Halcyon).

These ships have vast wings and are equally comfortable flying as VTOL planes as well as spaceships. They enter the upper atmosphere, scan before landing to deploy their fleet footed commandos. They are fitted with model 5 fib computers adjacent to the bridge. The design is fast and agile, and the philosophy carries over into their offensive weapons load. There are no defensive systems carried. As they land to deploy troops, the need for sub craft is dispensed with. The ship has scoops and purification and its fully streamlined airfoil, needle/wedge configuration hull is unarmored. This allows for ocean refueling. The ship has 6 G acceleration, and 4 agility. The ship is capable of jump 2, and carries enough internal fuel for two jumps. They are fitted with 28 days of extra power plant fuel and well as another jump 2 drop tank for increased range when crossing rifts zones. It carries a missile bay, five dual plasma gun turrets, ten triple beam laser turrets. They carry a small squadron of nine "fighters" these are hybrid vehicles/suits that the Esaran pilot/operator wears more than crews. They plug in and the fighter harness becomes an extension of their natural body, this instinctual level of operation makes them deadly effective in atmospheric, aerial dog fights.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull 2500 tons.
2. Crew 55 crew.
3. Performance Propulsion:
  • Jump-2
  • 6-G acceleration
  • Power Plant-6
  • 150-EPs
  • Agility-4
4. Electronics Model/5 fib computer.
5. Hardpoints x25 hardpoints.
6. Armament The normal weapons fit-out for it is:
  • 10 triple beam laser turrets, 10 triple missile turrets, 5 dual plasma gun turrets.
7. Defenses None.
8. Craft 9 x 9T Fighters
9. Fuel Treatment Fuel Scoops and On Board Fuel Purification
10. Cost MCr2319.32.
11. Construction Time 33 months to build, 26 months in quantity.
12. Comments Combat Patrol and Escort Vessel
  • Standard cargo capacity amounts to 1.7 tons.

History & Background (Dossier)[edit]

Designed for aggressive attack with no thought of defense, they rely on their agility and their lasers and plasma guns to protect them from missiles.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far trailing-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.

  • Individual vessels within the class are issued specific serial numbers and transponder codes.
  • Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".

Selected Variant Types & Classes[edit]

Paramilitary Vessel - Scout/Courier:

  1. Type S class Scout/Courier
    1. Asia class Scout

References & Contributors (Sources)[edit]

This article has metadata.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. Information provided to the library by Maksim-Smelchak
  4. Information provided to the library by Maksim-Smelchak